commit df100f129a1073eaf641af9c138d69615a77112d Author: Drew Lemmy Date: Mon Jun 2 20:49:05 2014 +0100 Added Factory mod diff --git a/factory/LICENSE b/factory/LICENSE new file mode 100644 index 0000000..eb930e9 --- /dev/null +++ b/factory/LICENSE @@ -0,0 +1,17 @@ + DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE + Version 2, December 2004 + + Copyright (C) 2004 Sam Hocevar + + Everyone is permitted to copy and distribute verbatim or modified + copies of this license document, and changing it is allowed as long + as the name is changed. + + DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE + TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION + + 0. You just DO WHAT THE FUCK YOU WANT TO. + +---------- + +This license is commonly known as "WTFPL". diff --git a/factory/crafting.lua b/factory/crafting.lua new file mode 100644 index 0000000..010bd6a --- /dev/null +++ b/factory/crafting.lua @@ -0,0 +1,130 @@ +minetest.register_craft({ + output = "factory:belt 12", + recipe = { + {"", "default:gold_ingot", ""}, + {"default:obsidian", "factory:small_steel_gear", "default:obsidian"}, + {"default:steelblock", "default:steelblock", "default:steelblock"} + } +}) + +minetest.register_craft({ + output = "factory:arm", + recipe = { + {"default:steel_ingot", "default:steel_ingot", "farming:hoe_steel"}, + {"default:steel_ingot", "default:gold_ingot", "factory:small_steel_gear"}, + {"default:steelblock", "default:steelblock", "default:steelblock"} + } +}) + +minetest.register_craft({ + output = "factory:smoke_tube", + recipe = { + {"default:steel_ingot", "", "default:steel_ingot"}, + {"default:steel_ingot", "", "default:steel_ingot"}, + {"default:steel_ingot", "", "default:steel_ingot"} + } +}) + +minetest.register_craft({ + output = "factory:ind_furnace", + recipe = { + {"factory:small_steel_gear", "default:steel_ingot", "factory:small_steel_gear"}, + {"default:steel_ingot", "default:furnace", "default:steel_ingot"}, + {"default:stonebrick", "default:obsidian", "default:stonebrick"} + } +}) + +minetest.register_craft({ + output = "factory:small_steel_gear 3", + recipe = { + {"default:steel_ingot", "", "default:steel_ingot"}, + {"", "default:steel_ingot", ""}, + {"default:steel_ingot", "", "default:steel_ingot"} + } +}) + +minetest.register_craft({ + output = "factory:small_gold_gear 2", + recipe = { + {"default:gold_ingot", "", "default:gold_ingot"}, + {"", "factory:small_steel_gear", ""}, + {"default:gold_ingot", "", "default:gold_ingot"} + } +}) + +minetest.register_craft({ + output = "factory:small_diamond_gear 2", + recipe = { + {"default:diamond", "", "default:diamond"}, + {"", "factory:small_gold_gear", ""}, + {"default:diamond", "", "default:diamond"} + } +}) + +minetest.register_craft({ + output = "factory:taker", + recipe = { + {"default:shovel_steel", "default:steel_ingot", "default:gold_ingot"}, + {"factory:small_steel_gear", "factory:small_steel_gear", "default:gold_ingot"}, + {"default:steelblock", "default:steelblock", "default:steelblock"} + } +}) + +minetest.register_craft({ + type = "shapeless", + output = "factory:taker_gold", + recipe = {"factory:taker", "default:goldblock", "factory:small_gold_gear"} +}) + +minetest.register_craft({ + type = "shapeless", + output = "factory:taker_diamond", + recipe = {"factory:taker_gold", "default:diamondblock", "factory:small_diamond_gear"} +}) + +minetest.register_craft({ + type = "shapeless", + output = "factory:queuedarm", + recipe = {"factory:arm", "default:chest", "factory:small_gold_gear"} +}) + +factory.register_craft({ + type = "ind_squeezer", + output = "factory:tree_sap", + recipe = {{"default:tree"}} +}) + +factory.register_craft({ + type = "ind_squeezer", + output = "factory:tree_sap", + recipe = {{"default:jungle_tree"}} +}) + +factory.register_craft({ + type = "ind_squeezer", + output = "factory:compressed_clay", + recipe = {{"default:clay_lump"}} +}) + +minetest.register_craft({ + type = "cooking", + output = "factory:factory_lump", + recipe = "factory:compressed_clay" +}) + +minetest.register_craft({ + output = 'factory:factory_brick 6', + recipe = { + {'factory:factory_lump', 'factory:factory_lump'}, + {'factory:factory_lump', 'factory:factory_lump'}, + } +}) + +minetest.register_craft({ + output = "factory:ind_squeezer", + recipe = { + {"default:glass", "default:stick", "default:glass"}, + {"default:glass", "default:steelblock", "default:glass"}, + {"factory:small_gold_gear", "factory:ind_furnace", "factory:small_gold_gear"} + } +}) \ No newline at end of file diff --git a/factory/craftitems.lua b/factory/craftitems.lua new file mode 100644 index 0000000..61e6f0c --- /dev/null +++ b/factory/craftitems.lua @@ -0,0 +1,30 @@ +minetest.register_craftitem("factory:small_steel_gear", { + description = "Small Steel Gear", + inventory_image = "factory_small_steel_gear.png" +}) + +minetest.register_craftitem("factory:small_gold_gear", { + description = "Small Gold Gear", + inventory_image = "factory_small_gold_gear.png" +}) + +minetest.register_craftitem("factory:small_diamond_gear", { + description = "Small Diamond Gear", + inventory_image = "factory_small_diamond_gear.png" +}) + +minetest.register_craftitem("factory:tree_sap", { + description = "Tree Sap", + inventory_image = "factory_tree_sap.png" +}) + +minetest.register_craftitem("factory:compressed_clay", { + description = "Compressed Clay", + inventory_image = "factory_compressed_clay.png" +}) + +minetest.register_craftitem("factory:factory_lump", { + description = "Factory Lump", + inventory_image = "factory_lump.png" +}) + diff --git a/factory/ind_furnace.lua b/factory/ind_furnace.lua new file mode 100644 index 0000000..4614105 --- /dev/null +++ b/factory/ind_furnace.lua @@ -0,0 +1,327 @@ +function factory.ind_furnace_active(pos, percent, item_percent) + local formspec = + "size[8,8.5]".. + factory_gui_bg.. + factory_gui_bg_img.. + factory_gui_slots.. + "list[current_name;src;2.75,0.5;1,1;]".. + "list[current_name;fuel;2.75,2.5;1,1;]".. + "image[2.75,1.5;1,1;factory_ind_furnace_fire_bg.png^[lowpart:".. + (100-percent)..":factory_ind_furnace_fire_fg.png]".. + "image[3.75,1.5;1,1;gui_ind_furnace_arrow_bg.png^[lowpart:".. + (item_percent*100)..":gui_ind_furnace_arrow_fg.png^[transformR270]".. + "list[current_name;dst;4.75,0.5;2,2;]".. + "list[current_player;main;0,4.25;8,1;]".. + "list[current_player;main;0,5.5;8,3;8]".. + factory.get_hotbar_bg(0,4.25) + return formspec + end + +function factory.ind_furnace_active_formspec(pos, percent) + local meta = minetest.get_meta(pos)local inv = meta:get_inventory() + local srclist = inv:get_list("src") + local cooked = nil + local aftercooked = nil + if srclist then + cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist}) + end + local item_percent = 0 + if cooked then + item_percent = meta:get_float("src_time")/cooked.time + end + + return factory.ind_furnace_active(pos, percent, item_percent) +end + +factory.ind_furnace_inactive_formspec = + "size[8,8.5]".. + factory_gui_bg.. + factory_gui_bg_img.. + factory_gui_slots.. + "list[current_name;src;2.75,0.5;1,1;]".. + "list[current_name;fuel;2.75,2.5;1,1;]".. + "image[2.75,1.5;1,1;factory_ind_furnace_fire_bg.png]".. + "image[3.75,1.5;1,1;gui_ind_furnace_arrow_bg.png^[transformR270]".. + "list[current_name;dst;4.75,0.5;2,2;]".. + "list[current_player;main;0,4.25;8,1;]".. + "list[current_player;main;0,5.5;8,3;8]".. + factory.get_hotbar_bg(0,4.25) + +minetest.register_node("factory:ind_furnace", { + description = "Industrial Furnace", + tiles = {"factory_machine_brick_1.png", "factory_machine_brick_2.png", "factory_machine_side_1.png", + "factory_machine_side_1.png", "factory_machine_side_1.png", "factory_ind_furnace_front.png"}, + paramtype2 = "facedir", + groups = {cracky=3}, + legacy_facedir_simple = true, + is_ground_content = false, + on_construct = function(pos) + local meta = minetest.get_meta(pos) + meta:set_string("formspec", factory.ind_furnace_inactive_formspec) + meta:set_string("infotext", "Industrial Furnace") + local inv = meta:get_inventory() + inv:set_size("fuel", 1) + inv:set_size("src", 1) + inv:set_size("dst", 4) + end, + can_dig = function(pos,player) + local meta = minetest.get_meta(pos); + local inv = meta:get_inventory() + if not inv:is_empty("fuel") then + return false + elseif not inv:is_empty("dst") then + return false + elseif not inv:is_empty("src") then + return false + end + return true + end, + allow_metadata_inventory_put = function(pos, listname, index, stack, player) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + if listname == "fuel" then + if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then + if inv:is_empty("src") then + meta:set_string("infotext","Industrial Furnace is empty") + end + return stack:get_count() + else + return 0 + end + elseif listname == "src" then + return stack:get_count() + elseif listname == "dst" then + return 0 + end + end, + allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + local stack = inv:get_stack(from_list, from_index) + if to_list == "fuel" then + if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then + if inv:is_empty("src") then + meta:set_string("infotext","Industrial Furnace is empty") + end + return count + else + return 0 + end + elseif to_list == "src" then + return count + elseif to_list == "dst" then + return 0 + end + end, +}) + +minetest.register_node("factory:ind_furnace_active", { + description = "Industrial Furnace", + tiles = { + "factory_machine_brick_1.png", + "factory_machine_brick_2.png", + "factory_machine_side_1.png", + "factory_machine_side_1.png", + "factory_machine_side_1.png", + { + image = "factory_ind_furnace_front_active.png", + backface_culling = false, + animation = { + type = "vertical_frames", + aspect_w = 32, + aspect_h = 32, + length = 1.5 + }, + } + }, + paramtype2 = "facedir", + light_source = 14, + drop = "factory:ind_furnace", + groups = {cracky=3, not_in_creative_inventory=1,hot=1}, + legacy_facedir_simple = true, + is_ground_content = false, + on_construct = function(pos) + local meta = minetest.get_meta(pos) + meta:set_string("formspec", factory.ind_furnace_inactive_formspec) + meta:set_string("infotext", "Industrial Furnace (burning)"); + local inv = meta:get_inventory() + inv:set_size("fuel", 1) + inv:set_size("src", 1) + inv:set_size("dst", 4) + end, + can_dig = function(pos,player) + local meta = minetest.get_meta(pos); + local inv = meta:get_inventory() + if not inv:is_empty("fuel") then + return false + elseif not inv:is_empty("dst") then + return false + elseif not inv:is_empty("src") then + return false + end + return true + end, + allow_metadata_inventory_put = function(pos, listname, index, stack, player) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + if listname == "fuel" then + if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then + if inv:is_empty("src") then + meta:set_string("infotext","Industrial Furnace is empty") + end + return stack:get_count() + else + return 0 + end + elseif listname == "src" then + return stack:get_count() + elseif listname == "dst" then + return 0 + end + end, + allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + local stack = inv:get_stack(from_list, from_index) + if to_list == "fuel" then + if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then + if inv:is_empty("src") then + meta:set_string("infotext","Industrial Furnace is empty") + end + return count + else + return 0 + end + elseif to_list == "src" then + return count + elseif to_list == "dst" then + return 0 + end + end, +}) + +minetest.register_abm({ + nodenames = {"factory:ind_furnace","factory:ind_furnace_active"}, + interval = 1.0, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + local meta = minetest.get_meta(pos) + for i, name in ipairs({ + "fuel_totaltime", + "fuel_time", + "src_totaltime", + "src_time" + }) do + if meta:get_string(name) == "" then + meta:set_float(name, 0.0) + end + end + + local height = 0 + + for i=1,7 do -- SMOKE TUBE CHECK + local dn = minetest.get_node({x = pos.x, y = pos.y + i, z = pos.z}) + if dn.name == "factory:smoke_tube" then + height = height + 1 + else break end + end + + if minetest.get_node({x = pos.x, y = pos.y + height + 1, z = pos.z}).name ~= "air" then return end + + if height < 2 then return else + if minetest.get_node(pos).name == "factory:ind_furnace_active" then + minetest.add_particlespawner({ + amount = 4, + time = 3, + minpos = {x = pos.x - 0.2, y = pos.y + height + 0.3, z = pos.z - 0.2}, + maxpos = {x = pos.x + 0.2, y = pos.y + height + 0.6, z = pos.z + 0.2}, + minvel = {x=-0.4, y=1, z=-0.4}, + maxvel = {x=0.4, y=2, z=0.4}, + minacc = {x=0, y=0, z=0}, + maxacc = {x=0, y=0, z=0}, + minexptime = 0.8, + maxexptime = 2, + minsize = 2, + maxsize = 4, + collisiondetection = false, + vertical = false, + texture = "factory_smoke.png", + playername = nil, + }) + end + end + + local inv = meta:get_inventory() + + local srclist = inv:get_list("src") + local cooked = nil + local aftercooked + + if srclist then + cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist}) + end + + local was_active = false + + if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then + was_active = true + meta:set_float("fuel_time", meta:get_float("fuel_time") + 0.65) + meta:set_float("src_time", meta:get_float("src_time") + 1.2) + if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then + -- check if there's room for output in "dst" list + if inv:room_for_item("dst",cooked.item) then + -- Put result in "dst" list + inv:add_item("dst", cooked.item) + -- take stuff from "src" list + inv:set_stack("src", 1, aftercooked.items[1]) + else + --print("Could not insert '"..cooked.item:to_string().."'") + end + meta:set_string("src_time", 0) + end + end + + if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then + local percent = math.floor(meta:get_float("fuel_time") / + meta:get_float("fuel_totaltime") * 100) + meta:set_string("infotext","Industrial Furnace is smelting, fuel current used: "..percent.."%") + factory.swap_node(pos,"factory:ind_furnace_active") + meta:set_string("formspec",factory.ind_furnace_active_formspec(pos, percent)) + return + end + + local fuel = nil + local afterfuel + local cooked = nil + local fuellist = inv:get_list("fuel") + local srclist = inv:get_list("src") + + if srclist then + cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist}) + end + if fuellist then + fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist}) + end + + if not fuel or fuel.time <= 0 then + meta:set_string("infotext","Industrial Furnace has nothing to burn with") + factory.swap_node(pos,"factory:ind_furnace") + meta:set_string("formspec", factory.ind_furnace_inactive_formspec) + return + end + + if cooked.item:is_empty() then + if was_active then + meta:set_string("infotext","Furnace is empty") + factory.swap_node(pos,"factory:ind_furnace") + meta:set_string("formspec", factory.ind_furnace_inactive_formspec) + end + return + end + + meta:set_string("fuel_totaltime", fuel.time) + meta:set_string("fuel_time", 0) + + inv:set_stack("fuel", 1, afterfuel.items[1]) + end, +}) \ No newline at end of file diff --git a/factory/ind_squeezer.lua b/factory/ind_squeezer.lua new file mode 100644 index 0000000..e580984 --- /dev/null +++ b/factory/ind_squeezer.lua @@ -0,0 +1,327 @@ +function factory.ind_squeezer_active(pos, percent, item_percent) + local formspec = + "size[8,8.5]".. + factory_gui_bg.. + factory_gui_bg_img.. + factory_gui_slots.. + "list[current_name;src;2.75,0.5;1,1;]".. + "list[current_name;fuel;2.75,2.5;1,1;]".. + "image[2.75,1.5;1,1;factory_compressor_drop_bg.png^[lowpart:".. + (100-percent)..":factory_compressor_drop_fg.png]".. + "image[3.75,1.5;1,1;gui_ind_furnace_arrow_bg.png^[lowpart:".. + (item_percent*100)..":gui_ind_furnace_arrow_fg.png^[transformR270]".. + "list[current_name;dst;4.75,0.5;2,2;]".. + "list[current_player;main;0,4.25;8,1;]".. + "list[current_player;main;0,5.5;8,3;8]".. + factory.get_hotbar_bg(0,4.25) + return formspec + end + +function factory.ind_squeezer_active_formspec(pos, percent) + local meta = minetest.get_meta(pos)local inv = meta:get_inventory() + local srclist = inv:get_list("src") + local cooked = nil + if srclist then + cooked = factory.get_craft_result({method = "ind_squeezer", width = 1, items = srclist}) + end + local item_percent = 0 + if cooked then + item_percent = meta:get_float("src_time")/cooked.time + end + + return factory.ind_squeezer_active(pos, percent, item_percent) +end + +factory.ind_squeezer_inactive_formspec = + "size[8,8.5]".. + factory_gui_bg.. + factory_gui_bg_img.. + factory_gui_slots.. + "list[current_name;src;2.75,0.5;1,1;]".. + "list[current_name;fuel;2.75,2.5;1,1;]".. + "image[2.75,1.5;1,1;factory_compressor_drop_bg.png]".. + "image[3.75,1.5;1,1;gui_ind_furnace_arrow_bg.png^[transformR270]".. + "list[current_name;dst;4.75,0.5;2,2;]".. + "list[current_player;main;0,4.25;8,1;]".. + "list[current_player;main;0,5.5;8,3;8]".. + factory.get_hotbar_bg(0,4.25) + +minetest.register_node("factory:ind_squeezer", { + description = "Industrial Squeezer", + tiles = {"factory_machine_brick_1.png", "factory_machine_brick_2.png", "factory_machine_side_1.png", + "factory_machine_side_1.png", "factory_machine_side_1.png", "factory_compressor_front.png"}, + paramtype2 = "facedir", + groups = {cracky=3}, + legacy_facedir_simple = true, + is_ground_content = false, + on_construct = function(pos) + local meta = minetest.get_meta(pos) + meta:set_string("formspec", factory.ind_squeezer_inactive_formspec) + meta:set_string("infotext", "Industrial Squeezer") + local inv = meta:get_inventory() + inv:set_size("fuel", 1) + inv:set_size("src", 1) + inv:set_size("dst", 4) + end, + can_dig = function(pos,player) + local meta = minetest.get_meta(pos); + local inv = meta:get_inventory() + if not inv:is_empty("fuel") then + return false + elseif not inv:is_empty("dst") then + return false + elseif not inv:is_empty("src") then + return false + end + return true + end, + allow_metadata_inventory_put = function(pos, listname, index, stack, player) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + if listname == "fuel" then + if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then + if inv:is_empty("src") then + meta:set_string("infotext","Industrial Squeezer is empty") + end + return stack:get_count() + else + return 0 + end + elseif listname == "src" then + return stack:get_count() + elseif listname == "dst" then + return 0 + end + end, + allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + local stack = inv:get_stack(from_list, from_index) + if to_list == "fuel" then + if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then + if inv:is_empty("src") then + meta:set_string("infotext","Industrial Squeezer is empty") + end + return count + else + return 0 + end + elseif to_list == "src" then + return count + elseif to_list == "dst" then + return 0 + end + end, +}) + +minetest.register_node("factory:ind_squeezer_active", { + description = "Industrial Squeezer", + tiles = { + "factory_machine_brick_1.png", + "factory_machine_brick_2.png", + "factory_machine_side_1.png", + "factory_machine_side_1.png", + "factory_machine_side_1.png", + { + image = "factory_compressor_front_active.png", + backface_culling = false, + animation = { + type = "vertical_frames", + aspect_w = 32, + aspect_h = 32, + length = 4 + }, + } + }, + paramtype2 = "facedir", + light_source = 2, + drop = "factory:ind_squeezer", + groups = {cracky=3, not_in_creative_inventory=1,hot=1}, + legacy_facedir_simple = true, + is_ground_content = false, + on_construct = function(pos) + local meta = minetest.get_meta(pos) + meta:set_string("formspec", factory.ind_squeezer_inactive_formspec) + meta:set_string("infotext", "Industrial Squeezer (working)"); + local inv = meta:get_inventory() + inv:set_size("fuel", 1) + inv:set_size("src", 1) + inv:set_size("dst", 4) + end, + can_dig = function(pos,player) + local meta = minetest.get_meta(pos); + local inv = meta:get_inventory() + if not inv:is_empty("fuel") then + return false + elseif not inv:is_empty("dst") then + return false + elseif not inv:is_empty("src") then + return false + end + return true + end, + allow_metadata_inventory_put = function(pos, listname, index, stack, player) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + if listname == "fuel" then + if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then + if inv:is_empty("src") then + meta:set_string("infotext","Industrial Squeezer is empty") + end + return stack:get_count() + else + return 0 + end + elseif listname == "src" then + return stack:get_count() + elseif listname == "dst" then + return 0 + end + end, + allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) + local meta = minetest.get_meta(pos) + local inv = meta:get_inventory() + local stack = inv:get_stack(from_list, from_index) + if to_list == "fuel" then + if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then + if inv:is_empty("src") then + meta:set_string("infotext","Industrial Squeezer is empty") + end + return count + else + return 0 + end + elseif to_list == "src" then + return count + elseif to_list == "dst" then + return 0 + end + end, +}) + +minetest.register_abm({ + nodenames = {"factory:ind_squeezer","factory:ind_squeezer_active"}, + interval = 1.0, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + local meta = minetest.get_meta(pos) + for i, name in ipairs({ + "fuel_totaltime", + "fuel_time", + "src_totaltime", + "src_time" + }) do + if meta:get_string(name) == "" then + meta:set_float(name, 0.0) + end + end + + local height = 0 + + for i=1,7 do -- SMOKE TUBE CHECK + local dn = minetest.get_node({x = pos.x, y = pos.y + i, z = pos.z}) + if dn.name == "factory:smoke_tube" then + height = height + 1 + else break end + end + + if minetest.get_node({x = pos.x, y = pos.y + height + 1, z = pos.z}).name ~= "air" then return end + + if height < 1 then return else + if minetest.get_node(pos).name == "factory:ind_squeezer_active" then + minetest.add_particlespawner({ + amount = 4, + time = 3, + minpos = {x = pos.x - 0.2, y = pos.y + height + 0.3, z = pos.z - 0.2}, + maxpos = {x = pos.x + 0.2, y = pos.y + height + 0.6, z = pos.z + 0.2}, + minvel = {x=-0.4, y=1, z=-0.4}, + maxvel = {x=0.4, y=2, z=0.4}, + minacc = {x=0, y=0, z=0}, + maxacc = {x=0, y=0, z=0}, + minexptime = 0.8, + maxexptime = 2, + minsize = 2, + maxsize = 4, + collisiondetection = false, + vertical = false, + texture = "factory_smoke.png", + playername = nil, + }) + end + end + + local inv = meta:get_inventory() + + local srclist = inv:get_list("src") + local cooked = nil + + if srclist then + cooked = factory.get_craft_result({method = "ind_squeezer", width = 1, items = srclist}) + end + + local was_active = false + + if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then + was_active = true + meta:set_float("fuel_time", meta:get_float("fuel_time") + 0.9) + meta:set_float("src_time", meta:get_float("src_time") + 0.2) + if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then + -- check if there's room for output in "dst" list + if inv:room_for_item("dst",cooked.item) then + -- Put result in "dst" list + inv:add_item("dst", cooked.item) + -- take stuff from "src" list + local afteritem = inv:get_stack("src", 1) + afteritem:take_item(1) + inv:set_stack("src", 1, afteritem) + else + --print("Could not insert '"..cooked.item:to_string().."'") + end + meta:set_string("src_time", 0) + end + end + + if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then + local percent = math.floor(meta:get_float("fuel_time") / + meta:get_float("fuel_totaltime") * 100) + meta:set_string("infotext","Industrial Squeezer is working, fuel current used: "..percent.."%") + factory.swap_node(pos,"factory:ind_squeezer_active") + meta:set_string("formspec",factory.ind_squeezer_active_formspec(pos, percent)) + return + end + + local fuel = nil + local afterfuel + local cooked = nil + local fuellist = inv:get_list("fuel") + local srclist = inv:get_list("src") + + if srclist then + cooked = factory.get_craft_result({method = "ind_squeezer", width = 1, items = srclist}) + end + if fuellist then + fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist}) + end + + if not fuel or fuel.time <= 0 then + meta:set_string("infotext","Industrial Squeezer has nothing to burn with") + factory.swap_node(pos,"factory:ind_squeezer") + meta:set_string("formspec", factory.ind_squeezer_inactive_formspec) + return + end + + if cooked.item:is_empty() then + if was_active then + meta:set_string("infotext","Industrial Squeezer is empty") + factory.swap_node(pos,"factory:ind_squeezer") + meta:set_string("formspec", factory.ind_squeezer_inactive_formspec) + end + return + end + + meta:set_string("fuel_totaltime", fuel.time) + meta:set_string("fuel_time", 0) + + inv:set_stack("fuel", 1, afterfuel.items[1]) + end, +}) \ No newline at end of file diff --git a/factory/init.lua b/factory/init.lua new file mode 100644 index 0000000..4c97662 --- /dev/null +++ b/factory/init.lua @@ -0,0 +1,142 @@ +factory={ + crafts={}, + empty={item=ItemStack(nil),time=0} +} + +-- Settings +dofile(minetest.get_modpath("factory").."/settings.txt") + +-- This below is the Crafter mod by the legend MasterGollum + +function factory.register_craft(craft) + assert(craft.type ~= nil and craft.recipe ~= nil and craft.output ~= nil, + "Invalid craft definition, it must have type, recipe and output") + assert(type(craft.recipe)=="table" and type(craft.recipe[1])=="table","'recipe' must be a bidimensional table") + minetest.log("verbose","registerCraft ("..craft.type..", output="..craft.output.." recipe="..dump(craft.recipe)) + craft._h=#craft.recipe + craft._w=#craft.recipe[1] + -- TODO check that all the arrays have the same length... + factory.crafts[#factory.crafts+1]=craft +end + +function factory.get_craft_result(data) + assert(data.method ~= nil and data.items ~= nil, "Invalid call, method and items must be provided") + local w = 1 + if data.width ~= nil and data.width>0 then + w=data.width + end + local r=nil + for zz,craft in ipairs(factory.crafts) do + r=factory._check_craft(data,w,craft) + if r ~= nil then + if factory.debug then + print("Craft found, returning "..dump(r.item)) + end + return r + end + end + return factory.empty +end + +function factory._check_craft(data,w,c) + if c.type == data.method then + -- Here we go.. + for i=1,w-c._h+1 do + for j=1,w-c._w+1 do + local p=(i-1)*w+j + if factory.debug then + print("Checking data.items["..dump(i).."]["..dump(j).."]("..dump(p)..")="..dump(data.items[p]:get_name()).." vs craft.recipe[1][1]="..dump(c.recipe[1][1])) + end + if data.items[p]:get_name() == c.recipe[1][1] then + for m=1,c._h do + for n=1,c._w do + local q=(i+m-1-1)*w+j+n-1 + if factory.debug then + print(" Checking data.items["..dump(i+m-1).."]["..dump(j+n-1).."]("..dump(q)..")="..dump(data.items[q]:get_name()).. + " vs craft.recipe["..dump(m).."]["..dump(n).."]="..dump(c.recipe[m][n])) + end + if c.recipe[m][n] ~= data.items[q]:get_name() then + return nil + end + end + end + -- found! we still must check that is not any other stuff outside the limits of the recipe sizes... + -- Checking at right of the matching square + for m=i-c._h+1+1,w do + for n=j+c._w,w do + local q=(m-1)*w+n + if factory.debug then + print(" Checking right data.items["..dump(m).."]["..dump(n).."]("..dump(q)..")="..dump(data.items[q]:get_name())) + end + if data.items[q]:get_name() ~= "" then + return nil + end + end + end + -- Checking at left of the matching square (the first row has been already scanned) + for m=i-c._h+1+1+1,w do + for n=1,j-1 do + local q=(m-1)*w+n + if factory.debug then + print(" Checking left data.items["..dump(m).."]["..dump(n).."]("..dump(q)..")="..dump(data.items[q]:get_name())) + end + if data.items[q]:get_name() ~= "" then + return nil + end + end + end + -- Checking at bottom of the matching square + for m=i+c._h,w do + for n=j,j+c._w do + local q=(m-1)*w+n + if factory.debug then + print(" Checking bottom data.items["..dump(m).."]["..dump(n).."]("..dump(q)..")="..dump(data.items[q]:get_name())) + end + if data.items[q]:get_name() ~= "" then + return nil + end + end + end + if factory.debug then + print("Craft found! "..c.output) + end + return {item=ItemStack(c.output),time=1} + elseif data.items[p] ~= nil and data.items[p]:get_name() ~= "" then + if factory.debug then + print("Invalid data item "..dump(data.items[p]:get_name())) + end + return nil + end + end + end + end +end + +-- GUI related stuff +factory_gui_bg = "bgcolor[#080808BB;true]" +factory_gui_bg_img = "background[5,5;1,1;gui_factoryformbg.png;true]" +factory_gui_slots = "listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF]" + +function factory.get_hotbar_bg(x,y) + local out = "" + for i=0,7,1 do + out = out .."image["..x+i..","..y..";1,1;gui_hb_bg.png]" + end + return out +end + +function factory.swap_node(pos,name) + local node = minetest.get_node(pos) + if node.name == name then + return + end + node.name = name + minetest.swap_node(pos,node) +end + +dofile(minetest.get_modpath("factory").."/nodes.lua") +dofile(minetest.get_modpath("factory").."/craftitems.lua") +dofile(minetest.get_modpath("factory").."/crafting.lua") + +dofile(minetest.get_modpath("factory").."/ind_furnace.lua") +dofile(minetest.get_modpath("factory").."/ind_squeezer.lua") \ No newline at end of file diff --git a/factory/nodes.lua b/factory/nodes.lua new file mode 100644 index 0000000..0c8d405 --- /dev/null +++ b/factory/nodes.lua @@ -0,0 +1,384 @@ +minetest.register_node("factory:belt", { + description = "Conveyor Belt", + tiles = {{name="factory_belt_top_animation.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.4}}, "factory_belt_bottom.png", "factory_belt_side.png", + "factory_belt_side.png", "factory_belt_side.png", "factory_belt_side.png"}, + groups = {cracky=1}, + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + is_ground_content = true, + legacy_facedir_simple = true, + node_box = { + type = "fixed", + fixed = {{-0.5,-0.5,-0.5,0.5,0.0625,0.5},} + }, +}) + +minetest.register_abm({ + nodenames = {"factory:belt"}, + neighbors = nil, + interval = 1, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + local all_objects = minetest.get_objects_inside_radius(pos, 1) + local _,obj + for _,obj in ipairs(all_objects) do + if not obj:is_player() and obj:get_luaentity() and obj:get_luaentity().name == "__builtin:item" then + local a = minetest.facedir_to_dir(minetest.get_node(pos).param2) + local b = {x = obj:getpos().x + (a.x / 3.5), y = obj:getpos().y, z = obj:getpos().z + (a.z / 3.5),} + obj:moveto(b, false) + end + end + end, +}) + +minetest.register_node("factory:arm",{ + drawtype = "nodebox", + tiles = {"factory_steel_noise.png"}, + paramtype = "light", + description = "Pneumatic Mover", + groups = {cracky=3}, + paramtype2 = "facedir", + legacy_facedir_simple = true, + node_box = { + type = "fixed", + fixed = { + {-0.5,-0.5,-0.5,0.5,-0.4375,0.5}, --base1 + {-0.125,-0.5,-0.375,0.125,0.0625,0.375}, --base2 + {-0.125,0.25,-0.5,0.125,0.3125,0.375}, --tube + {-0.375,-0.5,-0.0625,0.375,0.0625,0.0625}, --base3 + {-0.125,-0.125,0.375,0.125,0.125,0.5}, --tube2 + {-0.125,0.0625,0.3125,0.125,0.25,0.375}, --NodeBox6 + {-0.125,0.0625,-0.5,-0.0625,0.25,0.3125}, --NodeBox7 + {0.0625,0.0625,-0.5,0.125,0.25,0.3125}, --NodeBox8 + {-0.0625,0.0625,-0.5,0.0625,0.125,0.3125}, --NodeBox9 + } + }, + selection_box = { + type = "fixed", + fixed = { + {-0.5,-0.5,-0.5,0.5,0.5,0.5}, + } + }, +}) + +minetest.register_abm({ + nodenames = {"factory:arm"}, + neighbors = nil, + interval = 1, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + local all_objects = minetest.get_objects_inside_radius(pos, 0.8) + local _,obj + for _,obj in ipairs(all_objects) do + if not obj:is_player() and obj:get_luaentity() and obj:get_luaentity().name == "__builtin:item" then + local a = minetest.facedir_to_dir(minetest.get_node(pos).param2) + local b = {x = pos.x + a.x, y = pos.y + a.y, z = pos.z + a.z,} + local target = minetest.get_node(b) + local stack = ItemStack(obj:get_luaentity().itemstring) + if target.name == "default:chest" or target.name == "default:chest_locked" then + local meta = minetest.env:get_meta(b) + local inv = meta:get_inventory() + if inv:room_for_item("main", stack) then + inv:add_item("main", stack) + obj:remove() + else + obj:moveto({x = pos.x + (a.x * 2), y = pos.y + 0.5, z = pos.z + (a.z * 2)}, false) + end + end + for i,v in ipairs(armDevicesFurnacelike) do + if target.name == v then + local a = minetest.facedir_to_dir(minetest.get_node(pos).param2) + local b = {x = pos.x + a.x, y = pos.y + a.y, z = pos.z + a.z,} + local meta = minetest.env:get_meta(b) + local inv = meta:get_inventory() + + if minetest.dir_to_facedir({x = -a.x, y = -a.y, z = -a.z}) == minetest.get_node(b).param2 then + -- back, fuel + if inv:room_for_item("fuel", stack) then + inv:add_item("fuel", stack) + obj:remove() + else + obj:moveto({x = pos.x + (a.x * 2), y = pos.y + 0.5, z = pos.z + (a.z * 2)}, false) + end + else + -- everytin else, src + if inv:room_for_item("src", stack) then + inv:add_item("src", stack) + obj:remove() + else + obj:moveto({x = pos.x + (a.x * 2), y = pos.y + 0.5, z = pos.z + (a.z * 2)}, false) + end + end + end + end + end + end + end, +}) + +function factory.register_taker(prefix, suffix, speed, name, ctiles) + minetest.register_node("factory:"..prefix.."taker"..suffix,{ + drawtype = "nodebox", + tiles = ctiles, + paramtype = "light", + description = name, + groups = {cracky=3}, + paramtype2 = "facedir", + legacy_facedir_simple = true, + node_box = { + type = "fixed", + fixed = { + {-0.5,-0.5,-0.5,0.5,-0.4375,0.5}, --base1 + {-0.125,-0.5,-0.375,0.125,0.0625,0.375}, --base2 + {-0.125,0.25,-0.5,0.125,0.3125,0.375}, --tube + {-0.375,-0.5,-0.0625,0.375,0.0625,0.0625}, --base3 + {-0.125,-0.125,0.375,0.125,0.125,0.5}, --tube2 + {-0.125,0.0625,0.3125,0.125,0.25,0.375}, --NodeBox6 + {-0.125,0.0625,-0.5,-0.0625,0.25,0.3125}, --NodeBox7 + {0.0625,0.0625,-0.5,0.125,0.25,0.3125}, --NodeBox8 + {-0.0625,0.0625,-0.5,0.0625,0.125,0.3125}, --NodeBox9 + } + }, + selection_box = { + type = "fixed", + fixed = { + {-0.5,-0.5,-0.5,0.5,0.5,0.5}, + } + }, + }) + + minetest.register_abm({ + nodenames = {"factory:"..prefix.."taker"..suffix}, + neighbors = nil, + interval = speed, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + local a = minetest.facedir_to_dir(minetest.get_node(pos).param2) + local b = {x = pos.x + a.x, y = pos.y + a.y, z = pos.z + a.z,} + local target = minetest.get_node(b) + if target.name == "default:chest" or target.name == "default:chest_locked" then + local meta = minetest.env:get_meta(b) + local inv = meta:get_inventory() + if not inv:is_empty("main") then + local list = inv:get_list("main") + local i,item + for i,item in ipairs(inv:get_list("main")) do + if item:get_name() ~= "" then + local droppos = {x = pos.x - (a.x/1.5), y = pos.y + 0.5, z = pos.z - (a.z/1.5)} + if factory.logTaker then print(name.." at "..pos.x..", "..pos.y..", "..pos.z.." takes "..item:get_name().." from "..target.name) end + minetest.item_drop(item:peek_item(1), "", droppos) + item:take_item() + inv:set_stack("main", i, item) + return + end + end + end + end + for i,v in ipairs(takerDevicesFurnacelike) do + if target.name == v then + local meta = minetest.env:get_meta(b) + local inv = meta:get_inventory() + if not inv:is_empty("dst") then + local list = inv:get_list("dst") + for k,item in ipairs(inv:get_list("dst")) do + if item:get_name() ~= "" then + local droppos = {x = pos.x - (a.x/1.5), y = pos.y + 0.5, z = pos.z - (a.z/1.5)} + if factory.logTaker then print(name.." at "..pos.x..", "..pos.y..", "..pos.z.." takes "..item:get_name().." from "..target.name) end + minetest.item_drop(item:peek_item(1), "", droppos) + item:take_item() + inv:set_stack("dst", k, item) + return + end + end + end + end + end + end, + }) +end + +factory.register_taker("", "", 2.5, "Pneumatic Taker", {"factory_steel_noise_red.png"}) +factory.register_taker("", "_gold", 1.8, "Pneumatic Taker Mk II", {"factory_steel_noise_gold.png"}) +factory.register_taker("", "_diamond", 1.2, "Pneumatic Taker MK III", {"factory_steel_noise_diamond.png"}) + +minetest.register_node("factory:smoke_tube", { + drawtype = "nodebox", + tiles = {"factory_machine_brick_1.png"}, + paramtype = "light", + description = "Smoke Tube", + groups = {cracky=3}, + node_box = { + type = "fixed", + fixed = { + {-0.125,-0.5,0.3125,0.125,0.5,0.375}, + {-0.125,-0.5,-0.375,0.125,0.5,-0.3125}, + {0.3125,-0.5,-0.125,0.375,0.5,0.125}, + {-0.375,-0.5,-0.125,-0.3125,0.5,0.125}, + {0.125,-0.5,0.25,0.25,0.5,0.3125}, + {0.25,-0.5,0.125,0.3125,0.5,0.25}, + {0.25,-0.5,-0.25,0.3125,0.5,-0.125}, + {0.125,-0.5,-0.3125,0.25,0.5,-0.25}, + {-0.25,-0.5,-0.3125,-0.125,0.5,-0.25}, + {-0.3125,-0.5,-0.25,-0.25,0.5,-0.125}, + {-0.3125,-0.5,0.125,-0.25,0.5,0.25}, + {-0.25,-0.5,0.25,-0.125,0.5,0.3125}, + } + }, + selection_box = { + type = "fixed", + fixed = { + {-0.375,-0.5,-0.375,0.375,0.5,0.375}, + } + }, +}) + +function qarm_handle (a, b, target, stack, minv, obj) + if target.name == "default:chest" or target.name == "default:chest_locked" then + local meta = minetest.env:get_meta(b) + local inv = meta:get_inventory() + + if inv:room_for_item("main", stack) then + inv:add_item("main", stack) + if obj~=nil then obj:remove() end + elseif minv:room_for_item("main", stack) then + minv:add_item("main", stack) + if obj~=nil then obj:remove() end + else + if obj~=nil then obj:moveto({x = pos.x + (a.x * 2), y = pos.y + 0.5, z = pos.z + (a.z * 2)}, false) end + end + end + for i,v in ipairs(armDevicesFurnacelike) do + if target.name == v then + local meta = minetest.env:get_meta(b) + local inv = meta:get_inventory() + + if minetest.dir_to_facedir({x = -a.x, y = -a.y, z = -a.z}) == minetest.get_node(b).param2 then + -- back, fuel + if inv:room_for_item("fuel", stack) then + inv:add_item("fuel", stack) + if obj~=nil then obj:remove() end + elseif minv:room_for_item("main", stack) then + minv:add_item("main", stack) + if obj~=nil then obj:remove() end + else + if obj~=nil then obj:moveto({x = pos.x + (a.x * 2), y = pos.y + 0.5, z = pos.z + (a.z * 2)}, false) end + end + else + -- everytin else, src + if inv:room_for_item("src", stack) then + inv:add_item("src", stack) + if obj~=nil then obj:remove() end + elseif minv:room_for_item("main", stack) then + minv:add_item("main", stack) + if obj~=nil then obj:remove() end + else + if obj~=nil then obj:moveto({x = pos.x + (a.x * 2), y = pos.y + 0.5, z = pos.z + (a.z * 2)}, false) end + end + end + end + end +end + +factory.qformspec = + "size[8,8.5]".. + factory_gui_bg.. + factory_gui_bg_img.. + factory_gui_slots.. + "list[current_name;main;0,0.3;8,3;]".. + "list[current_player;main;0,4.25;8,1;]".. + "list[current_player;main;0,5.5;8,3;8]".. + factory.get_hotbar_bg(0,4.25) + +minetest.register_node("factory:queuedarm",{ + drawtype = "nodebox", + tiles = {"factory_steel_noise.png"}, + paramtype = "light", + description = "Queued Pneumatic Mover", + groups = {cracky=3}, + paramtype2 = "facedir", + legacy_facedir_simple = true, + node_box = { + type = "fixed", + fixed = { + {-0.5,-0.5,-0.5,0.5,-0.4375,0.5}, --base1 + {-0.125,-0.5,-0.375,0.125,0.0625,0.375}, --base2 + {-0.125,0.25,-0.5,0.125,0.3125,0.375}, --tube + {-0.375,-0.5,-0.1875,0.375,0.0625,0.0625}, --base3 + {-0.125,-0.125,0.375,0.125,0.125,0.5}, --tube2 + {-0.125,0.0625,0.3125,0.125,0.25,0.375}, --nodebox6 + {-0.125,0.0625,-0.5,-0.0625,0.25,0.3125}, --nodebox7 + {0.0625,0.0625,-0.5,0.125,0.25,0.3125}, --nodebox8 + {-0.0625,0.0625,-0.5,0.0625,0.125,0.3125}, --nodebox9 + {-0.25,0.3125,-0.125,0.25,0.8,0.375}, --NodeBox10 + {-0.1875,0.1875,-0.5,-0.125,0.3125,0.375}, --NodeBox11 + {0.125,0.1875,-0.5,0.1875,0.3125,0.375}, --NodeBox12 + {-0.125,0.3125,-0.4375,0.125,0.5,-0.125}, --NodeBox13 + } + }, + selection_box = { + type = "fixed", + fixed = { + {-0.5,-0.5,-0.5,0.5,0.5,0.5}, + } + }, + on_construct = function(pos) + local meta = minetest.get_meta(pos) + meta:set_string("formspec",factory.qformspec) + meta:set_string("infotext", "Queued Pneumatic Mover") + local inv = meta:get_inventory() + inv:set_size("main", 8*3) + end, + can_dig = function(pos,player) + local meta = minetest.get_meta(pos); + local inv = meta:get_inventory() + return inv:is_empty("main") + end, + on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) + minetest.log("action", player:get_player_name().. + " moves stuff in queued mover at "..minetest.pos_to_string(pos)) + end, + on_metadata_inventory_put = function(pos, listname, index, stack, player) + minetest.log("action", player:get_player_name().. + " moves stuff to queued mover at "..minetest.pos_to_string(pos)) + end, + on_metadata_inventory_take = function(pos, listname, index, stack, player) + minetest.log("action", player:get_player_name().. + " takes stuff from queued mover at "..minetest.pos_to_string(pos)) + end, +}) + +minetest.register_abm({ + nodenames = {"factory:queuedarm"}, + neighbors = nil, + interval = 1, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + local mmeta = minetest.env:get_meta(pos) + local minv = mmeta:get_inventory() + local all_objects = minetest.get_objects_inside_radius(pos, 0.8) + local a = minetest.facedir_to_dir(minetest.get_node(pos).param2) + local b = {x = pos.x + a.x, y = pos.y + a.y, z = pos.z + a.z,} + local target = minetest.get_node(b) + for _,obj in ipairs(all_objects) do + if not obj:is_player() and obj:get_luaentity() and obj:get_luaentity().name == "__builtin:item" then + local stack = ItemStack(obj:get_luaentity().itemstring) + qarm_handle(a, b, target, stack, minv, obj) + end + end + for i,stack in ipairs(minv:get_list("main")) do + if stack:get_name() ~= "" then + minv:remove_item("main", stack) + qarm_handle(a, b, target, stack, minv, nil) + return + end + end + end, +}) + +minetest.register_node("factory:factory_brick", { + description = "Factory Brick", + tiles = {"factory_brick.png"}, + is_ground_content = true, + groups = {cracky=3, stone=1} +}) \ No newline at end of file diff --git a/factory/settings.txt b/factory/settings.txt new file mode 100644 index 0000000..bcb7339 --- /dev/null +++ b/factory/settings.txt @@ -0,0 +1,14 @@ +-- LemonLake's Factories: Config + +-- Logging +factory.logTaker = true + +-- Defines the furnace types for movers and takers. +-- Requires fuel, src and dst inventory types. +-- Don't change unless you know what you're doing. +armDevicesFurnacelike = {"default:furnace", "default:furnace_active", "factory:ind_furnace", "factory:ind_furnace_active", "factory:compressor", "factory:compressor_active"} +takerDevicesFurnacelike = {"default:furnace", "default:furnace_active", "factory:ind_furnace", "factory:ind_furnace_active", "factory:compressor", "factory:compressor_active"} + +-- Fuel types for the generator +generatorFuel = {{name = "factory:tree_sap", value = 20}} +-- TODO: Add items for other Technic blocks \ No newline at end of file diff --git a/factory/textures/factory_belt_bottom.png b/factory/textures/factory_belt_bottom.png new file mode 100644 index 0000000..42a7fb1 Binary files /dev/null and b/factory/textures/factory_belt_bottom.png differ diff --git a/factory/textures/factory_belt_side.png b/factory/textures/factory_belt_side.png new file mode 100644 index 0000000..6d60e06 Binary files /dev/null and b/factory/textures/factory_belt_side.png differ diff --git a/factory/textures/factory_belt_top.png b/factory/textures/factory_belt_top.png new file mode 100644 index 0000000..fe55359 Binary files /dev/null and b/factory/textures/factory_belt_top.png differ diff --git a/factory/textures/factory_belt_top_animation.png b/factory/textures/factory_belt_top_animation.png new file mode 100644 index 0000000..d703e3b Binary files /dev/null and b/factory/textures/factory_belt_top_animation.png differ diff 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