From 0def2bbae193b7ac4a0d7e5efad44e3bbe08deed Mon Sep 17 00:00:00 2001 From: Alexander Weber Date: Thu, 15 Jun 2017 16:16:57 +0200 Subject: [PATCH] finalized unified_inventory rework --- players.lua | 2 +- skinlist.lua | 9 ++++++++- unified_inventory_page.lua | 29 ++++++++++++----------------- 3 files changed, 21 insertions(+), 19 deletions(-) diff --git a/players.lua b/players.lua index f73f899..b7ff38a 100644 --- a/players.lua +++ b/players.lua @@ -20,7 +20,7 @@ end skins.update_player_skin = function(player) local skin = skins.get_player_skin(player) player:set_properties({ - textures = {skins.list[skin]}, + textures = {skins.textures[skin]}, }) end diff --git a/skinlist.lua b/skinlist.lua index b38246f..e050497 100644 --- a/skinlist.lua +++ b/skinlist.lua @@ -1,8 +1,10 @@ skins.list = {} +skins.textures = {} skins.meta = {} skins.preview = {} local skins_dir_list = minetest.get_dir_list(skins.modpath.."/textures") +local unsorted_skinslist = {} for _, fn in pairs(skins_dir_list) do if fn:find("^character_") then nameparts = string.gsub(fn, "[.]", "_"):split("_") @@ -15,7 +17,8 @@ for _, fn in pairs(skins_dir_list) do if file then local data = string.split(file:read("*all"), "\n", 3) file:close() - skins.list[name] = fn + table.insert(unsorted_skinslist, {id = tonumber(id) or id, name = name}) + skins.textures[name] = fn skins.meta[name] = {} skins.meta[name].name = data[1] skins.meta[name].author = data[2] @@ -26,3 +29,7 @@ for _, fn in pairs(skins_dir_list) do end end +table.sort(unsorted_skinslist, function(a,b) return a.id < b.id end) +for _,v in ipairs(unsorted_skinslist) do + table.insert(skins.list, v.name) +end diff --git a/unified_inventory_page.lua b/unified_inventory_page.lua index 9b0e32c..f2f1aca 100644 --- a/unified_inventory_page.lua +++ b/unified_inventory_page.lua @@ -16,7 +16,7 @@ unified_inventory.register_page("skins", { local formspec = ("background[0.06,0.99;7.92,7.52;ui_misc_form.png]" .."image[0,.75;1,2;"..skins.preview[skin].."]" .."label[6,.5;"..S("Raw texture")..":]" - .."image[6,1;2,1;"..skins.list[skin].."]") + .."image[6,1;2,1;"..skins.textures[skin].."]") local meta = skins.meta[skin] if meta then @@ -51,11 +51,10 @@ unified_inventory.register_button("skins", { skins.generate_pages = function() local total_pages = 1 - local i = 0 - for skin, _ in pairs(skins.list) do - local page = math.floor(i / 16)+1 - local index_p = i%16+1 - i = i + 1 + for i, skin in ipairs(skins.list) do + local page = math.floor((i-1) / 16)+1 + local index_p = (i-1)%16+1 + skins_reftab[i] = { index = i, page = page, index_p = index_p, skin = skin } skins_reftab_byskin[skin] = skins_reftab[i] total_pages = page @@ -63,23 +62,21 @@ skins.generate_pages = function() for page=1, total_pages do local formspec = "background[0.06,0.99;7.92,7.52;ui_misc_form.png]" -print(dump(skins_reftab[i])) - for i = (page-1)*16+1, page*16+1 do - print("print", i) + for i = (page-1)*16+1, page*16 do if not skins_reftab[i] then break end local index_p = skins_reftab[i].index_p - local x = index_p % 8 + local x = (index_p-1) % 8 local y - if index_p >= 8 then + if index_p > 8 then y = 1.8 else y = -0.1 end formspec = (formspec.."image_button["..x..","..y..";1,2;".. skins.preview[skins_reftab[i].skin]..";skins_set$"..i..";]".. - "tooltip[skins_set$"..i..";"..skins.meta[skins_reftab[i].skin].name.."]") + "tooltip[skins_set$"..i..";"..minetest.formspec_escape(skins.meta[skins_reftab[i].skin].name).."]") end local page_prev = page - 1 local page_next = page + 1 @@ -99,9 +96,8 @@ print(dump(skins_reftab[i])) end formspec = (formspec .."button[0,3.8;1,.5;skins_page$"..page_prev..";<<]" - .."dropdown[1,3.65;6.5,.5;skins_selpg;"..page_list..";"..page.."]" + .."dropdown[1,3.68;6.5,.5;skins_selpg;"..page_list..";"..page.."]" .."button[7,3.8;1,.5;skins_page$"..page_next..";>>]") - print("register page", page, formspec) unified_inventory.register_page("skins_page$"..(page), { get_formspec = function(player) return {formspec=formspec} @@ -118,9 +114,8 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) end for field, _ in pairs(fields) do local current = string.split(field, "$", 2) - print(field, current[1], current[2]) if current[1] == "skins_set" then - skins.set_player_skin(player, skins.list[skins_reftab[current[2]]]) + skins.set_player_skin(player, skins_reftab[tonumber(current[2])].skin) unified_inventory.set_inventory_formspec(player, "skins") return elseif current[1] == "skins_page" then @@ -129,7 +124,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) end end if fields.skins_selpg then - page = dropdown_values[fields.skins_selpg] + local page = dropdown_values[fields.skins_selpg] unified_inventory.set_inventory_formspec(player, "skins_page$"..(page)) return end