diff --git a/item_drop/depends.txt b/item_drop/depends.txt new file mode 100644 index 0000000..b88d3ff --- /dev/null +++ b/item_drop/depends.txt @@ -0,0 +1 @@ +technic diff --git a/item_drop/init.lua b/item_drop/init.lua index 8cd3b14..54b617f 100644 --- a/item_drop/init.lua +++ b/item_drop/init.lua @@ -1,109 +1,74 @@ dofile(minetest.get_modpath("item_drop").."/item_entity.lua") time_pick = 3 -minetest.register_globalstep(function(dtime) - for _,player in ipairs(minetest.get_connected_players()) do - local pos = player:getpos() - pos.y = pos.y+0.5 - local inv = player:get_inventory() - for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 1)) do - if not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" then - if inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then - if object:get_luaentity().timer > time_pick then - inv:add_item("main", ItemStack(object:get_luaentity().itemstring)) - if object:get_luaentity().itemstring ~= "" then - minetest.sound_play("item_drop_pickup", { - to_player = player:get_player_name(), - }) - end - object:get_luaentity().itemstring = "" - object:remove() - end - end - end - end - - for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 3)) do - if not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" then - --print(dump(object:getpos().y-player:getpos().y)) - if object:getpos().y-player:getpos().y > 0 then - if object:get_luaentity().collect then - if inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then - if object:get_luaentity().timer > time_pick then - local pos1 = pos - pos1.y = pos1.y+0.2 - local pos2 = object:getpos() - local vec = {x=pos1.x-pos2.x, y=pos1.y-pos2.y, z=pos1.z-pos2.z} - vec.x = vec.x*3 - vec.y = vec.y*3 - vec.z = vec.z*3 - object:setvelocity(vec) - - minetest.after(1, function(args) - local lua = object:get_luaentity() - if object == nil or lua == nil or lua.itemstring == nil then - return - end - if inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then - inv:add_item("main", ItemStack(object:get_luaentity().itemstring)) - if object:get_luaentity().itemstring ~= "" then - minetest.sound_play("item_drop_pickup", { - to_player = player:get_player_name(), - }) - end - object:get_luaentity().itemstring = "" - object:remove() - else - object:setvelocity({x=0,y=0,z=0}) - end - end, {player, object}) - end - - end - else - minetest.after(0.5, function(entity) - entity.collect = true - end, object:get_luaentity()) - end - end - end - end - end -end) -function minetest.handle_node_drops(pos, drops, digger) - for _,item in ipairs(drops) do - local count, name - if type(item) == "string" then - count = 1 - name = item - else - count = item:get_count() - name = item:get_name() +if technic.config:getBool("enable_item_pickup") then + minetest.register_globalstep(function(dtime) + for _,player in ipairs(minetest.get_connected_players()) do + if player and player:get_hp() > 0 then + local pos = player:getpos() + pos.y = pos.y+0.5 + local inv = player:get_inventory() + for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 2)) do + if not object:is_player() and object:get_luaentity() then + local obj=object:get_luaentity() + if obj.name == "__builtin:item" then + if inv:room_for_item("main", ItemStack(obj.itemstring)) then + if obj.timer > time_pick then + inv:add_item("main", ItemStack(obj.itemstring)) + if obj.itemstring ~= "" then + minetest.sound_play("item_drop_pickup",{pos = pos, gain = 1.0, max_hear_distance = 10}) + end + if object:get_luaentity() then + object:get_luaentity().itemstring = "" + object:remove() + end + end + end + end + end + end + end end - for i=1,count do - local obj = minetest.env:add_item(pos, name) - if obj ~= nil then - obj:get_luaentity().collect = true - local x = math.random(1, 5) - if math.random(1,2) == 1 then - x = -x - end - local z = math.random(1, 5) - if math.random(1,2) == 1 then - z = -z - end - obj:setvelocity({x=1/x, y=obj:getvelocity().y, z=1/z}) - obj:get_luaentity().timer = time_pick - -- FIXME this doesnt work for deactiveted objects - if minetest.setting_get("remove_items") and tonumber(minetest.setting_get("remove_items")) then - minetest.after(tonumber(minetest.setting_get("remove_items")), function(obj) - obj:remove() - end, obj) + end) +end + +if technic.config:getBool("enable_item_drop") then + function minetest.handle_node_drops(pos, drops, digger) + for _,item in ipairs(drops) do + local count, name + if type(item) == "string" then + count = 1 + name = item + else + count = item:get_count() + name = item:get_name() + end + for i=1,count do + local obj = minetest.env:add_item(pos, name) + if obj ~= nil then + obj:get_luaentity().collect = true + local x = math.random(1, 5) + if math.random(1,2) == 1 then + x = -x + end + local z = math.random(1, 5) + if math.random(1,2) == 1 then + z = -z + end + obj:setvelocity({x=1/x, y=obj:getvelocity().y, z=1/z}) + obj:get_luaentity().timer = time_pick + -- FIXME this doesnt work for deactiveted objects + if minetest.setting_get("remove_items") and tonumber(minetest.setting_get("remove_items")) then + minetest.after(tonumber(minetest.setting_get("remove_items")), function(obj) + obj:remove() + end, obj) + end end end end end end + --[[ minetest.register_on_dieplayer(function(name, pos) local inv = name:get_inventory() @@ -137,4 +102,4 @@ minetest.register_on_dieplayer(function(name, pos) end end) ]]-- -print("DROPS LOADED!") \ No newline at end of file +print("DROPS LOADED!") diff --git a/item_drop/item_entity.lua b/item_drop/item_entity.lua index 6e479a1..5da8285 100644 --- a/item_drop/item_entity.lua +++ b/item_drop/item_entity.lua @@ -24,7 +24,7 @@ minetest.register_entity(":__builtin:item", { itemstring = '', physical_state = true, timer = 0, - + set_item = function(self, itemstring) self.itemstring = itemstring local stack = ItemStack(itemstring) @@ -62,15 +62,21 @@ minetest.register_entity(":__builtin:item", { return minetest.serialize({ itemstring = self.itemstring, always_collect = self.always_collect, + timer = self.timer, }) end, - on_activate = function(self, staticdata) + on_activate = function(self, staticdata, dtime_s) if string.sub(staticdata, 1, string.len("return")) == "return" then local data = minetest.deserialize(staticdata) if data and type(data) == "table" then self.itemstring = data.itemstring self.always_collect = data.always_collect + self.timer = data.timer + if not self.timer then + self.timer = 0 + end + self.timer = self.timer+dtime_s end else self.itemstring = staticdata @@ -80,18 +86,79 @@ minetest.register_entity(":__builtin:item", { self.object:setacceleration({x=0, y=-10, z=0}) self:set_item(self.itemstring) end, - + on_step = function(self, dtime) + local time = minetest.setting_get("remove_items") + if not time then + time = 300 + end + if not self.timer then + self.timer = 0 + end self.timer = self.timer + dtime - if (self.timer > 300) then + if time ~= 0 and (self.timer > time) then self.object:remove() end + local p = self.object:getpos() + + local name = minetest.env:get_node(p).name + if name == "default:lava_flowing" or name == "default:lava_source" then + minetest.sound_play("builtin_item_lava", {pos=self.object:getpos(),gain = 1.0, max_hear_distance = 10}) + self.object:remove() + return + end + + if minetest.registered_nodes[name] and minetest.registered_nodes[name].liquidtype == "flowing" then + get_flowing_dir = function(self) + local pos = self.object:getpos() + local param2 = minetest.env:get_node(pos).param2 + for i,d in ipairs({-1, 1, -1, 1}) do + if i<3 then + pos.x = pos.x+d + else + pos.z = pos.z+d + end + + local name = minetest.env:get_node(pos).name + local par2 = minetest.env:get_node(pos).param2 + if name == "default:water_flowing" and par2 < param2 then + return pos + end + + if i<3 then + pos.x = pos.x-d + else + pos.z = pos.z-d + end + end + end + + local vec = get_flowing_dir(self) + if vec then + local v = self.object:getvelocity() + if vec and vec.x-p.x > 0 then + self.object:setvelocity({x=0.5,y=v.y,z=0}) + elseif vec and vec.x-p.x < 0 then + self.object:setvelocity({x=-0.5,y=v.y,z=0}) + elseif vec and vec.z-p.z > 0 then + self.object:setvelocity({x=0,y=v.y,z=0.5}) + elseif vec and vec.z-p.z < 0 then + self.object:setvelocity({x=0,y=v.y,z=-0.5}) + end + self.object:setacceleration({x=0, y=-10, z=0}) + self.physical_state = true + self.object:set_properties({ + physical = true + }) + return + end + end + p.y = p.y - 0.3 local nn = minetest.env:get_node(p).name - -- If node is not registered or node is walkably solid and resting on nodebox - local v = self.object:getvelocity() - if not minetest.registered_nodes[nn] or minetest.registered_nodes[nn].walkable and v.y == 0 then + -- If node is not registered or node is walkably solid + if not minetest.registered_nodes[nn] or minetest.registered_nodes[nn].walkable then if self.physical_state then self.object:setvelocity({x=0,y=0,z=0}) self.object:setacceleration({x=0, y=0, z=0}) @@ -114,13 +181,12 @@ minetest.register_entity(":__builtin:item", { on_punch = function(self, hitter) if self.itemstring ~= '' then - local left = hitter:get_inventory():add_item("main", self.itemstring) - if not left:is_empty() then - self.itemstring = left:to_string() - return - end + hitter:get_inventory():add_item("main", self.itemstring) end self.object:remove() end, }) -print("ITEM ENTITY LOADED") + +if minetest.setting_get("log_mods") then + minetest.log("action", "builtin_item loaded") +end diff --git a/item_drop/item_entity_old.lua b/item_drop/item_entity_old.lua new file mode 100644 index 0000000..6e479a1 --- /dev/null +++ b/item_drop/item_entity_old.lua @@ -0,0 +1,126 @@ +-- Minetest: builtin/item_entity.lua + +function minetest.spawn_item(pos, item) + -- Take item in any format + local stack = ItemStack(item) + local obj = minetest.env:add_entity(pos, "__builtin:item") + obj:get_luaentity():set_item(stack:to_string()) + return obj +end + +minetest.register_entity(":__builtin:item", { + initial_properties = { + hp_max = 1, + physical = true, + collisionbox = {-0.17,-0.17,-0.17, 0.17,0.17,0.17}, + visual = "sprite", + visual_size = {x=0.5, y=0.5}, + textures = {""}, + spritediv = {x=1, y=1}, + initial_sprite_basepos = {x=0, y=0}, + is_visible = false, + }, + + itemstring = '', + physical_state = true, + timer = 0, + + set_item = function(self, itemstring) + self.itemstring = itemstring + local stack = ItemStack(itemstring) + local itemtable = stack:to_table() + local itemname = nil + if itemtable then + itemname = stack:to_table().name + end + local item_texture = nil + local item_type = "" + if minetest.registered_items[itemname] then + item_texture = minetest.registered_items[itemname].inventory_image + item_type = minetest.registered_items[itemname].type + end + prop = { + is_visible = true, + visual = "sprite", + textures = {"unknown_item.png"} + } + if item_texture and item_texture ~= "" then + prop.visual = "sprite" + prop.textures = {item_texture} + prop.visual_size = {x=0.50, y=0.50} + else + prop.visual = "wielditem" + prop.textures = {itemname} + prop.visual_size = {x=0.20, y=0.20} + prop.automatic_rotate = math.pi * 0.25 + end + self.object:set_properties(prop) + end, + + get_staticdata = function(self) + --return self.itemstring + return minetest.serialize({ + itemstring = self.itemstring, + always_collect = self.always_collect, + }) + end, + + on_activate = function(self, staticdata) + if string.sub(staticdata, 1, string.len("return")) == "return" then + local data = minetest.deserialize(staticdata) + if data and type(data) == "table" then + self.itemstring = data.itemstring + self.always_collect = data.always_collect + end + else + self.itemstring = staticdata + end + self.object:set_armor_groups({immortal=1}) + self.object:setvelocity({x=0, y=2, z=0}) + self.object:setacceleration({x=0, y=-10, z=0}) + self:set_item(self.itemstring) + end, + + on_step = function(self, dtime) + self.timer = self.timer + dtime + if (self.timer > 300) then + self.object:remove() + end + local p = self.object:getpos() + p.y = p.y - 0.3 + local nn = minetest.env:get_node(p).name + -- If node is not registered or node is walkably solid and resting on nodebox + local v = self.object:getvelocity() + if not minetest.registered_nodes[nn] or minetest.registered_nodes[nn].walkable and v.y == 0 then + if self.physical_state then + self.object:setvelocity({x=0,y=0,z=0}) + self.object:setacceleration({x=0, y=0, z=0}) + self.physical_state = false + self.object:set_properties({ + physical = false + }) + end + else + if not self.physical_state then + self.object:setvelocity({x=0,y=0,z=0}) + self.object:setacceleration({x=0, y=-10, z=0}) + self.physical_state = true + self.object:set_properties({ + physical = true + }) + end + end + end, + + on_punch = function(self, hitter) + if self.itemstring ~= '' then + local left = hitter:get_inventory():add_item("main", self.itemstring) + if not left:is_empty() then + self.itemstring = left:to_string() + return + end + end + self.object:remove() + end, +}) +print("ITEM ENTITY LOADED") diff --git a/item_drop/sounds/item_drop_pickup.1.ogg b/item_drop/sounds/item_drop_pickup.1.ogg index 2ae432d..f5ea6b9 100644 Binary files a/item_drop/sounds/item_drop_pickup.1.ogg and b/item_drop/sounds/item_drop_pickup.1.ogg differ diff --git a/item_drop/sounds/item_drop_pickup.2.ogg b/item_drop/sounds/item_drop_pickup.2.ogg index f58bf08..0ed4869 100644 Binary files a/item_drop/sounds/item_drop_pickup.2.ogg and b/item_drop/sounds/item_drop_pickup.2.ogg differ diff --git a/item_drop/sounds/item_drop_pickup.3.ogg b/item_drop/sounds/item_drop_pickup.3.ogg index cf57c94..3e2d1e0 100644 Binary files a/item_drop/sounds/item_drop_pickup.3.ogg and b/item_drop/sounds/item_drop_pickup.3.ogg differ diff --git a/item_drop/sounds/item_drop_pickup.4.ogg b/item_drop/sounds/item_drop_pickup.4.ogg index bfe99d9..13430e2 100644 Binary files a/item_drop/sounds/item_drop_pickup.4.ogg and b/item_drop/sounds/item_drop_pickup.4.ogg differ diff --git a/technic/alloy_furnace.lua b/technic/alloy_furnace.lua index 3982ab2..947963e 100644 --- a/technic/alloy_furnace.lua +++ b/technic/alloy_furnace.lua @@ -10,8 +10,8 @@ minetest.register_craft({ minetest.register_craft({ output = 'technic:alloy_furnace', recipe = { - {'default:brick', 'default:brick', 'default:brick'}, - {'default:brick', '', 'default:brick'}, + {'default:brick', 'default:brick', 'default:brick'}, + {'default:brick', '', 'default:brick'}, {'default:steel_ingot', 'default:copper_ingot', 'default:steel_ingot'}, } }) @@ -25,11 +25,14 @@ alloy_furnace_formspec = "list[current_name;src2;3,2;1,1;]".. "list[current_name;dst;5,1;2,2;]".. "list[current_player;main;0,5;8,4;]".. - "label[0,0;Electric Alloy Furnace]".. - "label[1,3;Power level]" + "label[0,0;LV Electric Alloy Furnace]".. + "label[1,3;Power level]".. + "background[-0.19,-0.25;8.4,9.75;ui_form_bg.png]".. + "background[0,0;8,4;ui_lv_alloy_furnace.png]".. + "background[0,5;8,4;ui_main_inventory.png]" minetest.register_node("technic:alloy_furnace", { - description = "Electric alloy furnace", + description = "LV Electric alloy furnace", tiles = {"technic_alloy_furnace_top.png", "technic_machine_bottom.png", "technic_alloy_furnace_side.png", "technic_alloy_furnace_side.png", "technic_alloy_furnace_side.png", "technic_alloy_furnace_front.png"}, paramtype2 = "facedir", @@ -106,15 +109,9 @@ minetest.register_abm({ internal_EU_buffer_size=meta:get_float("internal_EU_buffer") local load = math.floor(internal_EU_buffer/2000 * 100) meta:set_string("formspec", - "invsize[8,9;]".. + alloy_furnace_formspec.. "image[1,1;1,2;technic_power_meter_bg.png^[lowpart:".. - (load)..":technic_power_meter_fg.png]".. - "list[current_name;src;3,1;1,1;]".. - "list[current_name;src2;3,2;1,1;]".. - "list[current_name;dst;5,1;2,2;]".. - "list[current_player;main;0,5;8,4;]".. - "label[0,0;Electric Alloy Furnace]".. - "label[1,3;Power level]") + (load)..":technic_power_meter_fg.png]") local inv = meta:get_inventory() diff --git a/technic/battery_box.lua b/technic/battery_box.lua index 0e5c072..4921c47 100644 --- a/technic/battery_box.lua +++ b/technic/battery_box.lua @@ -23,7 +23,7 @@ minetest.register_craft({ output = 'technic:battery 1', recipe = { {'default:wood', 'default:copper_ingot', 'default:wood'}, - {'default:wood', 'moreores:tin_ingot', 'default:wood'}, + {'default:wood', 'moreores:tin_ingot', 'default:wood'}, {'default:wood', 'default:copper_ingot', 'default:wood'}, } }) @@ -51,16 +51,18 @@ minetest.register_craftitem("technic:battery_box", { battery_box_formspec = - "invsize[8,9;]".. - "image[1,1;1,2;technic_power_meter_bg.png]".. - "list[current_name;src;3,1;1,1;]".. - "image[4,1;1,1;technic_battery_reload.png]".. - "list[current_name;dst;5,1;1,1;]".. - "label[0,0;Battery box]".. - "label[3,0;Charge]".. - "label[5,0;Discharge]".. - "label[1,3;Power level]".. - "list[current_player;main;0,5;8,4;]" + "invsize[8,9;]".. + "image[1,1;1,2;technic_power_meter_bg.png]".. + "list[current_name;src;3,1;1,1;]".. + "list[current_name;dst;5,1;1,1;]".. + "label[0,0;LV Battery Box]".. + "label[3,0;Charge]".. + "label[5,0;Discharge]".. + "label[1,3;Power level]".. + "list[current_player;main;0,5;8,4;]".. + "background[-0.19,-0.25;8.4,9.75;ui_form_bg.png]".. + "background[0,0;8,4;ui_lv_battery_box.png]".. + "background[0,5;8,4;ui_main_inventory.png]" minetest.register_node( "technic:battery_box", { diff --git a/technic/chainsaw.lua b/technic/chainsaw.lua index d73b59b..5c10d7c 100644 --- a/technic/chainsaw.lua +++ b/technic/chainsaw.lua @@ -33,8 +33,8 @@ minetest.register_craft({ output = 'technic:chainsaw', recipe = { {'technic:stainless_steel_ingot', 'technic:stainless_steel_ingot', 'technic:battery'}, - {'technic:stainless_steel_ingot', 'technic:motor', 'technic:battery'}, - {'', '', 'default:copper_ingot'}, + {'technic:stainless_steel_ingot', 'technic:motor', 'technic:battery'}, + {'','','default:copper_ingot'}, } }) diff --git a/technic/electric.lua b/technic/electric.lua index b6406af..fc519de 100644 --- a/technic/electric.lua +++ b/technic/electric.lua @@ -22,7 +22,7 @@ minetest.register_craft({ output = 'technic:battery 1', recipe = { {'default:wood', 'default:copper_ingot', 'default:wood'}, - {'default:wood', 'moreores:tin_ingot', 'default:wood'}, + {'default:wood', 'moreores:tin_ingot', 'default:wood'}, {'default:wood', 'default:copper_ingot', 'default:wood'}, } }) @@ -30,17 +30,17 @@ minetest.register_craft({ minetest.register_craft({ output = 'technic:battery_box 1', recipe = { - {'technic:battery', 'default:wood', 'technic:battery'}, - {'technic:battery', 'default:copper_ingot', 'technic:battery'}, - {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, + {'technic:battery', 'default:wood', 'technic:battery'}, + {'technic:battery', 'default:copper_ingot', 'technic:battery'}, + {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, } }) minetest.register_craft({ output = 'technic:electric_furnace', recipe = { - {'default:brick', 'default:brick', 'default:brick'}, - {'default:brick', '', 'default:brick'}, + {'default:brick', 'default:brick', 'default:brick'}, + {'default:brick', '', 'default:brick'}, {'default:steel_ingot', 'default:copper_ingot', 'default:steel_ingot'}, } }) diff --git a/technic/electric_furnace.lua b/technic/electric_furnace.lua index e9d3236..df35fbe 100644 --- a/technic/electric_furnace.lua +++ b/technic/electric_furnace.lua @@ -14,11 +14,14 @@ electric_furnace_formspec = "list[current_name;src;3,1;1,1;]".. "list[current_name;dst;5,1;2,2;]".. "list[current_player;main;0,5;8,4;]".. - "label[0,0;Electric Furnace]".. - "label[1,3;Power level]" + "label[0,0;LV Electric Furnace]".. + "label[1,3;Power level]".. + "background[-0.19,-0.25;8.4,9.75;ui_form_bg.png]".. + "background[0,0;8,4;ui_lv_electric_furnace.png]".. + "background[0,5;8,4;ui_main_inventory.png]" minetest.register_node("technic:electric_furnace", { - description = "Electric furnace", + description = "LV Electric Furnace", tiles = {"technic_electric_furnace_top.png", "technic_electric_furnace_bottom.png", "technic_electric_furnace_side.png", "technic_electric_furnace_side.png", "technic_electric_furnace_side.png", "technic_electric_furnace_front.png"}, paramtype2 = "facedir", @@ -32,7 +35,7 @@ minetest.register_node("technic:electric_furnace", { local meta = minetest.env:get_meta(pos) meta:set_float("technic_power_machine", 1) meta:set_string("formspec", electric_furnace_formspec) - meta:set_string("infotext", "Electric furnace") + meta:set_string("infotext", "Electric Furnace") local inv = meta:get_inventory() inv:set_size("src", 1) inv:set_size("dst", 4) @@ -56,7 +59,7 @@ minetest.register_node("technic:electric_furnace", { }) minetest.register_node("technic:electric_furnace_active", { - description = "Electric Furnace", + description = "LV Electric Furnace", tiles = {"technic_electric_furnace_top.png", "technic_electric_furnace_bottom.png", "technic_electric_furnace_side.png", "technic_electric_furnace_side.png", "technic_electric_furnace_side.png", "technic_electric_furnace_front_active.png"}, paramtype2 = "facedir", @@ -72,7 +75,7 @@ minetest.register_node("technic:electric_furnace_active", { local meta = minetest.env:get_meta(pos) meta:set_float("technic_power_machine", 1) meta:set_string("formspec", electric_furnace_formspec) - meta:set_string("infotext", "Electric furnace"); + meta:set_string("infotext", "LV Electric Furnace"); local inv = meta:get_inventory() inv:set_size("src", 1) inv:set_size("dst", 4) @@ -104,14 +107,9 @@ minetest.register_abm({ internal_EU_buffer_size=meta:get_float("internal_EU_buffer_size") local load = math.floor(internal_EU_buffer/internal_EU_buffer_size * 100) meta:set_string("formspec", - "invsize[8,9;]".. + electric_furnace_formspec.. "image[1,1;1,2;technic_power_meter_bg.png^[lowpart:".. - (load)..":technic_power_meter_fg.png]".. - "list[current_name;src;3,1;1,1;]".. - "list[current_name;dst;5,1;2,2;]".. - "list[current_player;main;0,5;8,4;]".. - "label[0,0;Electric Furnace]".. - "label[1,3;Power level]") + (load)..":technic_power_meter_fg.png]") local inv = meta:get_inventory() diff --git a/technic/generator.lua b/technic/generator.lua index d8f4d06..4bd1687 100644 --- a/technic/generator.lua +++ b/technic/generator.lua @@ -4,8 +4,8 @@ minetest.register_alias("generator", "technic:generator_active") minetest.register_craft({ output = 'technic:generator', recipe = { - {'default:stone', 'default:stone', 'default:stone'}, - {'default:stone', '', 'default:stone'}, + {'default:stone', 'default:stone', 'default:stone'}, + {'default:stone', '', 'default:stone'}, {'default:stone', 'default:copper_ingot', 'default:stone'}, } }) diff --git a/technic/grinder.lua b/technic/grinder.lua index 88a5001..ff37aa0 100644 --- a/technic/grinder.lua +++ b/technic/grinder.lua @@ -29,7 +29,6 @@ register_grinder_recipe("default:copper_ingot","technic:copper_dust 1") register_grinder_recipe("default:gold_lump","technic:gold_dust 2") register_grinder_recipe("default:gold_ingot","technic:gold_dust 1") --register_grinder_recipe("default:bronze_ingot","technic:bronze_dust 1") -- Dust does not exist yet ---register_grinder_recipe("home_decor:brass_ingot","technic:brass_dust 1") -- needs check for the mod register_grinder_recipe("moreores:tin_lump","technic:tin_dust 2") register_grinder_recipe("moreores:tin_ingot","technic:tin_dust 1") register_grinder_recipe("moreores:silver_lump","technic:silver_dust 2") @@ -40,7 +39,7 @@ register_grinder_recipe("technic:chromium_lump","technic:chromium_dust 2") register_grinder_recipe("technic:chromium_ingot","technic:chromium_dust 1") register_grinder_recipe("technic:stainless_steel_ingot","stainless_steel_dust 1") register_grinder_recipe("technic:brass_ingot","technic:brass_dust 1") -register_grinder_recipe("homedecor:brass_ingot","technic:brass_dust 1") +register_grinder_recipe("homedecor:brass_ingot","technic:brass_dust 1") register_grinder_recipe("technic:zinc_lump","technic:zinc_dust 2") register_grinder_recipe("technic:zinc_ingot","technic:zinc_dust 1") register_grinder_recipe("technic:coal_dust","dye:black 2") @@ -186,8 +185,8 @@ minetest.register_craft({ output = 'technic:grinder', recipe = { {'default:desert_stone', 'default:desert_stone', 'default:desert_stone'}, - {'default:desert_stone', 'default:diamond', 'default:desert_stone'}, - {'default:stone', 'default:copper_ingot', 'default:stone'}, + {'default:desert_stone', 'default:diamond', 'default:desert_stone'}, + {'default:stone', 'default:copper_ingot', 'default:stone'}, } }) @@ -199,15 +198,18 @@ minetest.register_craftitem("technic:grinder", { grinder_formspec = "invsize[8,9;]".. "image[1,1;1,2;technic_power_meter_bg.png]".. - "label[0,0;Grinder]".. + "label[0,0;LV Grinder]".. "label[1,3;Power level]".. "list[current_name;src;3,1;1,1;]".. "list[current_name;dst;5,1;2,2;]".. - "list[current_player;main;0,5;8,4;]" + "list[current_player;main;0,5;8,4;]".. + "background[-0.19,-0.25;8.4,9.75;ui_form_bg.png]".. + "background[0,0;8,4;ui_lv_grinder.png]".. + "background[0,5;8,4;ui_main_inventory.png]" minetest.register_node("technic:grinder", { - description = "Grinder", + description = "LV Grinder", tiles = {"technic_lv_grinder_top.png", "technic_lv_grinder_bottom.png", "technic_lv_grinder_side.png", "technic_lv_grinder_side.png", "technic_lv_grinder_side.png", "technic_lv_grinder_front.png"}, paramtype2 = "facedir", @@ -279,15 +281,9 @@ minetest.register_abm({ local load = math.floor((charge/max_charge)*100) meta:set_string("formspec", - "invsize[8,9;]".. + grinder_formspec.. "image[1,1;1,2;technic_power_meter_bg.png^[lowpart:".. - (load)..":technic_power_meter_fg.png]".. - "label[0,0;Grinder]".. - "label[1,3;Power level]".. - "list[current_name;src;3,1;1,1;]".. - "list[current_name;dst;5,1;2,2;]".. - "list[current_player;main;0,5;8,4;]" - ) + (load)..":technic_power_meter_fg.png]") local inv = meta:get_inventory() local srclist = inv:get_list("src") diff --git a/technic/mining_drill.lua b/technic/mining_drill.lua index 0dfcf10..498889b 100644 --- a/technic/mining_drill.lua +++ b/technic/mining_drill.lua @@ -8,25 +8,25 @@ mining_drill_mk3_power_usage=1800 minetest.register_craft({ output = 'technic:mining_drill', recipe = { - {'technic:stainless_steel_ingot', 'technic:diamond_drill_head', 'technic:stainless_steel_ingot'}, - {'technic:stainless_steel_ingot', 'technic:motor', 'technic:stainless_steel_ingot'}, - {'', 'technic:red_energy_crystal', 'default:copper_ingot'}, + {'technic:stainless_steel_ingot', 'technic:diamond_drill_head', 'technic:stainless_steel_ingot'}, + {'technic:stainless_steel_ingot', 'technic:motor', 'technic:stainless_steel_ingot'}, + {'', 'technic:red_energy_crystal', 'moreores:copper_ingot'}, } }) minetest.register_craft({ output = 'technic:mining_drill_mk2', recipe = { - {'technic:diamond_drill_head', 'technic:diamond_drill_head', 'technic:diamond_drill_head'}, - {'technic:stainless_steel_ingot', 'technic:mining_drill', 'technic:stainless_steel_ingot'}, - {'', 'technic:green_energy_crystal', ''}, + {'technic:diamond_drill_head', 'technic:diamond_drill_head', 'technic:diamond_drill_head'}, + {'technic:stainless_steel_ingot', 'technic:mining_drill', 'technic:stainless_steel_ingot'}, + {'', 'technic:green_energy_crystal', ''}, } }) minetest.register_craft({ output = 'technic:mining_drill_mk3', recipe = { - {'technic:diamond_drill_head', 'technic:diamond_drill_head', 'technic:diamond_drill_head'}, - {'technic:stainless_steel_ingot', 'technic:mining_drill_mk2', 'technic:stainless_steel_ingot'}, - {'', 'technic:blue_energy_crystal', ''}, + {'technic:diamond_drill_head', 'technic:diamond_drill_head', 'technic:diamond_drill_head'}, + {'technic:stainless_steel_ingot', 'technic:mining_drill_mk2', 'technic:stainless_steel_ingot'}, + {'', 'technic:blue_energy_crystal', ''}, } }) diff --git a/technic/mining_laser_mk1.lua b/technic/mining_laser_mk1.lua index 7b9c655..39b3ad0 100644 --- a/technic/mining_laser_mk1.lua +++ b/technic/mining_laser_mk1.lua @@ -76,8 +76,8 @@ minetest.register_craft({ output = 'technic:laser_mk1', recipe = { {'default:diamond', 'default:steel_ingot', 'technic:battery'}, - {'', 'default:steel_ingot', 'technic:battery'}, - {'', '', 'default:copper_ingot'}, + {'', 'default:steel_ingot', 'technic:battery'}, + {'', '', 'default:copper_ingot'}, } }) diff --git a/technic/music_player.lua b/technic/music_player.lua index 34558b3..3073bc1 100644 --- a/technic/music_player.lua +++ b/technic/music_player.lua @@ -2,9 +2,9 @@ minetest.register_alias("music_player", "technic:music_player") minetest.register_craft({ output = 'technic:music_player', recipe = { - {'default:wood', 'default:wood', 'default:wood'}, - {'default:diamond', 'default:diamond', 'default:diamond'}, - {'default:stone', 'default:copper_ingot', 'default:stone'}, + {'default:wood', 'default:wood', 'default:wood'}, + {'default:diamond', 'default:diamond', 'default:diamond'}, + {'default:stone', 'default:copper_ingot', 'default:stone'}, } }) diff --git a/technic/tool_workshop.lua b/technic/tool_workshop.lua index 9a292b4..6b7e744 100644 --- a/technic/tool_workshop.lua +++ b/technic/tool_workshop.lua @@ -2,8 +2,8 @@ minetest.register_alias("tool_workshop", "technic:tool_workshop") minetest.register_craft({ output = 'technic:tool_workshop', recipe = { - {'default:wood', 'default:wood', 'default:wood'}, - {'default:wood', 'default:diamond', 'default:wood'}, + {'default:wood', 'default:wood', 'default:wood'}, + {'default:wood', 'default:diamond', 'default:wood'}, {'default:stone', 'default:copper_ingot', 'default:stone'}, } }) diff --git a/technic/water_mill.lua b/technic/water_mill.lua index 808923a..4760b27 100644 --- a/technic/water_mill.lua +++ b/technic/water_mill.lua @@ -3,8 +3,8 @@ minetest.register_alias("water_mill", "technic:water_mill") minetest.register_craft({ output = 'technic:water_mill', recipe = { - {'default:stone', 'default:stone', 'default:stone'}, - {'default:wood', 'default:diamond', 'default:wood'}, + {'default:stone', 'default:stone', 'default:stone'}, + {'default:wood', 'default:diamond', 'default:wood'}, {'default:stone', 'default:copper_ingot', 'default:stone'}, } }) diff --git a/technic_chests/copper_chest.lua b/technic_chests/copper_chest.lua index 44a42f3..91efa96 100644 --- a/technic_chests/copper_chest.lua +++ b/technic_chests/copper_chest.lua @@ -1,18 +1,18 @@ minetest.register_craft({ output = 'technic:copper_chest 1', recipe = { - {'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'}, - {'default:copper_ingot', 'technic:iron_chest', 'default:copper_ingot'}, - {'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'}, + {'default:copper_ingot','default:copper_ingot','default:copper_ingot'}, + {'default:copper_ingot','technic:iron_chest','default:copper_ingot'}, + {'default:copper_ingot','default:copper_ingot','default:copper_ingot'}, } }) minetest.register_craft({ output = 'technic:copper_locked_chest 1', recipe = { - {'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'}, - {'default:copper_ingot', 'technic:iron_locked_chest', 'default:copper_ingot'}, - {'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'}, + {'default:copper_ingot','default:copper_ingot','default:copper_ingot'}, + {'default:copper_ingot','technic:iron_locked_chest','default:copper_ingot'}, + {'default:copper_ingot','default:copper_ingot','default:copper_ingot'}, } }) @@ -44,9 +44,13 @@ minetest.register_node(":technic:copper_chest", { on_construct = function(pos) local meta = minetest.env:get_meta(pos) meta:set_string("formspec", - "invsize[10,9;]".. - "list[current_name;main;0,0;10,4;]".. - "list[current_player;main;0,5;8,4;]") + "invsize[10,10;]".. + "label[0,0;Copper Chest]".. + "list[current_name;main;0,1;10,4;]".. + "list[current_player;main;0,6;8,4;]".. + "background[-0.19,-0.25;10.4,10.75;ui_form_bg.png]".. + "background[0,1;10,4;ui_copper_chest_inventory.png]".. + "background[0,6;8,4;ui_main_inventory.png]") meta:set_string("infotext", "Copper Chest") local inv = meta:get_inventory() inv:set_size("main", 10*4) @@ -76,9 +80,13 @@ minetest.register_node(":technic:copper_locked_chest", { on_construct = function(pos) local meta = minetest.env:get_meta(pos) meta:set_string("formspec", - "invsize[10,9;]".. - "list[current_name;main;0,0;10,4;]".. - "list[current_player;main;0,5;8,4;]") + "invsize[10,10;]".. + "label[0,0;Copper Locked Chest]".. + "list[current_name;main;0,1;10,4;]".. + "list[current_player;main;0,6;8,4;]".. + "background[-0.19,-0.25;10.4,10.75;ui_form_bg.png]".. + "background[0,1;10,4;ui_copper_chest_inventory.png]".. + "background[0,6;8,4;ui_main_inventory.png]") meta:set_string("infotext", "Copper Locked Chest") meta:set_string("owner", "") local inv = meta:get_inventory() diff --git a/technic_chests/gold_chest.lua b/technic_chests/gold_chest.lua index 8dc1274..5c137d9 100644 --- a/technic_chests/gold_chest.lua +++ b/technic_chests/gold_chest.lua @@ -1,41 +1,42 @@ local chest_mark_colors = { - '_black', - '_blue', - '_brown', - '_cyan', - '_dark_green', - '_dark_grey', - '_green', - '_grey', - '_magenta', - '_orange', - '_pink', - '_red', - '_violet', - '_white', - '_yellow', + {'_black','Black'}, + {'_blue','Blue'}, + {'_brown','Brown'}, + {'_cyan','Cyan'}, + {'_dark_green','Dark Green'}, + {'_dark_grey','Dark Grey'}, + {'_green','Green'}, + {'_grey','Grey'}, + {'_magenta','Magenta'}, + {'_orange','Orange'}, + {'_pink','Pink'}, + {'_red','Red'}, + {'_violet','Violet'}, + {'_white','White'}, + {'_yellow','Yellow'}, + {'','None'} } minetest.register_craft({ - output = 'technic:gold_chest 1', + output = 'technic:gold_chest', recipe = { - {'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'}, - {'default:gold_ingot', 'technic:silver_chest', 'default:gold_ingot'}, - {'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'}, + {'default:gold_ingot','default:gold_ingot','default:gold_ingot'}, + {'default:gold_ingot','technic:silver_chest','default:gold_ingot'}, + {'default:gold_ingot','default:gold_ingot','default:gold_ingot'}, } }) minetest.register_craft({ - output = 'technic:gold_locked_chest 1', + output = 'technic:gold_locked_chest', recipe = { - {'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'}, - {'default:gold_ingot', 'technic:silver_locked_chest', 'default:gold_ingot'}, - {'default:gold_ingot', 'default:gold_ingot', 'default:gold_ingot'}, + {'default:gold_ingot','default:gold_ingot','default:gold_ingot'}, + {'default:gold_ingot','technic:silver_locked_chest','default:gold_ingot'}, + {'default:gold_ingot','default:gold_ingot','default:gold_ingot'}, } }) minetest.register_craft({ - output = 'technic:gold_locked_chest 1', + output = 'technic:gold_locked_chest', recipe = { {'default:steel_ingot'}, {'technic:gold_chest'}, @@ -51,9 +52,24 @@ minetest.register_craftitem(":technic:gold_locked_chest", { stack_max = 99, }) -gold_chest_formspec = "invsize[12,9;]".. - "list[current_name;main;0,0;12,4;]".. - "list[current_player;main;0,5;8,4;]" +function get_pallette_buttons () +local buttons_string="" + for y=0,3,1 do + for x=0,3,1 do + local file_name="ui_colorbutton"..(y*4+x)..".png" + buttons_string=buttons_string.."image_button["..(9.2+x*.7)..","..(6+y*.7)..";.81,.81;"..file_name..";color_button"..(y*4+x)..";]" + end + end +return buttons_string +end + +gold_chest_formspec = "invsize[12,10;]".. + "list[current_name;main;0,1;12,4;]".. + "list[current_player;main;0,6;8,4;]".. + "background[-0.19,-0.25;12.4,10.75;ui_form_bg.png]".. + "background[0,1;12,4;ui_gold_chest_inventory.png]".. + "background[0,6;8,4;ui_main_inventory.png]".. + get_pallette_buttons () gold_chest_inv_size = 12*4 @@ -69,7 +85,10 @@ minetest.register_node(":technic:gold_chest", { on_construct = function(pos) local meta = minetest.env:get_meta(pos) - meta:set_string("formspec",gold_chest_formspec) + meta:set_string("formspec",gold_chest_formspec.. + "label[0,0;Gold Chest]".. + "image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]".. + "label[9.2,9;Color Filter: None") meta:set_string("infotext", "Gold Chest") local inv = meta:get_inventory() inv:set_size("main", gold_chest_inv_size) @@ -77,16 +96,26 @@ minetest.register_node(":technic:gold_chest", { can_dig = chest_can_dig, - on_punch = function (pos, node, puncher) - chest_punched (pos,node,puncher); - end, - on_receive_fields = function(pos, formname, fields, sender) - local meta = minetest.env:get_meta(pos); - fields.text = fields.text or "" - meta:set_string("text", fields.text) - meta:set_string("infotext", '"'..fields.text..'"') - meta:set_string("formspec",gold_chest_formspec) + local meta = minetest.env:get_meta(pos) + local page="main" + if fields.edit_infotext then + page="edit_infotext" + end + if fields.save_infotext then + meta:set_string("infotext",fields.infotext_box) + end + local formspec = gold_chest_formspec.."label[0,0;Gold Chest]" + if page=="main" then + formspec = formspec.."image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]" + formspec = formspec.."label[4,0;"..meta:get_string("infotext").."]" + end + if page=="edit_infotext" then + formspec = formspec.."image_button[3.5,.1;.6,.6;ok_icon.png;save_infotext;]" + formspec = formspec.."field[4.3,.2;6,1;infotext_box;Edit chest description:;"..meta:get_string("infotext").."]" + end + formspec = formspec .. "label[9.2,9;Color Filter: "..chest_mark_colors[check_color_buttons (pos,"technic:gold_chest",fields)][2].."]" + meta:set_string("formspec",formspec) end, on_metadata_inventory_move = def_on_metadata_inventory_move, @@ -94,37 +123,39 @@ minetest.register_node(":technic:gold_chest", { on_metadata_inventory_take = def_on_metadata_inventory_take }) -for i, state in ipairs(chest_mark_colors) do -minetest.register_node(":technic:gold_chest".. state, { +for i=1,15,1 do +minetest.register_node(":technic:gold_chest".. chest_mark_colors[i][1], { description = "Gold Chest", tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png", - "technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_front"..state..".png"}, + "technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_front"..chest_mark_colors[i][1]..".png"}, paramtype2 = "facedir", groups = chest_groups2, tube = tubes_properties, legacy_facedir_simple = true, sounds = default.node_sound_wood_defaults(), drop = "technic:gold_chest", - on_construct = function(pos) - local meta = minetest.env:get_meta(pos) - meta:set_string("formspec",gold_chest_formspec) - meta:set_string("infotext", "Gold Chest") - local inv = meta:get_inventory() - inv:set_size("main", gold_chest_inv_size) - end, - can_dig =chest_can_dig, - - on_punch = function (pos, node, puncher) - chest_punched (pos,node,puncher); - end, on_receive_fields = function(pos, formname, fields, sender) - local meta = minetest.env:get_meta(pos); - fields.text = fields.text or "" - meta:set_string("text", fields.text) - meta:set_string("infotext", '"'..fields.text..'"') - meta:set_string("formspec",gold_chest_formspec) + local meta = minetest.env:get_meta(pos) + local page="main" + if fields.edit_infotext then + page="edit_infotext" + end + if fields.save_infotext then + meta:set_string("infotext",fields.infotext_box) + end + local formspec = gold_chest_formspec.."label[0,0;Gold Chest]" + if page=="main" then + formspec = formspec.."image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]" + formspec = formspec.."label[4,0;"..meta:get_string("infotext").."]" + end + if page=="edit_infotext" then + formspec = formspec.."image_button[3.5,.1;.6,.6;ok_icon.png;save_infotext;]" + formspec = formspec.."field[4.3,.2;6,1;infotext_box;Edit chest description:;"..meta:get_string("infotext").."]" + end + formspec = formspec .. "label[9.2,9;Color Filter: "..chest_mark_colors[check_color_buttons (pos,"technic:gold_chest",fields)][2].."]" + meta:set_string("formspec",formspec) end, on_metadata_inventory_move = def_on_metadata_inventory_move, @@ -151,8 +182,11 @@ minetest.register_node(":technic:gold_locked_chest", { end, on_construct = function(pos) local meta = minetest.env:get_meta(pos) - meta:set_string("formspec",gold_chest_formspec) - meta:set_string("infotext", "Gold Locked Chest") + meta:set_string("formspec", + gold_chest_formspec.. + "label[0,0;Gold Locked Chest]".. + "image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]".. + "label[9.2,9;Color Filter: None") meta:set_string("owner", "") local inv = meta:get_inventory() inv:set_size("main", gold_chest_inv_size) @@ -160,19 +194,27 @@ minetest.register_node(":technic:gold_locked_chest", { can_dig =chest_can_dig, - on_punch = function (pos, node, puncher) - local meta = minetest.env:get_meta(pos); - if (has_locked_chest_privilege(meta, puncher)) then - locked_chest_punched (pos,node,puncher); - end - end, - on_receive_fields = function(pos, formname, fields, sender) - local meta = minetest.env:get_meta(pos); - fields.text = fields.text or "" - meta:set_string("text", fields.text) - meta:set_string("infotext", '"'..fields.text..'"') - meta:set_string("formspec",gold_chest_formspec) + local meta = minetest.env:get_meta(pos) + local formspec = gold_chest_formspec.. + "label[0,0;Gold Locked Chest]" + local page="main" + if fields.edit_infotext then + page="edit_infotext" + end + if fields.save_infotext then + meta:set_string("infotext",fields.infotext_box) + end + if page=="main" then + formspec = formspec.."image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]" + formspec = formspec.."label[4,0;"..meta:get_string("infotext").."]" + end + if page=="edit_infotext" then + formspec = formspec.."image_button[3.5,.1;.6,.6;ok_icon.png;save_infotext;]" + formspec = formspec.."field[4.3,.2;6,1;infotext_box;Edit chest description:;"..meta:get_string("infotext").."]" + end + formspec = formspec .. "label[9.2,9;Color Filter: "..chest_mark_colors[check_color_buttons (pos,"technic:gold_locked_chest",fields)][2].."]" + meta:set_string("formspec",formspec) end, allow_metadata_inventory_move = def_allow_metadata_inventory_move, @@ -183,47 +225,40 @@ minetest.register_node(":technic:gold_locked_chest", { on_metadata_inventory_take = def_on_metadata_inventory_take }) -for i, state in ipairs(chest_mark_colors) do -minetest.register_node(":technic:gold_locked_chest".. state, { +for i=1,15,1 do +minetest.register_node(":technic:gold_locked_chest".. chest_mark_colors[i][1], { description = "Gold Locked Chest", tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png", - "technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_locked"..state..".png"}, + "technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_locked"..chest_mark_colors[i][1]..".png"}, paramtype2 = "facedir", drop = "technic:gold_locked_chest", groups = chest_groups2, tube = tubes_properties, legacy_facedir_simple = true, sounds = default.node_sound_wood_defaults(), - after_place_node = function(pos, placer) - local meta = minetest.env:get_meta(pos) - meta:set_string("owner", placer:get_player_name() or "") - meta:set_string("infotext", "Gold Locked Chest (owned by ".. - meta:get_string("owner")..")") - end, - on_construct = function(pos) - local meta = minetest.env:get_meta(pos) - meta:set_string("formspec",gold_chest_formspec) - meta:set_string("infotext", "Gold Locked Chest") - meta:set_string("owner", "") - local inv = meta:get_inventory() - inv:set_size("main", gold_chest_inv_size) - end, - can_dig = chest_can_dig, - on_punch = function (pos, node, puncher) - local meta = minetest.env:get_meta(pos); - if (has_locked_chest_privilege(meta, puncher)) then - locked_chest_punched (pos,node,puncher); - end - end, - on_receive_fields = function(pos, formname, fields, sender) - local meta = minetest.env:get_meta(pos); - fields.text = fields.text or "" - meta:set_string("text", fields.text) - meta:set_string("infotext", '"'..fields.text..'"') - meta:set_string("formspec",gold_chest_formspec) + local meta = minetest.env:get_meta(pos) + local formspec = gold_chest_formspec.. + "label[0,0;Gold Locked Chest]" + local page="main" + if fields.edit_infotext then + page="edit_infotext" + end + if fields.save_infotext then + meta:set_string("infotext",fields.infotext_box) + end + if page=="main" then + formspec = formspec.."image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]" + formspec = formspec.."label[4,0;"..meta:get_string("infotext").."]" + end + if page=="edit_infotext" then + formspec = formspec.."image_button[3.5,.1;.6,.6;ok_icon.png;save_infotext;]" + formspec = formspec.."field[4.3,.2;6,1;infotext_box;Edit chest description:;"..meta:get_string("infotext").."]" + end + formspec = formspec .. "label[9.2,9;Color Filter: "..chest_mark_colors[check_color_buttons (pos,"technic:gold_locked_chest",fields)][2].."]" + meta:set_string("formspec",formspec) end, allow_metadata_inventory_move = def_allow_metadata_inventory_move, @@ -235,232 +270,18 @@ minetest.register_node(":technic:gold_locked_chest".. state, { }) end -function chest_punched (pos,node,puncher) - - local player_tool = puncher:get_wielded_item(); - local item=player_tool:get_name(); - if item == "dye:black" then - if (hacky_swap_node(pos,"technic:gold_chest_black")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:blue" then - if (hacky_swap_node(pos,"technic:gold_chest_blue")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:brown" then - if (hacky_swap_node(pos,"technic:gold_chest_brown")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:cyan" then - if (hacky_swap_node(pos,"technic:gold_chest_cyan")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:dark_green" then - if (hacky_swap_node(pos,"technic:gold_chest_dark_green")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:dark_grey" then - if (hacky_swap_node(pos,"technic:gold_chest_dark_grey")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:green" then - if (hacky_swap_node(pos,"technic:gold_chest_green")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:grey" then - if (hacky_swap_node(pos,"technic:gold_chest_grey")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:magenta" then - if (hacky_swap_node(pos,"technic:gold_chest_magenta")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:orange" then - if (hacky_swap_node(pos,"technic:gold_chest_orange")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:pink" then - if (hacky_swap_node(pos,"technic:gold_chest_pink")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:red" then - if (hacky_swap_node(pos,"technic:gold_chest_red")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:violet" then - if (hacky_swap_node(pos,"technic:gold_chest_violet")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:white" then - if (hacky_swap_node(pos,"technic:gold_chest_white")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:yellow" then - if (hacky_swap_node(pos,"technic:gold_chest_yellow")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - - local meta = minetest.env:get_meta(pos); - meta:set_string("formspec", "hack:sign_text_input") +function check_color_buttons (pos,chest_name,fields) + if fields.color_button15 then + hacky_swap_node(pos,chest_name) + return 16 end - - -function locked_chest_punched (pos,node,puncher) - - local player_tool = puncher:get_wielded_item(); - local item=player_tool:get_name(); - if item == "dye:black" then - if (hacky_swap_node(pos,"technic:gold_locked_chest_black")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end + for i=0,14,1 do + local button="color_button"..i + if fields[button] then + hacky_swap_node(pos,chest_name..chest_mark_colors[i+1][1]) + return i+1 end - if item == "dye:blue" then - if (hacky_swap_node(pos,"technic:gold_locked_chest_blue")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:brown" then - if (hacky_swap_node(pos,"technic:gold_locked_chest_brown")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:cyan" then - if (hacky_swap_node(pos,"technic:gold_locked_chest_cyan")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:dark_green" then - if (hacky_swap_node(pos,"technic:gold_locked_chest_dark_green")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:dark_grey" then - if (hacky_swap_node(pos,"technic:gold_locked_chest_dark_grey")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:green" then - if (hacky_swap_node(pos,"technic:gold_locked_chest_green")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:grey" then - if (hacky_swap_node(pos,"technic:gold_locked_chest_grey")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:magenta" then - if (hacky_swap_node(pos,"technic:gold_locked_chest_magenta")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:orange" then - if (hacky_swap_node(pos,"technic:gold_locked_chest_orange")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:pink" then - if (hacky_swap_node(pos,"technic:gold_locked_chest_pink")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:red" then - if (hacky_swap_node(pos,"technic:gold_locked_chest_red")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:violet" then - if (hacky_swap_node(pos,"technic:gold_locked_chest_violet")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:white" then - if (hacky_swap_node(pos,"technic:gold_locked_chest_white")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - if item == "dye:yellow" then - if (hacky_swap_node(pos,"technic:gold_locked_chest_yellow")) then - player_tool:take_item(1); - puncher:set_wielded_item(player_tool); - return - end - end - - local meta = minetest.env:get_meta(pos); - meta:set_string("formspec", "hack:sign_text_input") end + return 16 +end diff --git a/technic_chests/iron_chest.lua b/technic_chests/iron_chest.lua index 3b71dfd..62a8ae3 100644 --- a/technic_chests/iron_chest.lua +++ b/technic_chests/iron_chest.lua @@ -46,9 +46,13 @@ minetest.register_node(":technic:iron_chest", { on_construct = function(pos) local meta = minetest.env:get_meta(pos) meta:set_string("formspec", - "invsize[9,9;]".. - "list[current_name;main;0,0;9,4;]".. - "list[current_player;main;0,5;8,4;]") + "invsize[9,10;]".. + "label[0,0;Iron Chest]".. + "list[current_name;main;0,1;9,4;]".. + "list[current_player;main;0,6;8,4;]".. + "background[-0.19,-0.25;9.4,10.75;ui_form_bg.png]".. + "background[0,1;9,4;ui_iron_chest_inventory.png]".. + "background[0,6;8,4;ui_main_inventory.png]") meta:set_string("infotext", "Iron Chest") local inv = meta:get_inventory() inv:set_size("main", 9*4) @@ -72,14 +76,18 @@ minetest.register_node(":technic:iron_locked_chest", { local meta = minetest.env:get_meta(pos) meta:set_string("owner", placer:get_player_name() or "") meta:set_string("infotext", "Locked Iron Chest (owned by ".. - meta:get_string("owner")..")") + meta:get_string("owner")..")") end, on_construct = function(pos) local meta = minetest.env:get_meta(pos) meta:set_string("formspec", - "invsize[9,9;]".. - "list[current_name;main;0,0;9,4;]".. - "list[current_player;main;0,5;8,4;]") + "invsize[9,10;]".. + "label[0,0;Iron Locked Chest]".. + "list[current_name;main;0,1;9,4;]".. + "list[current_player;main;0,6;8,4;]".. + "background[-0.19,-0.25;9.4,10.75;ui_form_bg.png]".. + "background[0,1;9,4;ui_iron_chest_inventory.png]".. + "background[0,6;8,4;ui_main_inventory.png]") meta:set_string("infotext", "Iron Locked Chest") meta:set_string("owner", "") local inv = meta:get_inventory() diff --git a/technic_chests/mithril_chest.lua b/technic_chests/mithril_chest.lua index d173ab9..892e48c 100644 --- a/technic_chests/mithril_chest.lua +++ b/technic_chests/mithril_chest.lua @@ -35,9 +35,13 @@ minetest.register_node(":technic:mithril_chest", { on_construct = function(pos) local meta = minetest.env:get_meta(pos) meta:set_string("formspec", - "invsize[13,9;]".. - "list[current_name;main;0,0;13,4;]".. - "list[current_player;main;0,5;8,4;]") + "invsize[13,10;]".. + "label[0,0;Mithril Chest]".. + "list[current_name;main;0,1;13,4;]".. + "list[current_player;main;0,6;8,4;]".. + "background[-0.19,-0.25;13.4,10.75;ui_form_bg.png]".. + "background[0,1;13,4;ui_mithril_chest_inventory.png]".. + "background[0,6;8,4;ui_main_inventory.png]") meta:set_string("infotext", "Mithril Chest") local inv = meta:get_inventory() inv:set_size("main", 13*4) @@ -84,9 +88,13 @@ minetest.register_node(":technic:mithril_locked_chest", { on_construct = function(pos) local meta = minetest.env:get_meta(pos) meta:set_string("formspec", - "invsize[13,9;]".. - "list[current_name;main;0,0;13,4;]".. - "list[current_player;main;0,5;8,4;]") + "invsize[13,10;]".. + "label[0,0;Mithril Locked Chest]".. + "list[current_name;main;0,1;13,4;]".. + "list[current_player;main;0,6;8,4;]".. + "background[-0.19,-0.25;13.4,10.75;ui_form_bg.png]".. + "background[0,1;13,4;ui_mithril_chest_inventory.png]".. + "background[0,6;8,4;ui_main_inventory.png]") meta:set_string("infotext", "Mithril Locked Chest") meta:set_string("owner", "") local inv = meta:get_inventory() diff --git a/technic_chests/silver_chest.lua b/technic_chests/silver_chest.lua index 3df092a..176e36f 100644 --- a/technic_chests/silver_chest.lua +++ b/technic_chests/silver_chest.lua @@ -1,5 +1,5 @@ minetest.register_craft({ - output = 'technic:silver_chest 1', + output = 'technic:silver_chest', recipe = { {'moreores:silver_ingot','moreores:silver_ingot','moreores:silver_ingot'}, {'moreores:silver_ingot','technic:copper_chest','moreores:silver_ingot'}, @@ -8,7 +8,7 @@ minetest.register_craft({ }) minetest.register_craft({ - output = 'technic:silver_locked_chest 1', + output = 'technic:silver_locked_chest', recipe = { {'moreores:silver_ingot','moreores:silver_ingot','moreores:silver_ingot'}, {'moreores:silver_ingot','technic:copper_locked_chest','moreores:silver_ingot'}, @@ -17,7 +17,7 @@ minetest.register_craft({ }) minetest.register_craft({ - output = 'technic:silver_locked_chest 1', + output = 'technic:silver_locked_chest', recipe = { {'default:steel_ingot'}, {'technic:silver_chest'}, @@ -33,6 +33,14 @@ minetest.register_craftitem(":technic:silver_locked_chest", { stack_max = 99, }) +silver_chest_formspec = + "invsize[11,10;]".. + "list[current_name;main;0,1;11,4;]".. + "list[current_player;main;0,6;8,4;]".. + "background[-0.19,-0.25;11.4,10.75;ui_form_bg.png]".. + "background[0,1;11,4;ui_silver_chest_inventory.png]".. + "background[0,6;8,4;ui_main_inventory.png]" + minetest.register_node(":technic:silver_chest", { description = "Silver Chest", tiles = {"technic_silver_chest_top.png", "technic_silver_chest_top.png", "technic_silver_chest_side.png", @@ -45,30 +53,34 @@ minetest.register_node(":technic:silver_chest", { on_construct = function(pos) local meta = minetest.env:get_meta(pos) meta:set_string("formspec", - "invsize[11,9;]".. - "list[current_name;main;0,0;11,4;]".. - "list[current_player;main;0,5;8,4;]") + silver_chest_formspec.. + "label[0,0;Silver Chest]".. + "image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]") meta:set_string("infotext", "Silver Chest") local inv = meta:get_inventory() inv:set_size("main", 11*4) end, can_dig = chest_can_dig, - on_punch = function (pos, node, puncher) - local meta = minetest.env:get_meta(pos); - meta:set_string("formspec", "hack:sign_text_input") - end, - on_receive_fields = function(pos, formname, fields, sender) - local meta = minetest.env:get_meta(pos); - fields.text = fields.text or "" - meta:set_string("text", fields.text) - meta:set_string("infotext", '"'..fields.text..'"') - - meta:set_string("formspec", - "invsize[11,9;]".. - "list[current_name;main;0,0;11,4;]".. - "list[current_player;main;0,5;8,4;]") + local meta = minetest.env:get_meta(pos) + local page="main" + if fields.edit_infotext then + page="edit_infotext" + end + if fields.save_infotext then + meta:set_string("infotext",fields.infotext_box) + end + local formspec = silver_chest_formspec.."label[0,0;Silver Chest]" + if page=="main" then + formspec = formspec.."image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]" + formspec = formspec.."label[4,0;"..meta:get_string("infotext").."]" + end + if page=="edit_infotext" then + formspec = formspec.."image_button[3.5,.1;.6,.6;ok_icon.png;save_infotext;]" + formspec = formspec.."field[4.3,.2;6,1;infotext_box;Edit chest description:;"..meta:get_string("infotext").."]" + end + meta:set_string("formspec",formspec) end, on_metadata_inventory_move = def_on_metadata_inventory_move, @@ -94,34 +106,36 @@ minetest.register_node(":technic:silver_locked_chest", { on_construct = function(pos) local meta = minetest.env:get_meta(pos) meta:set_string("formspec", - "invsize[11,9;]".. - "list[current_name;main;0,0;11,4;]".. - "list[current_player;main;0,5;8,4;]") - meta:set_string("infotext", "Silver Locked Chest") + silver_chest_formspec.. + "label[0,0;Silver Locked Chest]".. + "image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]") meta:set_string("owner", "") local inv = meta:get_inventory() inv:set_size("main", 11*4) end, can_dig = chest_can_dig, - on_punch = function (pos, node, puncher) - local meta = minetest.env:get_meta(pos); - meta:set_string("formspec", "hack:sign_text_input") - end, - on_receive_fields = function(pos, formname, fields, sender) - local meta = minetest.env:get_meta(pos); - fields.text = fields.text or "" - meta:set_string("text", fields.text) - meta:set_string("infotext", '"'..fields.text..'"') - - meta:set_string("formspec", - "invsize[11,9;]".. - "list[current_name;main;0,0;11,4;]".. - "list[current_player;main;0,5;8,4;]") + local meta = minetest.env:get_meta(pos) + local page="main" + if fields.edit_infotext then + page="edit_infotext" + end + if fields.save_infotext then + meta:set_string("infotext",fields.infotext_box) + end + local formspec = silver_chest_formspec.."label[0,0;Silver Locked Chest]" + if page=="main" then + formspec = formspec.."image_button[3.5,.1;.6,.6;pencil_icon.png;edit_infotext;]" + formspec = formspec.."label[4,0;"..meta:get_string("infotext").."]" + end + if page=="edit_infotext" then + formspec = formspec.."image_button[3.5,.1;.6,.6;ok_icon.png;save_infotext;]" + formspec = formspec.."field[4.3,.2;6,1;infotext_box;Edit chest description:;"..meta:get_string("infotext").."]" + end + meta:set_string("formspec",formspec) end, - allow_metadata_inventory_move = def_allow_metadata_inventory_move, allow_metadata_inventory_put = def_allow_metadata_inventory_put, allow_metadata_inventory_take = def_allow_metadata_inventory_take, diff --git a/technic_worldgen/crafts.lua b/technic_worldgen/crafts.lua index 668b659..a601b7f 100644 --- a/technic_worldgen/crafts.lua +++ b/technic_worldgen/crafts.lua @@ -31,10 +31,9 @@ minetest.register_craftitem( ":technic:stainless_steel_ingot", { inventory_image = "technic_stainless_steel_ingot.png", }) -minetest.register_craftitem( ":technic:brass_ingot", { +minetest.register_craftitem( ":group:brass_ingot", { description = "Brass Ingot", inventory_image = "technic_brass_ingot.png", - groups = {brass_ingot=1} }) minetest.register_craft({ @@ -86,14 +85,14 @@ minetest.register_craft({ }) minetest.register_craft({ - output = "node technic:brass_block", + output = "node group:brass_block", recipe = {{"group:brass_ingot", "group:brass_ingot", "group:brass_ingot"}, {"group:brass_ingot", "group:brass_ingot", "group:brass_ingot"}, {"group:brass_ingot", "group:brass_ingot", "group:brass_ingot"}} }) minetest.register_craft({ - output = "craft technic:brass_ingot 9", + output = "craft group:brass_ingot 9", recipe = {{"group:brass_block"}} }) diff --git a/unified_inventory/textures/ui_colorbutton0.png b/unified_inventory/textures/ui_colorbutton0.png new file mode 100644 index 0000000..35b7db2 Binary files /dev/null and b/unified_inventory/textures/ui_colorbutton0.png differ diff --git a/unified_inventory/textures/ui_colorbutton1.png b/unified_inventory/textures/ui_colorbutton1.png new file mode 100644 index 0000000..cbf095d Binary files /dev/null and b/unified_inventory/textures/ui_colorbutton1.png differ diff --git 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