From b7cecd7f3dfde8a8a322379dd163fdd451b64c03 Mon Sep 17 00:00:00 2001 From: Alexander German Date: Tue, 28 Mar 2017 22:18:49 +0500 Subject: [PATCH] Zinc rareness FIX(?) (#333) * Zinc rareness FIX(?) I created the issue and i will fix it. But still idk if this really helps. (It helped me) At least it will make it more common in -32 and 2 Y distance. To compare its like in between iron and coal i belive. * Update oregen.lua --- technic_worldgen/oregen.lua | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/technic_worldgen/oregen.lua b/technic_worldgen/oregen.lua index c6782e6..fd2393b 100644 --- a/technic_worldgen/oregen.lua +++ b/technic_worldgen/oregen.lua @@ -54,13 +54,11 @@ minetest.register_ore({ ore_type = "scatter", ore = "technic:mineral_zinc", wherein = "default:stone", - clust_scarcity = 9*9*9, + clust_scarcity = 8*8*8, clust_num_ores = 5, clust_size = 7, y_min = -32, - y_max = 2, - noise_params = lead_params, - noise_threshhold = lead_threshhold, + y_max = 2 }) minetest.register_ore({