diff --git a/technic/machines/mv/extractor.lua b/technic/machines/mv/extractor.lua new file mode 100644 index 0000000..4044fdd --- /dev/null +++ b/technic/machines/mv/extractor.lua @@ -0,0 +1,223 @@ +minetest.register_alias("mv_extractor", "technic:mv_extractor") +minetest.register_craft({ + output = 'technic:mv_extractor', + recipe = { + {'technic:stainless_steel_ingot', 'technic:extractor', 'technic:stainless_steel_ingot'}, + {'pipeworks:tube_000000', 'technic:mv_transformer', 'pipeworks:tube_000000'}, + {'technic:stainless_steel_ingot','technic:mv_cable','technic:stainless_steel_ingot'}, + } +}) + +minetest.register_craftitem("technic:mv_extractor", { + description = "MV Extractor", + stack_max = 99, + }) + +local mv_extractor_formspec = + "invsize[8,9;]".. + "label[0,0;MV Extractor]".. + "list[current_name;src;3,1;1,1;]".. + "list[current_name;dst;5,1;2,2;]".. + "list[current_player;main;0,5;8,4;]".. + "list[current_name;upgrade1;1,4;1,1;]".. + "list[current_name;upgrade2;2,4;1,1;]".. + "label[1,5;Upgrade Slots]" + +minetest.register_node( +"technic:mv_extractor", +{ + description = "MV Extractor", + -- FIXME we need own artwork for this + tiles = {"technic_mv_grinder_top.png", "technic_mv_grinder_bottom.png", "technic_mv_grinder_side_tube.png", + "technic_mv_grinder_side_tube.png", "technic_mv_grinder_side.png", "technic_mv_grinder_front.png"}, + paramtype2 = "facedir", + groups = technic.mv_groups_inactive, + tube = technic.mv_tube_definitions, + legacy_facedir_simple = true, + sounds = default.node_sound_wood_defaults(), + on_construct = function(pos) + local meta = minetest.env:get_meta(pos) + meta:set_string("infotext", "Extractor") + meta:set_float("technic_mv_power_machine", 1) + meta:set_string("formspec", mv_extractor_formspec) + local inv = meta:get_inventory() + inv:set_size("src", 1) + inv:set_size("dst", 4) + inv:set_size("upgrade1", 1) + inv:set_size("upgrade2", 1) + end, + can_dig = technic.mv_can_dig, + }) + +minetest.register_node( + "technic:mv_extractor_active", +{ + description = "Extractor", + tiles = {"technic_lv_grinder_top.png", "technic_lv_grinder_bottom.png", "technic_lv_grinder_side.png", + "technic_lv_grinder_side.png", "technic_lv_grinder_side.png", "technic_lv_grinder_front_active.png"}, + paramtype2 = "facedir", + groups = {cracky=2,not_in_creative_inventory=1}, + legacy_facedir_simple = true, + sounds = default.node_sound_wood_defaults(), + can_dig = technic.mv_can_dig, +}) + +minetest.register_abm( + { nodenames = {"technic:mv_extractor","technic:mv_extractor_active"}, + interval = 1, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + -- Run a machine through its states. Takes the same arguments as the ABM action + -- and adds the machine's states and any extra data which is needed by the machine. + -- A machine is characterized by running through a set number of states (usually 2: + -- Idle and active) in some order. A state decides when to move to the next one + -- and the machine only changes state if it is powered correctly. + -- The machine will automatically shut down if disconnected from power in some fashion. + local meta = minetest.env:get_meta(pos) + local eu_input = meta:get_int("MV_EU_input") + local state = meta:get_int("state") + local next_state = state + + -- Machine information + local machine_name = "MV Extractor" + local machine_node = "technic:mv_extractor" + local machine_state_demand = { 50, 300, 450, 600} + + -- Setup meta data if it does not exist. state is used as an indicator of this + if state == 0 then + meta:set_int("state", 1) + meta:set_int("MV_EU_demand", machine_state_demand[1]) + meta:set_int("MV_EU_input", 0) + return + end + + -- Power off automatically if no longer connected to a switching station + technic.switching_station_timeout_count(pos, "MV") + + -- State machine + if eu_input == 0 then + -- Unpowered - go idle + hacky_swap_node(pos, machine_node) + meta:set_string("infotext", machine_name.." Unpowered") + next_state = 1 + elseif eu_input == machine_state_demand[state] then + -- Powered - do the state specific actions + + -- Execute always if powered logic + local meta=minetest.env:get_meta(pos) + + -- Get the names of the upgrades + local meta=minetest.env:get_meta(pos) + local inv = meta:get_inventory() + local upg_item1 + local upg_item1_name="" + local upg_item2 + local upg_item2_name="" + local srcstack = inv:get_stack("upgrade1", 1) + if srcstack then upg_item1=srcstack:to_table() end + srcstack = inv:get_stack("upgrade2", 1) + if srcstack then upg_item2=srcstack:to_table() end + if upg_item1 then upg_item1_name=upg_item1.name end + if upg_item2 then upg_item2_name=upg_item2.name end + + -- Save some power by installing battery upgrades. Fully upgraded makes this + -- furnace use the same amount of power as the LV version + local EU_saving_upgrade = 0 + if upg_item1_name=="technic:battery" then EU_saving_upgrade = EU_saving_upgrade + 1 end + if upg_item2_name=="technic:battery" then EU_saving_upgrade = EU_saving_upgrade + 1 end + + -- Tube loading speed can be upgraded using control logic units + local tube_speed_upgrade = 0 + if upg_item1_name=="technic:control_logic_unit" then tube_speed_upgrade = tube_speed_upgrade + 1 end + if upg_item2_name=="technic:control_logic_unit" then tube_speed_upgrade = tube_speed_upgrade + 1 end + + -- Handle pipeworks (consumes tube_speed_upgrade) + local pos1={x=pos.x, y=pos.y, z=pos.z} + local x_velocity=0 + local z_velocity=0 + + -- Output is on the left side of the furnace + if node.param2==3 then pos1.z=pos1.z-1 z_velocity =-1 end + if node.param2==2 then pos1.x=pos1.x-1 x_velocity =-1 end + if node.param2==1 then pos1.z=pos1.z+1 z_velocity = 1 end + if node.param2==0 then pos1.x=pos1.x+1 x_velocity = 1 end + + local output_tube_connected = false + local meta1 = minetest.env:get_meta(pos1) + if meta1:get_int("tubelike") == 1 then + output_tube_connected=true + end + tube_time = meta:get_int("tube_time") + tube_time = tube_time + tube_speed_upgrade + if tube_time > 3 then + tube_time = 0 + if output_tube_connected then + technic.mv_send_tube_items(pos,x_velocity,z_velocity) + end + end + meta:set_int("tube_time", tube_time) + + -- Powered - do the state specific actions + + srcstack = inv:get_stack("src", 1) + local empty = inv:is_empty("src") + local src_item = nil + local recipe = nil + local result = nil + + if srcstack then + src_item = srcstack:to_table() + end + if src_item then + recipe = technic.get_extractor_recipe(src_item) + end + if recipe then + result = {name=recipe.dst_name, count=recipe.dst_count} + end + + if state == 1 then + hacky_swap_node(pos, machine_node) + meta:set_string("infotext", machine_name.." Idle") + + if not empty and result and inv:room_for_item("dst",result) then + meta:set_int("src_time", 0) + next_state = 2 + EU_saving_upgrade + -- Next state is decided by the battery upgrade (state 2= 0 batteries, state 3 = 1 battery, 4 = 2 batteries) + end + + elseif state == 2 or state == 3 or state == 4 then + hacky_swap_node(pos, machine_node.."_active") + meta:set_string("infotext", machine_name.." Active") + + if empty then + next_state = 1 + else + meta:set_int("src_time", meta:get_int("src_time") + 2) -- 2 times faster then lv + if meta:get_int("src_time") == 4 then -- 4 ticks per output + -- check if there's room for output in "dst" list + + meta:set_int("src_time", 0) + if recipe and inv:room_for_item("dst",result) then + -- take stuff from "src" list + srcstack:take_item(recipe.src_count) + inv:set_stack("src", 1, srcstack) + -- Put result in "dst" list + inv:add_item("dst", result) + else + -- all full: go idle + next_state = 1 + end + end + end + end + end + -- Change state? + if next_state ~= state then + meta:set_int("MV_EU_demand", machine_state_demand[next_state]) + meta:set_int("state", next_state) + end + end + }) + +technic.register_MV_machine ("technic:extractor","RE") +technic.register_MV_machine ("technic:extractor_active","RE")