diff --git a/locale/nether.fr.tr b/locale/nether.fr.tr index 24488ed..12ce386 100644 --- a/locale/nether.fr.tr +++ b/locale/nether.fr.tr @@ -66,6 +66,7 @@ Lava crust is strong enough to walk on, but still hot enough to inflict burns.= Nether Basalt= Nether Brick=Brique du Nether Nether Brick Fence=Barrière en briques du Nether +Nether Brick Fence Rail=Clôture en briques du Nether Nether Slab=Dalle du Nether Nether Stair=Escalier du Nether Netherrack=Roche du Nether diff --git a/locale/template.txt b/locale/template.txt index 701eef3..fa3d032 100644 --- a/locale/template.txt +++ b/locale/template.txt @@ -65,6 +65,7 @@ Lava crust is strong enough to walk on, but still hot enough to inflict burns.= Nether Basalt= Nether Brick= Nether Brick Fence= +Nether Brick Fence Rail= Nether Slab= Nether Stair= Netherrack= diff --git a/nodes.lua b/nodes.lua index b5cda2d..190eefe 100644 --- a/nodes.lua +++ b/nodes.lua @@ -249,26 +249,6 @@ minetest.register_node("nether:brick_cracked", { sounds = default.node_sound_stone_defaults(), }) -local fence_texture = - "default_fence_overlay.png^nether_brick.png^default_fence_overlay.png^[makealpha:255,126,126" - -minetest.register_node("nether:fence_nether_brick", { - description = S("Nether Brick Fence"), - drawtype = "fencelike", - tiles = {"nether_brick.png"}, - inventory_image = fence_texture, - wield_image = fence_texture, - paramtype = "light", - sunlight_propagates = true, - is_ground_content = false, - selection_box = { - type = "fixed", - fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, - }, - groups = {cracky = 2, level = 2}, - sounds = default.node_sound_stone_defaults(), -}) - minetest.register_node("nether:brick_deep", { description = S("Deep Nether Brick"), tiles = {{ @@ -281,6 +261,55 @@ minetest.register_node("nether:brick_deep", { sounds = default.node_sound_stone_defaults() }) +-- Register fence and rails + +local fence_texture = + "default_fence_overlay.png^nether_brick.png^default_fence_overlay.png^[makealpha:255,126,126" + +if minetest.get_modpath("default") and minetest.global_exists("default") and default.register_fence ~= nil then + -- The Minetest_Game fences API is available, + -- using it adds interop between different fences, and the "Tall fences and walls" option. + default.register_fence("nether:fence_nether_brick", { + description = S("Nether Brick Fence"), + texture = "nether_brick.png", + inventory_image = fence_texture, + wield_image = fence_texture, + material = "nether:brick", + groups = {cracky = 2, level = 2}, + sounds = default.node_sound_stone_defaults() + }) + + default.register_fence_rail("nether:fence_rail_nether_brick", { + description = S("Nether Brick Fence Rail"), + texture = "nether_brick.png", + inventory_image = "default_fence_rail_overlay.png^nether_brick.png^" .. + "default_fence_rail_overlay.png^[makealpha:255,126,126", + wield_image = "default_fence_rail_overlay.png^nether_brick.png^" .. + "default_fence_rail_overlay.png^[makealpha:255,126,126", + material = "nether:brick", + groups = {cracky = 2, level = 2}, + sounds = default.node_sound_stone_defaults() + }) +else + -- Original nether fence code, preserved to avoid deeper coupling with MTG + minetest.register_node("nether:fence_nether_brick", { + description = S("Nether Brick Fence"), + drawtype = "fencelike", + tiles = {"nether_brick.png"}, + inventory_image = fence_texture, + wield_image = fence_texture, + paramtype = "light", + sunlight_propagates = true, + is_ground_content = false, + selection_box = { + type = "fixed", + fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7}, + }, + groups = {cracky = 2, level = 2}, + sounds = default.node_sound_stone_defaults(), + }) +end + -- Register stair and slab -- Nether bricks can be made into stairs, slabs, inner stairs, and outer stairs