minetest.register_craft({ output = 'technic:coal_alloy_furnace', recipe = { {'default:brick', 'default:brick', 'default:brick'}, {'default:brick', '', 'default:brick'}, {'default:brick', 'default:brick', 'default:brick'}, } }) minetest.register_craft({ output = 'technic:alloy_furnace', recipe = { {'default:brick', 'default:brick', 'default:brick'}, {'default:brick', '', 'default:brick'}, {'default:steel_ingot', 'default:copper_ingot', 'default:steel_ingot'}, } }) -- LV alloy furnace alloy_furnace_formspec = "invsize[8,9;]".. "image[1,1;1,2;technic_power_meter_bg.png]".. "list[current_name;src;3,1;1,1;]".. "list[current_name;src2;3,2;1,1;]".. "list[current_name;dst;5,1;2,2;]".. "list[current_player;main;0,5;8,4;]".. "label[0,0;LV Electric Alloy Furnace]".. "label[1,3;Power level]".. "background[-0.19,-0.25;8.4,9.75;ui_form_bg.png]".. "background[0,0;8,4;ui_lv_alloy_furnace.png]".. "background[0,5;8,4;ui_main_inventory.png]" minetest.register_node("technic:alloy_furnace", { description = "LV Electric alloy furnace", tiles = {"technic_alloy_furnace_top.png", "technic_machine_bottom.png", "technic_alloy_furnace_side.png", "technic_alloy_furnace_side.png", "technic_alloy_furnace_side.png", "technic_alloy_furnace_front.png"}, paramtype2 = "facedir", groups = {cracky=2}, legacy_facedir_simple = true, sounds = default.node_sound_stone_defaults(), technic_power_machine=1, internal_EU_buffer=0; interal_EU_buffer_size=2000; on_construct = function(pos) local meta = minetest.env:get_meta(pos) meta:set_float("technic_power_machine", 1) meta:set_string("formspec", alloy_furnace_formspec) meta:set_string("infotext", "Electric Alloy furnace") local inv = meta:get_inventory() inv:set_size("src", 1) inv:set_size("src2", 1) inv:set_size("dst", 4) local EU_used = 0 local furnace_is_cookin = 0 local cooked = nil meta:set_float("internal_EU_buffer",0) meta:set_float("internal_EU_buffer_size",2000) meta:set_float("tube_time", 0) end, can_dig = function(pos,player) local meta = minetest.env:get_meta(pos); local inv = meta:get_inventory() if not inv:is_empty("dst") then return false end if not inv:is_empty("src") then return false end if not inv:is_empty("src2") then return false end return true end, }) minetest.register_node("technic:alloy_furnace_active", { description = "Alloy Furnace", tiles = {"technic_alloy_furnace_top.png", "technic_machine_bottom.png", "technic_alloy_furnace_side.png", "technic_alloy_furnace_side.png", "technic_alloy_furnace_side.png", "technic_alloy_furnace_front_active.png"}, paramtype2 = "facedir", light_source = 8, drop = "technic:alloy_furnace", groups = {cracky=2,not_in_creative_inventory=1}, legacy_facedir_simple = true, sounds = default.node_sound_stone_defaults(), internal_EU_buffer=0; interal_EU_buffer_size=2000; technic_power_machine=1, can_dig = function(pos,player) local meta = minetest.env:get_meta(pos); local inv = meta:get_inventory() if not inv:is_empty("dst") then return false elseif not inv:is_empty("src") then return false end return true end, }) minetest.register_abm({ nodenames = {"technic:alloy_furnace","technic:alloy_furnace_active"}, interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) local meta = minetest.env:get_meta(pos) internal_EU_buffer=meta:get_float("internal_EU_buffer") internal_EU_buffer_size=meta:get_float("internal_EU_buffer") local load = math.floor(internal_EU_buffer/2000 * 100) meta:set_string("formspec", alloy_furnace_formspec.. "image[1,1;1,2;technic_power_meter_bg.png^[lowpart:".. (load)..":technic_power_meter_fg.png]") local inv = meta:get_inventory() local furnace_is_cookin = meta:get_int("furnace_is_cookin") local srclist = inv:get_list("src") local srclist2 = inv:get_list("src2") srcstack = inv:get_stack("src", 1) if srcstack then src_item1=srcstack:to_table() end srcstack = inv:get_stack("src2", 1) if srcstack then src_item2=srcstack:to_table() end dst_index=nil if src_item1 and src_item2 then dst_index=get_cook_result(src_item1,src_item2) end if (furnace_is_cookin == 1) then if internal_EU_buffer>=150 then internal_EU_buffer=internal_EU_buffer-150; meta:set_float("internal_EU_buffer",internal_EU_buffer) meta:set_float("src_time", meta:get_float("src_time") + 1) if dst_index and meta:get_float("src_time") >= 4 then -- check if there's room for output in "dst" list dst_stack={} dst_stack["name"]=alloy_recipes[dst_index].dst_name dst_stack["count"]=alloy_recipes[dst_index].dst_count if inv:room_for_item("dst",dst_stack) then -- Put result in "dst" list inv:add_item("dst",dst_stack) -- take stuff from "src" list for i=1,alloy_recipes[dst_index].src1_count,1 do srcstack = inv:get_stack("src", 1) srcstack:take_item() inv:set_stack("src", 1, srcstack) end for i=1,alloy_recipes[dst_index].src2_count,1 do srcstack = inv:get_stack("src2", 1) srcstack:take_item() inv:set_stack("src2", 1, srcstack) end else print("Furnace inventory full!") end meta:set_string("src_time", 0) end end end if dst_index and meta:get_int("furnace_is_cookin")==0 then hacky_swap_node(pos,"technic:alloy_furnace_active") meta:set_string("infotext","Electric Alloy Furnace active") meta:set_int("furnace_is_cookin",1) meta:set_string("src_time", 0) return end if meta:get_int("furnace_is_cookin")==0 or dst_index==nil then hacky_swap_node(pos,"technic:alloy_furnace") meta:set_string("infotext","Electric Alloy Furnace inactive") meta:set_int("furnace_is_cookin",0) meta:set_string("src_time", 0) end end, }) function get_cook_result(src_item1, src_item2) local counter=registered_recipes_count-1 for i=1, counter,1 do if alloy_recipes[i].src1_name==src_item1["name"] and alloy_recipes[i].src2_name==src_item2["name"] and alloy_recipes[i].src1_count<=src_item1["count"] and alloy_recipes[i].src2_count<=src_item2["count"] then return i end end return nil end register_LV_machine ("technic:alloy_furnace","RE") register_LV_machine ("technic:alloy_furnace_active","RE") --coal driven alloy furnace: coal_alloy_furnace_formspec = "size[8,9]".. "label[0,0;Alloy Furnace]".. "image[2,2;1,1;default_furnace_fire_bg.png]".. "list[current_name;fuel;2,3;1,1;]".. "list[current_name;src;2,1;1,1;]".. "list[current_name;src2;3,1;1,1;]".. "list[current_name;dst;5,1;2,2;]".. "list[current_player;main;0,5;8,4;]" minetest.register_node("technic:coal_alloy_furnace", { description = "Alloy Furnace", tiles = {"technic_coal_alloy_furnace_top.png", "technic_coal_alloy_furnace_bottom.png", "technic_coal_alloy_furnace_side.png", "technic_coal_alloy_furnace_side.png", "technic_coal_alloy_furnace_side.png", "technic_coal_alloy_furnace_front.png"}, paramtype2 = "facedir", groups = {cracky=2}, legacy_facedir_simple = true, sounds = default.node_sound_stone_defaults(), on_construct = function(pos) local meta = minetest.env:get_meta(pos) meta:set_string("formspec", coal_alloy_furnace_formspec) meta:set_string("infotext", "Alloy Furnace") local inv = meta:get_inventory() inv:set_size("fuel", 1) inv:set_size("src", 1) inv:set_size("src2", 1) inv:set_size("dst", 4) local furnace_is_cookin = 0 local dst_index = nil end, can_dig = function(pos,player) local meta = minetest.env:get_meta(pos); local inv = meta:get_inventory() if not (inv:is_empty("fuel") or inv:is_empty("dst") or inv:is_empty("src") or inv:is_empty("src2") )then return false end return true end, }) minetest.register_node("technic:coal_alloy_furnace_active", { description = "Alloy Furnace", tiles = {"technic_coal_alloy_furnace_top.png", "technic_coal_alloy_furnace_bottom.png", "technic_coal_alloy_furnace_side.png", "technic_coal_alloy_furnace_side.png", "technic_coal_alloy_furnace_side.png", "technic_coal_alloy_furnace_front_active.png"}, paramtype2 = "facedir", light_source = 8, drop = "technic:coal_alloy_furnace", groups = {cracky=2, not_in_creative_inventory=1}, legacy_facedir_simple = true, sounds = default.node_sound_stone_defaults(), can_dig = function(pos,player) local meta = minetest.env:get_meta(pos); local inv = meta:get_inventory() if not (inv:is_empty("fuel") or inv:is_empty("dst") or inv:is_empty("src") or inv:is_empty("src2") )then return false end return true end, }) minetest.register_abm({ nodenames = {"technic:coal_alloy_furnace","technic:coal_alloy_furnace_active"}, interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) local meta = minetest.env:get_meta(pos) for i, name in ipairs({ "fuel_totaltime", "fuel_time", "src_totaltime", "src_time" }) do if meta:get_string(name) == "" then meta:set_float(name, 0.0) end end local inv = meta:get_inventory() srcstack = inv:get_stack("src", 1) if srcstack then src_item1=srcstack:to_table() end srcstack = inv:get_stack("src2", 1) if srcstack then src_item2=srcstack:to_table() end dst_index=nil if src_item1 and src_item2 then dst_index=get_cook_result(src_item1,src_item2) end local was_active = false if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then was_active = true meta:set_float("fuel_time", meta:get_float("fuel_time") + 1) meta:set_float("src_time", meta:get_float("src_time") + 1) if dst_index and meta:get_float("src_time") >= 5 then -- check if there's room for output in "dst" list dst_stack={} dst_stack["name"]=alloy_recipes[dst_index].dst_name dst_stack["count"]=alloy_recipes[dst_index].dst_count if inv:room_for_item("dst",dst_stack) then -- Put result in "dst" list inv:add_item("dst", dst_stack) -- take stuff from "src" list for i=1,alloy_recipes[dst_index].src1_count,1 do srcstack = inv:get_stack("src", 1) srcstack:take_item() inv:set_stack("src", 1, srcstack) end for i=1,alloy_recipes[dst_index].src2_count,1 do srcstack = inv:get_stack("src2", 1) srcstack:take_item() inv:set_stack("src2", 1, srcstack) end else print("Furnace inventory full!") end meta:set_string("src_time", 0) end end if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then local percent = math.floor(meta:get_float("fuel_time") / meta:get_float("fuel_totaltime") * 100) meta:set_string("infotext","Furnace active: "..percent.."%") hacky_swap_node(pos,"technic:coal_alloy_furnace_active") meta:set_string("formspec", "size[8,9]".. "label[0,0;Electric Alloy Furnace]".. "image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:".. (100-percent)..":default_furnace_fire_fg.png]".. "list[current_name;fuel;2,3;1,1;]".. "list[current_name;src;2,1;1,1;]".. "list[current_name;src2;3,1;1,1;]".. "list[current_name;dst;5,1;2,2;]".. "list[current_player;main;0,5;8,4;]") return end local fuel = nil local fuellist = inv:get_list("fuel") srcstack = inv:get_stack("src", 1) if srcstack then src_item1=srcstack:to_table() end srcstack = inv:get_stack("src2", 1) if srcstack then src_item2=srcstack:to_table() end dst_index=nil if src_item1 and src_item2 then dst_index=get_cook_result(src_item1,src_item2) end if fuellist then fuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist}) end if fuel.time <= 0 then meta:set_string("infotext","Furnace out of fuel") hacky_swap_node(pos,"technic:coal_alloy_furnace") meta:set_string("formspec", coal_alloy_furnace_formspec) return end if dst_index==nil then if was_active then meta:set_string("infotext","Furnace is empty") hacky_swap_node(pos,"technic:coal_alloy_furnace") meta:set_string("formspec", coal_alloy_furnace_formspec) end return end meta:set_string("fuel_totaltime", fuel.time) meta:set_string("fuel_time", 0) local stack = inv:get_stack("fuel", 1) stack:take_item() inv:set_stack("fuel", 1, stack) end, })