minetest.register_alias("music_player", "technic:music_player") minetest.register_craft({ output = 'technic:music_player', recipe = { {'default:wood', 'default:wood', 'default:wood'}, {'technic:diamond', 'technic:diamond', 'technic:diamond'}, {'default:stone', 'moreores:copper_ingot', 'default:stone'}, } }) minetest.register_craftitem("technic:music_player", { description = "Music Player", stack_max = 99, }) music_player_formspec = "invsize[8,9;]".. "image[1,1;1,2;technic_power_meter_bg.png]".. "label[0,0;Music Player]".. "label[1,3;Power level]".. "button[5,2;1,1;track1;1]".. "button[6,2;1,1;track2;2]" minetest.register_node("technic:music_player", { description = "Music Player", tiles = {"technic_music_player_top.png", "technic_machine_bottom.png", "technic_music_player_side.png", "technic_music_player_side.png", "technic_music_player_side.png", "technic_music_player_side.png"}, groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, sounds = default.node_sound_wood_defaults(), technic_power_machine=1, internal_EU_buffer=0, internal_EU_buffer_size=5000, music_player_on=0, music_handle = 0, music_player_current_track =1, on_construct = function(pos) local meta = minetest.env:get_meta(pos) meta:set_string("infotext", "Music Player") meta:set_float("technic_power_machine", 1) meta:set_float("internal_EU_buffer", 1) meta:set_float("internal_EU_buffer_size", 5000) meta:set_string("formspec", music_player_formspec) meta:set_float("music_player_on", 0) meta:set_float("music_player_current_track", 1) end, on_receive_fields = function(pos, formanme, fields, sender) local meta = minetest.env:get_meta(pos) player_on=meta:get_float("music_player_on") music_handle=meta:get_float("music_handle") music_player_current_track=meta:get_float("music_player_current_track") if fields.track1 then music_player_current_track=1 end if fields.track2 then music_player_current_track=2 end if fields.track3 then music_player_current_track=3 end if fields.track4 then music_player_current_track=4 end if fields.track5 then music_player_current_track=5 end if fields.track6 then music_player_current_track=6 end if fields.track7 then music_player_current_track=7 end if fields.track8 then music_player_current_track=8 end if fields.track9 then music_player_current_track=9 end meta:set_float("music_player_current_track",music_player_current_track) if fields.play and player_on==1 then minetest.sound_stop(music_handle) music_handle=minetest.sound_play("technic_track"..music_player_current_track, {pos = pos, gain = 1.0,loop = true, max_hear_distance = 72,}) end if fields.stop then minetest.sound_stop(music_handle) end meta:set_float("music_handle",music_handle) end, }) minetest.register_abm({ nodenames = {"technic:music_player"}, interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) local meta = minetest.env:get_meta(pos) local charge= meta:get_float("internal_EU_buffer") local max_charge= meta:get_float("internal_EU_buffer_size") player_on=meta:get_float("music_player_on") music_player_current_track=meta:get_float("music_player_current_track") local play_cost=80 if charge>play_cost then charge=charge-play_cost; meta:set_float("internal_EU_buffer",charge) meta:set_float("music_player_on",1) else player_on=0 meta:set_float("music_player_on",0) minetest.sound_stop(music_handle) end local load = math.floor((charge/max_charge)*100) meta:set_string("formspec", "invsize[8,9;]".. "image[1,1;1,2;technic_power_meter_bg.png^[lowpart:".. (load)..":technic_power_meter_fg.png]".. "label[0,0;Music Player]".. "label[1,3;Power level]".. "button[4,1;1,1;track1;1]".. "button[5,1;1,1;track2;2]".. "button[6,1;1,1;track3;3]".. "button[4,2;1,1;track4;4]".. "button[5,2;1,1;track5;5]".. "button[6,2;1,1;track6;6]".. "button[4,3;1,1;track7;7]".. "button[5,3;1,1;track8;8]".. "button[6,3;1,1;track9;9]".. "button[4,4;1,2;play;Play]".. "button[6,4;1,2;stop;Stop]".. "label[4,0;Current track "..tostring(music_player_current_track).."]" ) end })