local S = skins.S -- Prepare server-site state / context function skins.rebuild_formspec_context(player, context) local skin = skins.get_player_skin(player) context.skins_list = skins.get_skinlist_for_player(player:get_player_name()) context.total_pages = 1 for i, skin in ipairs(context.skins_list ) do local page = math.floor((i-1) / 16)+1 skin:set_meta("inv_page", page) skin:set_meta("inv_page_index", (i-1)%16+1) context.total_pages = page end context.skins_page = context.skins_page or skin:get_meta("inv_page") context.dropdown_values = nil return context end -- Show skin info function skins.get_skin_info_formspec(skin) local texture = skin:get_texture() local m_name = skin:get_meta_string("name") local m_author = skin:get_meta_string("author") local m_license = skin:get_meta_string("license") -- overview page local formspec = "image[0,.75;1,2;"..skin:get_preview().."]" if texture then formspec = formspec.."label[6,.5;"..S("Raw texture")..":]" .."image[6,1;2,1;"..skin:get_texture().."]" end if m_name ~= "" then formspec = formspec.."label[2,.5;"..S("Name")..": "..minetest.formspec_escape(m_name).."]" end if m_author ~= "" then formspec = formspec.."label[2,1;"..S("Author")..": "..minetest.formspec_escape(m_author).."]" end if m_license ~= "" then formspec = formspec.."label[2,1.5;"..S("License")..": "..minetest.formspec_escape(m_license).."]" end return formspec end function skins.get_skin_selection_formspec(context, y_delta) local page = context.skins_page or 1 local formspec = "" for i = (page-1)*16+1, page*16 do local skin = context.skins_list[i] if not skin then break end local index_p = skin:get_meta("inv_page_index") local x = (index_p-1) % 8 local y if index_p > 8 then y = y_delta + 1.9 else y = y_delta end formspec = formspec.."image_button["..x..","..y..";1,2;".. skin:get_preview()..";skins_set$"..i..";]".. "tooltip[skins_set$"..i..";"..minetest.formspec_escape(skin:get_meta_string("name")).."]" end if context.total_pages > 1 then local page_prev = page - 1 local page_next = page + 1 if page_prev < 1 then page_prev = context.total_pages end if page_next > context.total_pages then page_next = 1 end local page_list = "" context.dropdown_values = {} for pg=1, context.total_pages do local pagename = S("Page").." "..pg.."/"..context.total_pages context.dropdown_values[pagename] = pg if pg > 1 then page_list = page_list.."," end page_list = page_list..pagename end formspec = formspec .."button[0,"..(y_delta+4.0)..";1,.5;skins_page$"..page_prev..";<<]" .."dropdown[0.9,"..(y_delta+3.88)..";6.5,.5;skins_selpg;"..page_list..";"..page.."]" .."button[7,"..(y_delta+4.0)..";1,.5;skins_page$"..page_next..";>>]" end return formspec end function skins.on_skin_selection_receive_fields(player, context, fields) for field, _ in pairs(fields) do local current = string.split(field, "$", 2) if current[1] == "skins_set" then local selected_skin = context.skins_list[tonumber(current[2])] setmetatable(selected_skin, skins.skin_class) skins.set_player_skin(player, selected_skin) return 'set' elseif current[1] == "skins_page" then context.skins_page = tonumber(current[2]) return 'page' end end if fields.skins_selpg then context.skins_page = tonumber(context.dropdown_values[fields.skins_selpg]) return 'page' end end