local S = technic.getter function technic.register_battery_box(data) local tier = data.tier local ltier = string.lower(tier) local formspec = "invsize[8,9;]".. "image[1,1;1,2;technic_power_meter_bg.png]".. "list[current_name;src;3,1;1,1;]".. "image[4,1;1,1;technic_battery_reload.png]".. "list[current_name;dst;5,1;1,1;]".. "label[0,0;"..S("%s Battery Box"):format(tier).."]".. "label[3,0;"..S("Charge").."]".. "label[5,0;"..S("Discharge").."]".. "label[1,3;"..S("Power level").."]".. "list[current_player;main;0,5;8,4;]" for i = 0, 8 do local groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2} if i ~= 0 then groups.not_in_creative_inventory = 1 end minetest.register_node("technic:"..ltier.."_battery_box"..i, { description = S("%s Battery Box"):format(tier), tiles = {"technic_"..ltier.."_battery_box_top.png", "technic_"..ltier.."_battery_box_bottom.png", "technic_"..ltier.."_battery_box_side.png^technic_power_meter"..i..".png", "technic_"..ltier.."_battery_box_side.png^technic_power_meter"..i..".png", "technic_"..ltier.."_battery_box_side.png^technic_power_meter"..i..".png", "technic_"..ltier.."_battery_box_side.png^technic_power_meter"..i..".png"}, groups = groups, sounds = default.node_sound_wood_defaults(), drop = "technic:"..ltier.."_battery_box0", on_construct = function(pos) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() local node = minetest.get_node(pos) meta:set_string("infotext", S("%s Battery Box"):format(tier)) meta:set_string("formspec", formspec) meta:set_int(tier.."_EU_demand", 0) meta:set_int(tier.."_EU_supply", 0) meta:set_int(tier.."_EU_input", 0) meta:set_float("internal_EU_charge", 0) inv:set_size("src", 1) inv:set_size("dst", 1) end, can_dig = technic.machine_can_dig, allow_metadata_inventory_put = technic.machine_inventory_put, allow_metadata_inventory_take = technic.machine_inventory_take, allow_metadata_inventory_move = technic.machine_inventory_move, }) end minetest.register_abm({ nodenames = {"technic:"..ltier.."_battery_box0", "technic:"..ltier.."_battery_box1", "technic:"..ltier.."_battery_box2", "technic:"..ltier.."_battery_box3", "technic:"..ltier.."_battery_box4", "technic:"..ltier.."_battery_box5", "technic:"..ltier.."_battery_box6", "technic:"..ltier.."_battery_box7", "technic:"..ltier.."_battery_box8"}, interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) local meta = minetest.get_meta(pos) local eu_input = meta:get_int(tier.."_EU_input") local current_charge = meta:get_int("internal_EU_charge") -- Power off automatically if no longer connected to a switching station technic.switching_station_timeout_count(pos, tier) -- Charge/discharge the battery with the input EUs if eu_input >= 0 then current_charge = math.min(current_charge + eu_input, data.max_charge) else current_charge = math.max(current_charge + eu_input, 0) end -- Charging/discharging tools here current_charge = technic.charge_tools(meta, current_charge, data.charge_step) current_charge = technic.discharge_tools(meta, current_charge, data.discharge_step, data.max_charge) -- We allow batteries to charge on less than the demand meta:set_int(tier.."_EU_demand", math.min(data.charge_rate, data.max_charge - current_charge)) meta:set_int(tier.."_EU_supply", math.min(data.discharge_rate, current_charge)) meta:set_int("internal_EU_charge", current_charge) -- Select node textures local charge_count = math.ceil((current_charge / data.max_charge) * 8) charge_count = math.min(charge_count, 8) charge_count = math.max(charge_count, 0) local last_count = meta:get_float("last_side_shown") if charge_count ~= last_count then hacky_swap_node(pos,"technic:"..ltier.."_battery_box"..charge_count) meta:set_float("last_side_shown", charge_count) end local charge_percent = math.floor(current_charge / data.max_charge * 100) meta:set_string("formspec", formspec.. "image[1,1;1,2;technic_power_meter_bg.png" .."^[lowpart:"..charge_percent ..":technic_power_meter_fg.png]") local infotext = S("%s Battery Box: %d/%d"):format(tier, current_charge, data.max_charge) if eu_input == 0 then infotext = S("%s Idle"):format(infotext) end meta:set_string("infotext", infotext) end }) -- Register as a battery type -- Battery type machines function as power reservoirs and can both receive and give back power for i = 0, 8 do technic.register_machine(tier, "technic:"..ltier.."_battery_box"..i, technic.battery) end end -- End registration function technic.charge_tools(meta, batt_charge, charge_step) local inv = meta:get_inventory() if inv:is_empty("src") then return batt_charge end local srcstack = inv:get_stack("src", 1) local src_meta = get_item_meta(srcstack:get_metadata()) local toolname = srcstack:get_name() if not technic.power_tools[toolname] then return batt_charge end -- Set meta data for the tool if it didn't do it itself src_meta = get_item_meta(srcstack:get_metadata()) src_meta = src_meta or {} if not src_meta.charge then src_meta.charge = 0 end -- Do the charging local item_max_charge = technic.power_tools[toolname] local tool_charge = src_meta.charge if tool_charge >= item_max_charge or batt_charge <= 0 then return batt_charge end charge_step = math.min(charge_step, batt_charge) charge_step = math.min(charge_step, item_max_charge - tool_charge) tool_charge = tool_charge + charge_step batt_charge = batt_charge - charge_step technic.set_RE_wear(srcstack, tool_charge, item_max_charge) src_meta.charge = tool_charge srcstack:set_metadata(set_item_meta(src_meta)) inv:set_stack("src", 1, srcstack) return batt_charge end function technic.discharge_tools(meta, batt_charge, charge_step, max_charge) local inv = meta:get_inventory() if inv:is_empty("dst") then return batt_charge end srcstack = inv:get_stack("dst", 1) local toolname = srcstack:get_name() if technic.power_tools[toolname] == nil then return batt_charge end -- Set meta data for the tool if it didn't do it itself :-( local src_meta = get_item_meta(srcstack:get_metadata()) src_meta = src_meta or {} if not src_meta.charge then src_meta.charge = 0 end -- Do the discharging local item_max_charge = technic.power_tools[toolname] local tool_charge = src_meta.charge if tool_charge <= 0 or batt_charge >= max_charge then return batt_charge end charge_step = math.min(charge_step, max_charge - batt_charge) charge_step = math.min(charge_step, tool_charge) tool_charge = tool_charge - charge_step batt_charge = batt_charge + charge_step technic.set_RE_wear(srcstack, tool_charge, item_max_charge) src_meta.charge = tool_charge srcstack:set_metadata(set_item_meta(src_meta)) inv:set_stack("dst", 1, srcstack) return batt_charge end