From 20c0275ddd9b9f0805468b752af455ed195aecf7 Mon Sep 17 00:00:00 2001 From: paramat Date: Wed, 25 May 2016 07:59:47 +0100 Subject: [PATCH] Init.lua: Organise, improve code style --- init.lua | 435 ++++++++++++++++++++++++++++++------------------------- 1 file changed, 237 insertions(+), 198 deletions(-) diff --git a/init.lua b/init.lua index a94b4b3..5423bf0 100644 --- a/init.lua +++ b/init.lua @@ -1,172 +1,69 @@ --- Minetest 0.4 Mod: Nether +-- Parameters local NETHER_DEPTH = -5000 -minetest.register_node("nether:portal", { - description = "Nether Portal", - tiles = { - "nether_transparent.png", - "nether_transparent.png", - "nether_transparent.png", - "nether_transparent.png", - { - name = "nether_portal.png", - animation = { - type = "vertical_frames", - aspect_w = 16, - aspect_h = 16, - length = 0.5, - }, - }, - { - name = "nether_portal.png", - animation = { - type = "vertical_frames", - aspect_w = 16, - aspect_h = 16, - length = 0.5, - }, - }, - }, - drawtype = "nodebox", - paramtype = "light", - paramtype2 = "facedir", - sunlight_propagates = true, - use_texture_alpha = true, - walkable = false, - digable = false, - pointable = false, - buildable_to = false, - drop = "", - light_source = 5, - post_effect_color = {a=180, r=128, g=0, b=128}, - alpha = 192, - node_box = { - type = "fixed", - fixed = { - {-0.5, -0.5, -0.1, 0.5, 0.5, 0.1}, - }, - }, - groups = {not_in_creative_inventory=1} -}) + +-- Functions local function build_portal(pos, target) - local p = {x=pos.x-1, y=pos.y-1, z=pos.z} - local p1 = {x=pos.x-1, y=pos.y-1, z=pos.z} - local p2 = {x=p1.x+3, y=p1.y+4, z=p1.z} - for i=1,4 do - minetest.set_node(p, {name="default:obsidian"}) - p.y = p.y+1 + local p = {x = pos.x - 1, y = pos.y - 1, z = pos.z} + local p1 = {x = pos.x - 1, y = pos.y - 1, z = pos.z} + local p2 = {x = p1.x + 3, y = p1.y + 4, z = p1.z} + + for i = 1, 4 do + minetest.set_node(p, {name = "default:obsidian"}) + p.y = p.y + 1 end - for i=1,3 do - minetest.set_node(p, {name="default:obsidian"}) - p.x = p.x+1 + for i = 1, 3 do + minetest.set_node(p, {name = "default:obsidian"}) + p.x = p.x + 1 end - for i=1,4 do - minetest.set_node(p, {name="default:obsidian"}) - p.y = p.y-1 + for i = 1, 4 do + minetest.set_node(p, {name = "default:obsidian"}) + p.y = p.y - 1 end - for i=1,3 do - minetest.set_node(p, {name="default:obsidian"}) - p.x = p.x-1 + for i = 1, 3 do + minetest.set_node(p, {name = "default:obsidian"}) + p.x = p.x - 1 end - for x=p1.x,p2.x do - for y=p1.y,p2.y do - p = {x=x, y=y, z=p1.z} - if not (x == p1.x or x == p2.x or y==p1.y or y==p2.y) then - minetest.set_node(p, {name="nether:portal", param2=0}) + + for x = p1.x, p2.x do + for y = p1.y, p2.y do + p = {x = x, y = y, z = p1.z} + if not (x == p1.x or x == p2.x or y == p1.y or y == p2.y) then + minetest.set_node(p, {name = "nether:portal", param2 = 0}) end local meta = minetest.get_meta(p) meta:set_string("p1", minetest.pos_to_string(p1)) meta:set_string("p2", minetest.pos_to_string(p2)) meta:set_string("target", minetest.pos_to_string(target)) - + if y ~= p1.y then - for z=-2,2 do + for z = -2, 2 do if z ~= 0 then - p.z = p.z+z + p.z = p.z + z if minetest.registered_nodes[minetest.get_node(p).name].is_ground_content then minetest.remove_node(p) end - p.z = p.z-z + p.z = p.z - z end end end - end end end -minetest.register_abm({ - nodenames = {"nether:portal"}, - interval = 1, - chance = 2, - action = function(pos, node) - minetest.add_particlespawner( - 32, --amount - 4, --time - {x=pos.x-0.25, y=pos.y-0.25, z=pos.z-0.25}, --minpos - {x=pos.x+0.25, y=pos.y+0.25, z=pos.z+0.25}, --maxpos - {x=-0.8, y=-0.8, z=-0.8}, --minvel - {x=0.8, y=0.8, z=0.8}, --maxvel - {x=0,y=0,z=0}, --minacc - {x=0,y=0,z=0}, --maxacc - 0.5, --minexptime - 1, --maxexptime - 1, --minsize - 2, --maxsize - false, --collisiondetection - "nether_particle.png" --texture - ) - for _,obj in ipairs(minetest.get_objects_inside_radius(pos, 1)) do - if obj:is_player() then - local meta = minetest.get_meta(pos) - local target = minetest.string_to_pos(meta:get_string("target")) - if target then - -- force emerge of target area - minetest.get_voxel_manip():read_from_map(target, target) - if not minetest.get_node_or_nil(target) then - minetest.emerge_area(vector.subtract(target, 80), vector.add(target, 80)) - end - -- teleport the player - minetest.after(3, function(obj, pos, target) - local objpos = obj:getpos() - objpos.y = objpos.y+0.1 -- Fix some glitches at -8000 - if minetest.get_node(objpos).name ~= "nether:portal" then - return - end - - obj:setpos(target) - - local function check_and_build_portal(pos, target) - local n = minetest.get_node_or_nil(target) - if n and n.name ~= "nether:portal" then - build_portal(target, pos) - minetest.after(2, check_and_build_portal, pos, target) - minetest.after(4, check_and_build_portal, pos, target) - elseif not n then - minetest.after(1, check_and_build_portal, pos, target) - end - end - - minetest.after(1, check_and_build_portal, pos, target) - - end, obj, pos, target) - end - end - end - end, -}) - local function move_check(p1, max, dir) - local p = {x=p1.x, y=p1.y, z=p1.z} - local d = math.abs(max-p1[dir]) / (max-p1[dir]) + local p = {x = p1.x, y = p1.y, z = p1.z} + local d = math.abs(max - p1[dir]) / (max - p1[dir]) + while p[dir] ~= max do p[dir] = p[dir] + d if minetest.get_node(p).name ~= "default:obsidian" then return false end end + return true end @@ -200,15 +97,16 @@ local function check_portal(p1, p2) end local function is_portal(pos) - for d=-3,3 do - for y=-4,4 do - local px = {x=pos.x+d, y=pos.y+y, z=pos.z} - local pz = {x=pos.x, y=pos.y+y, z=pos.z+d} - if check_portal(px, {x=px.x+3, y=px.y+4, z=px.z}) then - return px, {x=px.x+3, y=px.y+4, z=px.z} + for d = -3, 3 do + for y = -4, 4 do + local px = {x = pos.x + d, y = pos.y + y, z = pos.z} + local pz = {x = pos.x, y = pos.y + y, z = pos.z + d} + + if check_portal(px, {x = px.x + 3, y = px.y + 4, z = px.z}) then + return px, {x = px.x + 3, y = px.y + 4, z = px.z} end - if check_portal(pz, {x=pz.x, y=pz.y+4, z=pz.z+3}) then - return pz, {x=pz.x, y=pz.y+4, z=pz.z+3} + if check_portal(pz, {x = pz.x, y = pz.y + 4, z = pz.z + 3}) then + return pz, {x = pz.x, y = pz.y + 4, z = pz.z + 3} end end end @@ -220,13 +118,13 @@ local function make_portal(pos) return false end - for d=1,2 do - for y=p1.y+1,p2.y-1 do + for d = 1, 2 do + for y = p1.y + 1, p2.y - 1 do local p if p1.z == p2.z then - p = {x=p1.x+d, y=y, z=p1.z} + p = {x = p1.x + d, y = y, z = p1.z} else - p = {x=p1.x, y=y, z=p1.z+d} + p = {x = p1.x, y = y, z = p1.z + d} end if minetest.get_node(p).name ~= "air" then return false @@ -235,9 +133,13 @@ local function make_portal(pos) end local param2 - if p1.z == p2.z then param2 = 0 else param2 = 1 end + if p1.z == p2.z then + param2 = 0 + else + param2 = 1 + end - local target = {x=p1.x, y=p1.y, z=p1.z} + local target = {x = p1.x, y = p1.y, z = p1.z} target.x = target.x + 1 if target.y < NETHER_DEPTH then target.y = math.random(-50, 20) @@ -245,12 +147,16 @@ local function make_portal(pos) target.y = NETHER_DEPTH - math.random(500, 1500) end - for d=0,3 do - for y=p1.y,p2.y do + for d = 0, 3 do + for y = p1.y, p2.y do local p = {} - if param2 == 0 then p = {x=p1.x+d, y=y, z=p1.z} else p = {x=p1.x, y=y, z=p1.z+d} end + if param2 == 0 then + p = {x = p1.x + d, y = y, z = p1.z} + else + p = {x = p1.x, y = y, z = p1.z + d} + end if minetest.get_node(p).name == "air" then - minetest.set_node(p, {name="nether:portal", param2=param2}) + minetest.set_node(p, {name = "nether:portal", param2 = param2}) end local meta = minetest.get_meta(p) meta:set_string("p1", minetest.pos_to_string(p1)) @@ -258,15 +164,132 @@ local function make_portal(pos) meta:set_string("target", minetest.pos_to_string(target)) end end + return true end + +-- ABMs + +minetest.register_abm({ + nodenames = {"nether:portal"}, + interval = 1, + chance = 2, + action = function(pos, node) + minetest.add_particlespawner( + 32, --amount + 4, --time + {x = pos.x - 0.25, y = pos.y - 0.25, z = pos.z - 0.25}, --minpos + {x = pos.x + 0.25, y = pos.y + 0.25, z = pos.z + 0.25}, --maxpos + {x = -0.8, y = -0.8, z = -0.8}, --minvel + {x = 0.8, y = 0.8, z = 0.8}, --maxvel + {x = 0, y = 0, z = 0}, --minacc + {x = 0, y = 0, z = 0}, --maxacc + 0.5, --minexptime + 1, --maxexptime + 1, --minsize + 2, --maxsize + false, --collisiondetection + "nether_particle.png" --texture + ) + for _, obj in ipairs(minetest.get_objects_inside_radius(pos, 1)) do + if obj:is_player() then + local meta = minetest.get_meta(pos) + local target = minetest.string_to_pos(meta:get_string("target")) + if target then + -- force emerge of target area + minetest.get_voxel_manip():read_from_map(target, target) + if not minetest.get_node_or_nil(target) then + minetest.emerge_area( + vector.subtract(target, 80), vector.add(target, 80)) + end + -- teleport the player + minetest.after(3, function(obj, pos, target) + local objpos = obj:getpos() + objpos.y = objpos.y + 0.1 -- Fix some glitches at -8000 + if minetest.get_node(objpos).name ~= "nether:portal" then + return + end + + obj:setpos(target) + + local function check_and_build_portal(pos, target) + local n = minetest.get_node_or_nil(target) + if n and n.name ~= "nether:portal" then + build_portal(target, pos) + minetest.after(2, check_and_build_portal, pos, target) + minetest.after(4, check_and_build_portal, pos, target) + elseif not n then + minetest.after(1, check_and_build_portal, pos, target) + end + end + + minetest.after(1, check_and_build_portal, pos, target) + + end, obj, pos, target) + end + end + end + end, +}) + + +-- Nodes + +minetest.register_node("nether:portal", { + description = "Nether Portal", + tiles = { + "nether_transparent.png", + "nether_transparent.png", + "nether_transparent.png", + "nether_transparent.png", + { + name = "nether_portal.png", + animation = { + type = "vertical_frames", + aspect_w = 16, + aspect_h = 16, + length = 0.5, + }, + }, + { + name = "nether_portal.png", + animation = { + type = "vertical_frames", + aspect_w = 16, + aspect_h = 16, + length = 0.5, + }, + }, + }, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + sunlight_propagates = true, + use_texture_alpha = true, + walkable = false, + diggable = false, + pointable = false, + buildable_to = false, + drop = "", + light_source = 5, + post_effect_color = {a = 180, r = 128, g = 0, b = 128}, + alpha = 192, + node_box = { + type = "fixed", + fixed = { + {-0.5, -0.5, -0.1, 0.5, 0.5, 0.1}, + }, + }, + groups = {not_in_creative_inventory = 1} +}) + minetest.register_node(":default:obsidian", { description = "Obsidian", tiles = {"default_obsidian.png"}, is_ground_content = true, sounds = default.node_sound_stone_defaults(), - groups = {cracky=1,level=2}, + groups = {cracky = 1, level = 2}, on_destruct = function(pos) local meta = minetest.get_meta(pos) @@ -276,15 +299,16 @@ minetest.register_node(":default:obsidian", { if not p1 or not p2 then return end - for x=p1.x,p2.x do - for y=p1.y,p2.y do - for z=p1.z,p2.z do - local nn = minetest.get_node({x=x,y=y,z=z}).name + + for x = p1.x, p2.x do + for y = p1.y, p2.y do + for z = p1.z, p2.z do + local nn = minetest.get_node({x = x, y = y, z = z}).name if nn == "default:obsidian" or nn == "nether:portal" then if nn == "nether:portal" then - minetest.remove_node({x=x,y=y,z=z}) + minetest.remove_node({x = x, y = y, z = z}) end - local m = minetest.get_meta({x=x,y=y,z=z}) + local m = minetest.get_meta({x = x, y = y, z = z}) m:set_string("p1", "") m:set_string("p2", "") m:set_string("target", "") @@ -292,6 +316,7 @@ minetest.register_node(":default:obsidian", { end end end + meta = minetest.get_meta(target) if not meta then return @@ -301,15 +326,16 @@ minetest.register_node(":default:obsidian", { if not p1 or not p2 then return end - for x=p1.x,p2.x do - for y=p1.y,p2.y do - for z=p1.z,p2.z do - local nn = minetest.get_node({x=x,y=y,z=z}).name + + for x = p1.x, p2.x do + for y = p1.y, p2.y do + for z = p1.z, p2.z do + local nn = minetest.get_node({x = x, y = y, z = z}).name if nn == "default:obsidian" or nn == "nether:portal" then if nn == "nether:portal" then - minetest.remove_node({x=x,y=y,z=z}) + minetest.remove_node({x = x, y = y, z = z}) end - local m = minetest.get_meta({x=x,y=y,z=z}) + local m = minetest.get_meta({x = x, y = y, z = z}) m:set_string("p1", "") m:set_string("p2", "") m:set_string("target", "") @@ -320,32 +346,17 @@ minetest.register_node(":default:obsidian", { end, }) -minetest.register_craftitem(":default:mese_crystal_fragment", { - description = "Mese Crystal Fragment", - inventory_image = "default_mese_crystal_fragment.png", - on_place = function(stack,_, pt) - if pt.under and minetest.get_node(pt.under).name == "default:obsidian" then - local done = make_portal(pt.under) - if done and not minetest.setting_getbool("creative_mode") then - stack:take_item() - end - end - return stack - end, -}) - minetest.register_node("nether:rack", { description = "Netherrack", tiles = {"nether_rack.png"}, is_ground_content = true, drop = { max_items = 1, - items = {{ - rarity = 3, - items = {"nether:rack"}, - }} + items = { + {rarity = 3, items = {"nether:rack"}}, + } }, - groups = {cracky=3,level=2}, + groups = {cracky = 3, level = 2}, sounds = default.node_sound_stone_defaults(), }) @@ -353,9 +364,9 @@ minetest.register_node("nether:sand", { description = "Nethersand", tiles = {"nether_sand.png"}, is_ground_content = true, - groups = {crumbly=3,level=2,falling_node=1}, + groups = {crumbly = 3, level = 2, falling_node = 1}, sounds = default.node_sound_dirt_defaults({ - footstep = {name="default_gravel_footstep", gain=0.45}, + footstep = {name = "default_gravel_footstep", gain = 0.45}, }), }) @@ -364,26 +375,20 @@ minetest.register_node("nether:glowstone", { tiles = {"nether_glowstone.png"}, is_ground_content = true, light_source = 13, - groups = {cracky=3,oddly_breakable_by_hand=3}, + groups = {cracky = 3, oddly_breakable_by_hand = 3}, sounds = default.node_sound_glass_defaults(), }) minetest.register_node("nether:brick", { description = "Nether Brick", tiles = {"nether_brick.png"}, - groups = {cracky=2,level=2}, + groups = {cracky = 2, level = 2}, sounds = default.node_sound_stone_defaults(), }) -stairs.register_stair_and_slab("nether_brick", "nether:brick", - {cracky=3, oddly_breakable_by_hand=1}, - {"nether_brick.png"}, - "nether stair", - "nether slab", - default.node_sound_stone_defaults()) - local fence_texture = "default_fence_overlay.png^nether_brick.png^default_fence_overlay.png^[makealpha:255,126,126" + minetest.register_node("nether:fence_nether_brick", { description = "Nether Brick Fence", drawtype = "fencelike", @@ -397,10 +402,44 @@ minetest.register_node("nether:fence_nether_brick", { type = "fixed", fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, }, - groups = {cracky=3,level=2}, + groups = {cracky = 3, level = 2}, sounds = default.node_sound_stone_defaults(), }) + +-- Register stair and slab + +stairs.register_stair_and_slab( + "nether_brick", + "nether:brick", + {cracky = 3, oddly_breakable_by_hand = 1}, + {"nether_brick.png"}, + "nether stair", + "nether slab", + default.node_sound_stone_defaults() +) + + +-- Craftitems + +minetest.register_craftitem(":default:mese_crystal_fragment", { + description = "Mese Crystal Fragment", + inventory_image = "default_mese_crystal_fragment.png", + on_place = function(stack, _, pt) + if pt.under and minetest.get_node(pt.under).name == "default:obsidian" then + local done = make_portal(pt.under) + if done and not minetest.setting_getbool("creative_mode") then + stack:take_item() + end + end + + return stack + end, +}) + + +-- Crafting + minetest.register_craft({ output = "nether:brick", type = "shapeless",