diff --git a/technic_worldgen/nodes.lua b/technic_worldgen/nodes.lua index 17e61a1..ad70d63 100644 --- a/technic_worldgen/nodes.lua +++ b/technic_worldgen/nodes.lua @@ -89,7 +89,7 @@ minetest.register_node( ":technic:marble", { description = S("Marble"), tiles = { "technic_marble.png" }, is_ground_content = true, - groups = {cracky=3, marble=1}, + groups = {cracky=3, marble=1,pickaxey=3}, sounds = stone_sounds, _mcl_hardness = 3, _mcl_blast_resistance = 3, @@ -101,15 +101,19 @@ minetest.register_node( ":technic:marble_bricks", { description = S("Marble Bricks"), tiles = { "technic_marble_bricks.png" }, is_ground_content = false, - groups = {cracky=3}, + groups = {cracky=3,pickaxey=3}, sounds = stone_sounds, + _mcl_hardness = 3, + _mcl_blast_resistance = 3, + _mcl_silk_touch_drop = true, + _mcl_fortune_drop = mcl_core.fortune_drop_ore }) minetest.register_node(":technic:uranium_block", { description = S("Uranium Block"), tiles = { "technic_uranium_block.png" }, is_ground_content = true, - groups = {uranium_block=1, cracky=1, level=2, radioactive=2}, + groups = {uranium_block=1, cracky=1, level=2, radioactive=2,pickaxey=5}, sounds = stone_sounds, _mcl_hardness = 5, _mcl_blast_resistance = 3, @@ -121,7 +125,7 @@ minetest.register_node(":technic:chromium_block", { description = S("Chromium Block"), tiles = { "technic_chromium_block.png" }, is_ground_content = true, - groups = {cracky=1, level=2}, + groups = {cracky=1, level=2,pickaxey=4}, sounds = stone_sounds, _mcl_hardness = 4, _mcl_blast_resistance = 3, @@ -133,7 +137,7 @@ minetest.register_node(":technic:zinc_block", { description = S("Zinc Block"), tiles = { "technic_zinc_block.png" }, is_ground_content = true, - groups = {cracky=1, level=2}, + groups = {cracky=1, level=2,pickaxey=3}, sounds = stone_sounds, _mcl_hardness = 3, _mcl_blast_resistance = 3, @@ -145,10 +149,10 @@ minetest.register_node(":technic:lead_block", { description = S("Lead Block"), tiles = { "technic_lead_block.png" }, is_ground_content = true, - groups = {cracky=1, level=2}, + groups = {cracky=1, level=2,pickaxey=5}, sounds = stone_sounds, _mcl_hardness = 5, - _mcl_blast_resistance = 3, + _mcl_blast_resistance = 5, _mcl_silk_touch_drop = true, _mcl_fortune_drop = mcl_core.fortune_drop_ore, })