-- register LV machines here local LV_machines = {} function register_LV_machine(string1,string2) LV_machines[string1] = string2 end power_tools ={} registered_power_tools_count=0 function register_power_tool (string1,max_charge) registered_power_tools_count=registered_power_tools_count+1 power_tools[registered_power_tools_count]={} power_tools[registered_power_tools_count].tool_name=string1 power_tools[registered_power_tools_count].max_charge=max_charge end register_power_tool ("technic:battery",10000) register_power_tool ("technic:red_energy_crystal",100000) register_power_tool ("technic:green_energy_crystal",250000) register_power_tool ("technic:blue_energy_crystal",500000) minetest.register_craft({ output = 'technic:battery 1', recipe = { {'default:wood', 'default:copper_ingot', 'default:wood'}, {'default:wood', 'moreores:tin_ingot', 'default:wood'}, {'default:wood', 'default:copper_ingot', 'default:wood'}, } }) minetest.register_craft({ output = 'technic:battery_box 1', recipe = { {'technic:battery', 'default:wood', 'technic:battery'}, {'technic:battery', 'moreores:copper_ingot', 'technic:battery'}, {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, } }) minetest.register_tool("technic:battery", {description = "RE Battery", inventory_image = "technic_battery.png", tool_capabilities = {load=0,max_drop_level=0, groupcaps={fleshy={times={}, uses=10000, maxlevel=0}}}}) minetest.register_craftitem("technic:battery_box", { description = "Battery box", stack_max = 99, }) battery_box_formspec = "invsize[8,9;]".. "image[1,1;1,2;technic_power_meter_bg.png]".. "list[current_name;src;3,1;1,1;]".. "list[current_name;dst;5,1;1,1;]".. "label[0,0;LV Battery Box]".. "label[3,0;Charge]".. "label[5,0;Discharge]".. "label[1,3;Power level]".. "list[current_player;main;0,5;8,4;]".. "background[-0.19,-0.25;8.4,9.75;ui_form_bg.png]".. "background[0,0;8,4;ui_lv_battery_box.png]".. "background[0,5;8,4;ui_main_inventory.png]" minetest.register_node( "technic:battery_box", { description = "LV Battery Box", tiles = {"technic_battery_box_top.png", "technic_battery_box_bottom.png", "technic_battery_box_side0.png", "technic_battery_box_side0.png", "technic_battery_box_side0.png", "technic_battery_box_side0.png"}, groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, sounds = default.node_sound_wood_defaults(), drop="technic:battery_box", on_construct = function(pos) if pos == nil then return end local meta = minetest.env:get_meta(pos) local inv = meta:get_inventory() meta:set_string("infotext", "Battery box") meta:set_float("technic_power_machine", 1) meta:set_string("formspec", battery_box_formspec) meta:set_float("internal_EU_buffer", 0) meta:set_float("internal_EU_buffer_size", 60000) inv:set_size("src", 1) inv:set_size("dst", 1) end, can_dig = function(pos,player) if pos == nil then return end local meta = minetest.env:get_meta(pos); local inv = meta:get_inventory() if not inv:is_empty("dst") then return false elseif not inv:is_empty("src") then return false end return true end, }) for i=1,8,1 do minetest.register_node( "technic:battery_box"..i, { description = "LV Battery Box", tiles = {"technic_battery_box_top.png", "technic_battery_box_bottom.png", "technic_battery_box_side0.png^technic_power_meter"..i..".png", "technic_battery_box_side0.png^technic_power_meter"..i..".png", "technic_battery_box_side0.png^technic_power_meter"..i..".png", "technic_battery_box_side0.png^technic_power_meter"..i..".png"}, groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1}, sounds = default.node_sound_wood_defaults(), drop="technic:battery_box", on_construct = function(pos) if pos == nil then return end local meta = minetest.env:get_meta(pos) local inv = meta:get_inventory() meta:set_string("infotext", "Battery box") meta:set_float("technic_power_machine", 1) meta:set_string("formspec", battery_box_formspec) meta:set_float("internal_EU_buffer", 0) meta:set_float("internal_EU_buffer_size", 60000) inv:set_size("src", 1) inv:set_size("dst", 1) end, can_dig = function(pos,player) if pos == nil then return end local meta = minetest.env:get_meta(pos); local inv = meta:get_inventory() if not inv:is_empty("dst") then return false elseif not inv:is_empty("src") then return false end return true end, }) end function get_RE_item_load (load1,max_load) if load1==0 then load1=65535 end local temp = 65536-load1 temp= temp/65535*max_load return math.floor(temp + 0.5) end function set_RE_item_load (load1,max_load) if load1 == 0 then return 65535 end local temp=load1/max_load*65535 temp=65536-temp return math.floor(temp) end function set_RE_wear (item_stack,load1,max_load) local temp=65536-math.floor(load1/max_load*65535) item_stack["wear"]=tostring(temp) return item_stack end minetest.register_abm( {nodenames = {"technic:battery_box","technic:battery_box1","technic:battery_box2","technic:battery_box3","technic:battery_box4", "technic:battery_box5","technic:battery_box6","technic:battery_box7","technic:battery_box8"}, interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) local meta = minetest.env:get_meta(pos) local max_charge = 60000 -- Set maximum charge for the device here local charge = meta:get_int("internal_EU_buffer") -- Select node textures local i=math.ceil((charge/max_charge)*8) if i > 8 then i = 8 end local j = meta:get_float("last_side_shown") if i~=j then if i>0 then hacky_swap_node(pos,"technic:battery_box"..i) elseif i==0 then hacky_swap_node(pos,"technic:battery_box") end meta:set_float("last_side_shown",i) end --charge registered power tools local inv = meta:get_inventory() if inv:is_empty("src")==false then local srcstack = inv:get_stack("src", 1) local src_item=srcstack:to_table() local src_meta=get_item_meta(src_item["metadata"]) local item_max_charge=nil for i=1,registered_power_tools_count,1 do if power_tools[i].tool_name==src_item["name"] then src_meta=get_item_meta(src_item["metadata"]) if src_meta==nil then src_meta={} src_meta["technic_power_tool"]=true src_meta["charge"]=0 else if src_meta["technic_power_tool"]==nil then src_meta["technic_power_tool"]=true src_meta["charge"]=0 end end -- Do the charging local item_max_charge = power_tools[i].max_charge local load1 = src_meta["charge"] local load_step = 1000 -- how much to charge per tick if load10 then if charge-load_step<0 then load_step=charge end if load1+load_step>item_max_charge then load_step=item_max_charge-load1 end load1=load1+load_step charge=charge-load_step set_RE_wear(src_item,load1,item_max_charge) src_meta["charge"]=load1 src_item["metadata"]=set_item_meta(src_meta) inv:set_stack("src", 1, src_item) end meta:set_int("internal_EU_buffer",charge) break end end end -- discharging registered power tools if inv:is_empty("dst") == false then srcstack = inv:get_stack("dst", 1) src_item=srcstack:to_table() local src_meta=get_item_meta(src_item["metadata"]) local item_max_charge=nil for i=1,registered_power_tools_count,1 do if power_tools[i].tool_name==src_item["name"] then src_meta=get_item_meta(src_item["metadata"]) if src_meta==nil then src_meta={} src_meta["technic_power_tool"]=true src_meta["charge"]=0 else if src_meta["technic_power_tool"]==nil then src_meta["technic_power_tool"]=true src_meta["charge"]=0 end end local item_max_charge = power_tools[i].max_charge local load1 = src_meta["charge"] local load_step = 4000 -- how much to discharge per tick if load1>0 and chargemax_charge then load_step=max_charge-charge end if load1-load_step<0 then load_step=load1 end load1=load1-load_step charge=charge+load_step set_RE_wear(src_item,load1,item_max_charge) src_meta["charge"]=load1 src_item["metadata"]=set_item_meta(src_meta) inv:set_stack("dst", 1, src_item) end meta:set_int("internal_EU_buffer",charge) break end end end local load = math.floor(charge/60000 * 100) meta:set_string("formspec", battery_box_formspec.. "image[1,1;1,2;technic_power_meter_bg.png^[lowpart:".. (load)..":technic_power_meter_fg.png]" ) -- Next index the surrounding network the get the producers and receivers on the power grid local pos1={} pos1.y=pos.y-1 pos1.x=pos.x pos1.z=pos.z meta1 = minetest.env:get_meta(pos1) if meta1:get_float("cablelike")~=1 then return end local LV_nodes = {} local PR_nodes = {} local RE_nodes = {} local BA_nodes = {} LV_nodes[1]={} LV_nodes[1].x=pos1.x LV_nodes[1].y=pos1.y LV_nodes[1].z=pos1.z LV_nodes[1].visited=false local table_index=1 repeat check_LV_node(PR_nodes,RE_nodes,BA_nodes,LV_nodes,table_index) table_index=table_index+1 if LV_nodes[table_index]==nil then break end until false -- Get power from all connected producers local pr_pos for _,pr_pos in ipairs(PR_nodes) do local meta1 = minetest.env:get_meta(pr_pos) local internal_EU_buffer = meta1:get_float("internal_EU_buffer") local charge_to_take = 200 if charge0 then charge=charge+charge_to_take internal_EU_buffer=internal_EU_buffer-charge_to_take meta1:set_float("internal_EU_buffer",internal_EU_buffer) end end end if charge>max_charge then charge=max_charge end -- Provide power to all connected receivers local re_pos for _,re_pos in ipairs(RE_nodes) do local meta1 = minetest.env:get_meta(re_pos) local internal_EU_buffer = meta1:get_float("internal_EU_buffer") local internal_EU_buffer_size = meta1:get_float("internal_EU_buffer_size") local charge_to_give = math.min(200, charge/table.getn(RE_nodes)) if internal_EU_buffer+charge_to_give>internal_EU_buffer_size then charge_to_give=internal_EU_buffer_size-internal_EU_buffer end if charge-charge_to_give<0 then charge_to_give=charge end internal_EU_buffer=internal_EU_buffer+charge_to_give meta1:set_float("internal_EU_buffer",internal_EU_buffer) charge=charge-charge_to_give; end charge=math.floor(charge) meta:set_string("infotext", "LV Battery box: "..charge.."/"..max_charge); meta:set_int("internal_EU_buffer",charge) end }) -- Register as a battery type -- Battery type machines function as power reservoirs and can both receive and give back power register_LV_machine("technic:battery_box","BA") for i=1,8,1 do register_LV_machine("technic:battery_box"..i,"BA") end function add_new_cable_node (LV_nodes,pos1) if LV_nodes == nil then return true end local i=1 repeat if LV_nodes[i]==nil then break end if pos1.x==LV_nodes[i].x and pos1.y==LV_nodes[i].y and pos1.z==LV_nodes[i].z then return false end i=i+1 until false LV_nodes[i]={} LV_nodes[i].x=pos1.x LV_nodes[i].y=pos1.y LV_nodes[i].z=pos1.z return true end function check_LV_node(PR_nodes,RE_nodes,BA_nodes,LV_nodes,i) local pos1={} pos1.x=LV_nodes[i].x pos1.y=LV_nodes[i].y pos1.z=LV_nodes[i].z pos1.x=pos1.x+1 check_LV_node_subp (PR_nodes,RE_nodes,BA_nodes,LV_nodes,pos1) pos1.x=pos1.x-2 check_LV_node_subp (PR_nodes,RE_nodes,BA_nodes,LV_nodes,pos1) pos1.x=pos1.x+1 pos1.y=pos1.y+1 check_LV_node_subp (PR_nodes,RE_nodes,BA_nodes,LV_nodes,pos1) pos1.y=pos1.y-2 check_LV_node_subp (PR_nodes,RE_nodes,BA_nodes,LV_nodes,pos1) pos1.y=pos1.y+1 pos1.z=pos1.z+1 check_LV_node_subp (PR_nodes,RE_nodes,BA_nodes,LV_nodes,pos1) pos1.z=pos1.z-2 check_LV_node_subp (PR_nodes,RE_nodes,BA_nodes,LV_nodes,pos1) pos1.z=pos1.z+1 return new_node_added end function check_LV_node_subp (PR_nodes,RE_nodes,BA_nodes,LV_nodes,pos1) local meta = minetest.env:get_meta(pos1) local name = minetest.env:get_node(pos1).name if meta:get_float("cablelike")==1 then add_new_cable_node(LV_nodes,pos1) elseif LV_machines[name] then --print(name.." is a "..LV_machines[name]) if LV_machines[name] == "PR" then add_new_cable_node(PR_nodes,pos1) elseif LV_machines[name] == "RE" then add_new_cable_node(RE_nodes,pos1) elseif LV_machines[name] == "BA" then add_new_cable_node(BA_nodes,pos1) end end end