From 1d1053dbc296abaf38c31dcec47c4169e9492365 Mon Sep 17 00:00:00 2001 From: Johannes Fritz Date: Wed, 15 Feb 2023 14:07:27 -0600 Subject: [PATCH] Remove mesh hand node when player exits (#84) --- init.lua | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/init.lua b/init.lua index 7821b76..34e4540 100644 --- a/init.lua +++ b/init.lua @@ -63,6 +63,13 @@ end) minetest.register_on_leaveplayer(function(player) skins.ui_context[player:get_player_name()] = nil + player:get_inventory():set_size("hand", 0) +end) + +minetest.register_on_shutdown(function() + for _, player in pairs(minetest.get_connected_players()) do + player:get_inventory():set_size("hand", 0) + end end) player_api.register_model("skinsdb_3d_armor_character_5.b3d", {