local skins_dir_list = minetest.get_dir_list(skins.modpath.."/textures") local unsorted_skinslist = {} local sorted_skinslist for _, fn in pairs(skins_dir_list) do local nameparts = string.gsub(fn, "[.]", "_"):split("_") local name, sort_id, assignment, is_preview if nameparts[1] == "character" then sort_id = tonumber(nameparts[2])+5000 name = "character_"..nameparts[2] is_preview = (nameparts[3] == "preview") elseif nameparts[1] == "player" then assignment = "player:"..nameparts[2] name = "player_"..nameparts[2] if tonumber(nameparts[3]) then sort_id = tonumber(nameparts[3]) is_preview = (nameparts[4] == "preview") name = name.."_"..nameparts[3] else sort_id = 1 is_preview = (nameparts[3] == "preview") end end if name then local skin_obj = skins.get(name) or skins.new(name) if is_preview then skin_obj:set_preview(fn) else skin_obj:set_texture(fn) skin_obj:set_meta("_sort_id", sort_id) if assignment then skin_obj:set_meta("assignment", assignment) end local file = io.open(skins.modpath.."/meta/"..name..".txt", "r") if file then local data = string.split(file:read("*all"), "\n", 3) file:close() skin_obj:set_meta("name", data[1]) skin_obj:set_meta("author", data[2]) skin_obj:set_meta("license", data[3]) else skin_obj:set_meta("name", name) end table.insert(unsorted_skinslist, skin_obj) end end end -- get skinlist. If assignment given ("mod:wardrobe" or "player:bell07") select skins matches the assignment. select_unassigned selects the skins without any assignment too function skins.get_skinlist(assignment, select_unassigned) -- sort on demand if not sorted_skinslist then table.sort(unsorted_skinslist, function(a,b) return a:get_meta("_sort_id") < b:get_meta("_sort_id") end) sorted_skinslist = unsorted_skinslist end if not assignment then return sorted_skinslist else local ret = {} for _, skin in ipairs(sorted_skinslist) do if assignment == skin:get_meta("assignment") or (select_unassigned and skin:get_meta("assignment") == nil) then table.insert(ret, skin) end end return ret end end