local max_charge = {50000, 200000, 650000} local power_usage_per_node = {200, 500, 800} local S = technic.getter minetest.register_craft({ output = 'technic:mining_drill', recipe = { {'default:tin_ingot', 'technic:diamond_drill_head', 'default:tin_ingot'}, {'technic:stainless_steel_ingot', 'basic_materials:motor', 'technic:stainless_steel_ingot'}, {'', 'technic:red_energy_crystal', 'default:copper_ingot'}, } }) minetest.register_craft({ output = 'technic:mining_drill_mk2', recipe = { {'technic:diamond_drill_head', 'technic:diamond_drill_head', 'technic:diamond_drill_head'}, {'technic:stainless_steel_ingot', 'technic:mining_drill', 'technic:stainless_steel_ingot'}, {'', 'technic:green_energy_crystal', ''}, } }) minetest.register_craft({ output = 'technic:mining_drill_mk3', recipe = { {'technic:diamond_drill_head', 'technic:diamond_drill_head', 'technic:diamond_drill_head'}, {'technic:stainless_steel_ingot', 'technic:mining_drill_mk2', 'technic:stainless_steel_ingot'}, {'', 'technic:blue_energy_crystal', ''}, } }) for i = 1, 4 do minetest.register_craft({ output = 'technic:mining_drill_mk3', recipe = { {'technic:diamond_drill_head', 'technic:diamond_drill_head', 'technic:diamond_drill_head'}, {'technic:stainless_steel_ingot', 'technic:mining_drill_mk2_'..i, 'technic:stainless_steel_ingot'}, {'', 'technic:blue_energy_crystal', ''}, } }) end local mining_drill_mode_text = { {S("Single node.")}, {S("3 nodes deep.")}, {S("3 nodes wide.")}, {S("3 nodes tall.")}, {S("3x3 nodes.")}, } local function drill_dig_it0 (pos,player) if minetest.is_protected(pos, player:get_player_name()) then minetest.record_protection_violation(pos, player:get_player_name()) return end local node = minetest.get_node(pos) if node.name == "air" or node.name == "ignore" then return end if node.name == "default:lava_source" then return end if node.name == "default:lava_flowing" then return end if node.name == "default:water_source" then minetest.remove_node(pos) return end if node.name == "default:water_flowing" then minetest.remove_node(pos) return end local def = minetest.registered_nodes[node.name] if not def then return end def.on_dig(pos, node, player) end local function drill_dig_it1 (player) local dir=player:get_look_dir() if math.abs(dir.x)>math.abs(dir.z) then if dir.x>0 then return 0 end return 1 end if dir.z>0 then return 2 end return 3 end local function drill_dig_it2 (pos,player) pos.y=pos.y+1 drill_dig_it0 (pos,player) pos.z=pos.z+1 drill_dig_it0 (pos,player) pos.z=pos.z-2 drill_dig_it0 (pos,player) pos.z=pos.z+1 pos.y=pos.y-1 drill_dig_it0 (pos,player) pos.z=pos.z+1 drill_dig_it0 (pos,player) pos.z=pos.z-2 drill_dig_it0 (pos,player) pos.z=pos.z+1 pos.y=pos.y-1 drill_dig_it0 (pos,player) pos.z=pos.z+1 drill_dig_it0 (pos,player) pos.z=pos.z-2 drill_dig_it0 (pos,player) end local function drill_dig_it3 (pos,player) pos.y=pos.y+1 drill_dig_it0 (pos,player) pos.x=pos.x+1 drill_dig_it0 (pos,player) pos.x=pos.x-2 drill_dig_it0 (pos,player) pos.x=pos.x+1 pos.y=pos.y-1 drill_dig_it0 (pos,player) pos.x=pos.x+1 drill_dig_it0 (pos,player) pos.x=pos.x-2 drill_dig_it0 (pos,player) pos.x=pos.x+1 pos.y=pos.y-1 drill_dig_it0 (pos,player) pos.x=pos.x+1 drill_dig_it0 (pos,player) pos.x=pos.x-2 drill_dig_it0 (pos,player) end local function drill_dig_it4 (pos,player) drill_dig_it0 (pos,player) pos.x=pos.x+1 drill_dig_it0 (pos,player) pos.x=pos.x-2 drill_dig_it0 (pos,player) pos.x=pos.x+1 pos.z=pos.z+1 drill_dig_it0 (pos,player) pos.x=pos.x+1 drill_dig_it0 (pos,player) pos.x=pos.x-2 drill_dig_it0 (pos,player) pos.x=pos.x+1 pos.z=pos.z-2 drill_dig_it0 (pos,player) pos.x=pos.x+1 drill_dig_it0 (pos,player) pos.x=pos.x-2 drill_dig_it0 (pos,player) end local function cost_to_use(drill_type, mode) local mult if mode == 1 then mult = 1 elseif mode <= 4 then mult = 3 else mult = 9 end return power_usage_per_node[drill_type] * mult end local function drill_dig_it(pos, player, mode) if mode == 1 then drill_dig_it0(pos, player) end if mode == 2 then -- 3 deep local dir = drill_dig_it1(player) if dir == 0 then -- x+ drill_dig_it0(pos, player) pos.x = pos.x + 1 drill_dig_it0(pos, player) pos.x = pos.x + 1 drill_dig_it0(pos, player) end if dir == 1 then -- x- drill_dig_it0(pos, player) pos.x=pos.x-1 drill_dig_it0 (pos,player) pos.x=pos.x-1 drill_dig_it0 (pos,player) end if dir==2 then -- z+ drill_dig_it0 (pos,player) pos.z=pos.z+1 drill_dig_it0 (pos,player) pos.z=pos.z+1 drill_dig_it0 (pos,player) end if dir==3 then -- z- drill_dig_it0 (pos,player) pos.z=pos.z-1 drill_dig_it0 (pos,player) pos.z=pos.z-1 drill_dig_it0 (pos,player) end end if mode==3 then -- 3 wide local dir = drill_dig_it1(player) if dir==0 or dir==1 then -- x drill_dig_it0 (pos,player) pos.z=pos.z+1 drill_dig_it0 (pos,player) pos.z=pos.z-2 drill_dig_it0 (pos,player) end if dir==2 or dir==3 then -- z drill_dig_it0 (pos,player) pos.x=pos.x+1 drill_dig_it0 (pos,player) pos.x=pos.x-2 drill_dig_it0 (pos,player) end end if mode==4 then -- 3 tall, selected in the middle drill_dig_it0 (pos,player) pos.y=pos.y-1 drill_dig_it0 (pos,player) pos.y=pos.y-1 drill_dig_it0 (pos,player) end if mode==5 then -- 3 x 3 local dir=player:get_look_dir() if math.abs(dir.y)<0.5 then dir=drill_dig_it1(player) if dir==0 or dir==1 then -- x drill_dig_it2(pos,player) end if dir==2 or dir==3 then -- z drill_dig_it3(pos,player) end else drill_dig_it4(pos,player) end end minetest.sound_play("mining_drill", {pos = pos, gain = 1.0, max_hear_distance = 10,}) end local function pos_is_pointable(pos) local node = minetest.get_node(pos) local nodedef = minetest.registered_nodes[node.name] return nodedef and nodedef.pointable end local function mining_drill_mkX_setmode(user, itemstack, drill_type, max_modes) local player_name = user:get_player_name() local meta = minetest.deserialize(itemstack:get_metadata()) or {} if not meta["mode"] then minetest.chat_send_player(player_name, S("Use while sneaking to change Mining Drill Mk%d modes."):format(drill_type)) end local mode = (meta["mode"] or 0) + 1 if mode > max_modes then mode = 1 end minetest.chat_send_player(player_name, S("Mining Drill Mk%d Mode %d"):format(2, mode).. ": "..mining_drill_mode_text[mode][1]) itemstack:set_name(("technic:mining_drill_mk%d_%s"):format(drill_type, mode)) meta["mode"] = mode itemstack:set_metadata(minetest.serialize(meta)) return itemstack end local function mining_drill_mkX_handler(itemstack, user, pointed_thing, drill_type, max_modes) local keys = user:get_player_control() local meta = minetest.deserialize(itemstack:get_metadata()) or {} -- Mode switching (if possible) if max_modes > 1 then if not meta.mode or keys.sneak then return mining_drill_mkX_setmode(user, itemstack, drill_type, max_modes) end end if pointed_thing.type ~= "node" or not pos_is_pointable(pointed_thing.under) then return end if not meta.charge then return end -- Check whether the tool has enough charge local charge_to_take = cost_to_use(drill_type, meta.mode or 1) if meta.charge < charge_to_take then return end -- Do the actual shoorting action local pos = minetest.get_pointed_thing_position(pointed_thing, false) drill_dig_it(pos, user, meta.mode) if not technic.creative_mode then meta.charge = meta.charge - charge_to_take itemstack:set_metadata(minetest.serialize(meta)) technic.set_RE_wear(itemstack, meta.charge, max_charge[drill_type]) end return itemstack end -- Simple mining drill registration technic.register_power_tool("technic:mining_drill", max_charge[1]) minetest.register_tool("technic:mining_drill", { description = S("Mining Drill Mk%d"):format(1), inventory_image = "technic_mining_drill.png", stack_max = 1, wear_represents = "technic_RE_charge", on_refill = technic.refill_RE_charge, on_use = function(itemstack, user, pointed_thing) mining_drill_mkX_handler(itemstack, user, pointed_thing, 1, 1) return itemstack end, }) -- Mk2 registration minetest.register_tool("technic:mining_drill_mk2", { description = S("Mining Drill Mk%d"):format(2), inventory_image = "technic_mining_drill_mk2.png", wear_represents = "technic_RE_charge", on_refill = technic.refill_RE_charge, on_use = function(itemstack, user, pointed_thing) mining_drill_mkX_handler(itemstack, user, pointed_thing, 2, 4) return itemstack end, }) technic.register_power_tool("technic:mining_drill_mk2", max_charge[2]) for i = 1, 4 do technic.register_power_tool("technic:mining_drill_mk2_"..i, max_charge[2]) minetest.register_tool("technic:mining_drill_mk2_"..i, { description = S("Mining Drill Mk%d Mode %d"):format(2, i), inventory_image = "technic_mining_drill_mk2.png^technic_tool_mode"..i..".png", wield_image = "technic_mining_drill_mk2.png", wear_represents = "technic_RE_charge", on_refill = technic.refill_RE_charge, groups = {not_in_creative_inventory=1}, on_use = function(itemstack, user, pointed_thing) mining_drill_mkX_handler(itemstack, user, pointed_thing, 2, 4) return itemstack end, }) end -- Mk3 registration minetest.register_tool("technic:mining_drill_mk3", { description = S("Mining Drill Mk%d"):format(3), inventory_image = "technic_mining_drill_mk3.png", wear_represents = "technic_RE_charge", on_refill = technic.refill_RE_charge, on_use = function(itemstack, user, pointed_thing) mining_drill_mkX_handler(itemstack, user, pointed_thing, 3, 5) return itemstack end, }) technic.register_power_tool("technic:mining_drill_mk3", max_charge[3]) for i=1,5,1 do technic.register_power_tool("technic:mining_drill_mk3_"..i, max_charge[3]) minetest.register_tool("technic:mining_drill_mk3_"..i, { description = S("Mining Drill Mk%d Mode %d"):format(3, i), inventory_image = "technic_mining_drill_mk3.png^technic_tool_mode"..i..".png", wield_image = "technic_mining_drill_mk3.png", wear_represents = "technic_RE_charge", on_refill = technic.refill_RE_charge, groups = {not_in_creative_inventory=1}, on_use = function(itemstack, user, pointed_thing) mining_drill_mkX_handler(itemstack, user, pointed_thing, 3, 5) return itemstack end, }) end