# skinsdb This Minetest mod offers changeable player skins with a graphical interface for multiple inventory mods. ## Features - Flexible skins API to manage the database - [character_creator](https://github.com/minetest-mods/character_creator) support for custom skins - Skin change menu for sfinv (in minetest_game) and [unified_inventory](https://forum.minetest.net/viewtopic.php?t=12767) - Skins change menu and command line using chat command /skinsdb (set | show | list | list private | list public | ui) - Supported by [smart_inventory](https://forum.minetest.net/viewtopic.php?t=16597) for the skin selection - Skin previews supported in selection - Additional information for each skin - Support for different skins lists: public and a per-player list are currently implemented - Full [3d_armor](https://forum.minetest.net/viewtopic.php?t=4654) support - Compatible to 1.0 and 1.8 Minecraft skins format ## Installing skins ### Download from the database 1) Get Minetest 5.1.0-dev-cb00632 or newer 2) Start your world 3) Run `/skinsdb_download_skins ` 4) Wait for the Minetest server to shut down 5) Start the server again You might want to run `minetest` in a Terminal/Console window to check the log output instantly. ### Manual addition 1) Copy your skin textures to `textures` as documented in `textures/readme.txt` 2) Create `meta/character_.txt` with the following fields (separated by new lines): * Skin name * Author * Skin license ## License: - GPLv3 - skin texture licenses: See "meta" folder ### Credits - RealBadAngel (unified_inventory) - Zeg9 (skinsdb) - cornernote (source code) - Krock (source code) - bell07 (source code) - stujones11 (player models)