-- REGISTER MATERIALS AND PROPERTIES FOR NONCUBIC ELEMENTS: ----------------------------------------------------------- local S = technic.getter -- DIRT ------- technic.cnc.register_all("default:dirt", {snappy=2,choppy=2,oddly_breakable_by_hand=3,not_in_creative_inventory=1}, {"default_grass.png", "default_dirt.png", "default_grass.png"}, S("Dirt")) technic.cnc.programs_disable["default:dirt"] = {"technic_cnc_sphere", "technic_cnc_slope_upsdown", "technic_cnc_edge", "technic_cnc_inner_edge", "technic_cnc_slope_edge_upsdown", "technic_cnc_slope_inner_edge_upsdown", "technic_cnc_stick", "technic_cnc_cylinder_horizontal"} -- WOOD ------- technic.cnc.register_all("default:wood", {snappy=2, choppy=2, oddly_breakable_by_hand=2, not_in_creative_inventory=1}, {"default_wood.png"}, S("Wooden")) -- STONE -------- technic.cnc.register_all("default:stone", {cracky=3, not_in_creative_inventory=1}, {"default_stone.png"}, S("Stone")) -- COBBLE --------- technic.cnc.register_all("default:cobble", {cracky=3, not_in_creative_inventory=1}, {"default_cobble.png"}, S("Cobble")) -- BRICK -------- technic.cnc.register_all("default:brick", {cracky=3, not_in_creative_inventory=1}, {"default_brick.png"}, S("Brick")) -- SANDSTONE ------------ technic.cnc.register_all("default:sandstone", {crumbly=2, cracky=2, not_in_creative_inventory=1}, {"default_sandstone.png"}, S("Sandstone")) -- LEAVES --------- technic.cnc.register_all("default:leaves", {snappy=2, choppy=2, oddly_breakable_by_hand=3, not_in_creative_inventory=1}, {"default_leaves.png"}, S("Leaves")) -- TREE ------- technic.cnc.register_all("default:tree", {snappy=1, choppy=2, oddly_breakable_by_hand=2, flammable=3, wood=1, not_in_creative_inventory=1}, {"default_tree.png"}, S("Tree")) -- STEEL -------- technic.cnc.register_all("default:steelblock", {snappy=1, bendy=2, cracky=1, melty=2, level=2, not_in_creative_inventory=1}, {"default_steel_block.png"}, S("Steel"))