import sys, requests, base64 # filename seperator to use, either default "-" or ".". see skinsdb/textures/readme.txt #fsep = "_" fsep = "." print("Downloading skins from skinsdb.terraqueststudio.net ...") # Requesting all skins and their raw texture using the API r = requests.get('http://skinsdb.terraqueststudios.net/api/v1/content?client=script&page=1&per_page=10000') if r.status_code != 200: sys.exit("Request failed!") data = r.json() count = 0 print("Writing skins") for json in data["skins"]: id = str(json["id"]) # Texture file raw_data = base64.b64decode(json["img"]) file = open("../textures/character" + fsep + id + ".png", "wb") file.write(bytearray(raw_data)) file.close() # Meta file name = str(json["name"]) author = str(json["author"]) license = str(json["license"]) file = open("../meta/character_" + id + ".txt", "w") file.write(name + "\n" + author + "\n" + license + "\n") file.close() print("Added #%s Name: %s Author: %s License: %s" % (id, name, author, license)) count += 1 print("Fetched " + str(count) + " skins!")