From ec6354b6a5f5fcb5a974c1c687f4c4b9ba603f27 Mon Sep 17 00:00:00 2001 From: Thomas--S Date: Mon, 6 Mar 2017 21:09:44 +0100 Subject: [PATCH] Update chests protection to current minetest_game --- technic_chests/common.lua | 47 ++++++------------------------------- technic_chests/register.lua | 20 ++++------------ 2 files changed, 12 insertions(+), 55 deletions(-) diff --git a/technic_chests/common.lua b/technic_chests/common.lua index b8e30a4..32b34eb 100644 --- a/technic_chests/common.lua +++ b/technic_chests/common.lua @@ -26,12 +26,7 @@ technic.chests.can_dig = function(pos, player) end local function inv_change(pos, count, player) - local meta = minetest.get_meta(pos) - if not has_locked_chest_privilege(meta, player) then - minetest.log("action", player:get_player_name().. - " tried to access a locked chest belonging to ".. - meta:get_string("owner").." at ".. - minetest.pos_to_string(pos)) + if not default.can_interact_with_node(player, pos) then return 0 end return count @@ -54,42 +49,14 @@ function technic.chests.on_inv_move(pos, from_list, from_index, to_list, to_inde end function technic.chests.on_inv_put(pos, listname, index, stack, player) - minetest.log("action", player:get_player_name().. - " puts stuff in to chest at " - ..minetest.pos_to_string(pos)) + minetest.log("action", player:get_player_name() .. + " moves " .. stack:get_name() .. + " to chest at " .. minetest.pos_to_string(pos)) end function technic.chests.on_inv_take(pos, listname, index, stack, player) - minetest.log("action", player:get_player_name().. - " takes stuff from chest at " - ..minetest.pos_to_string(pos)) -end - -local function has_locked_chest_privilege(meta, player) - if player then - if minetest.check_player_privs(player, "protection_bypass") then - return true - end - else - return false - end - - -- is player wielding the right key? - local item = player:get_wielded_item() - if item:get_name() == "default:key" then - local key_meta = minetest.parse_json(item:get_metadata()) - local secret = meta:get_string("key_lock_secret") - if secret ~= key_meta.secret then - return false - end - - return true - end - - if player:get_player_name() ~= meta:get_string("owner") then - return false - end - - return true + minetest.log("action", player:get_player_name() .. + " takes " .. stack:get_name() .. + " from chest at " .. minetest.pos_to_string(pos)) end diff --git a/technic_chests/register.lua b/technic_chests/register.lua index 8e72aec..6a5b8db 100644 --- a/technic_chests/register.lua +++ b/technic_chests/register.lua @@ -267,7 +267,7 @@ function technic.chests:definition(name, data) on_blast = function(pos) local drops = {} default.get_inventory_drops(pos, "main", drops) - drops[#drops+1] = "default:chest" + drops[#drops+1] = "technic:"..name:lower()..(data.locked and "_locked" or "").."_chest" minetest.remove_node(pos) return drops end, @@ -277,20 +277,10 @@ function technic.chests:definition(name, data) def.allow_metadata_inventory_put = self.inv_put def.allow_metadata_inventory_take = self.inv_take def.on_blast = function() end - def.on_key_use = function(pos, player) - local secret = minetest.get_meta(pos):get_string("key_lock_secret") - local itemstack = player:get_wielded_item() - local key_meta = minetest.parse_json(itemstack:get_metadata()) - - if secret ~= key_meta.secret then - return - end - - minetest.show_formspec( - player:get_player_name(), - "default:chest_locked", - get_locked_chest_formspec(pos) - ) + def.can_dig = function(pos,player) + local meta = minetest.get_meta(pos); + local inv = meta:get_inventory() + return inv:is_empty("main") and default.can_interact_with_node(player, pos) end def.on_skeleton_key_use = function(pos, player, newsecret) local meta = minetest.get_meta(pos)