minetest.register_craftitem("technic:injector", { description = "Injector", stack_max = 99, }) minetest.register_node("technic:injector", { description = "Injector", tiles = {"technic_iron_chest_top.png", "technic_iron_chest_top.png", "technic_iron_chest_side.png", "technic_iron_chest_side.png", "technic_iron_chest_side.png", "technic_iron_chest_front.png"}, paramtype2 = "facedir", groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, legacy_facedir_simple = true, sounds = default.node_sound_wood_defaults(), on_construct = function(pos) local meta = minetest.env:get_meta(pos) meta:set_string("formspec", "invsize[9,9;]".. "list[current_name;main;0,2;8,2;]".. "list[current_player;main;0,5;8,4;]") meta:set_string("infotext", "Injector") local inv = meta:get_inventory() inv:set_size("main", 8*4) end, can_dig = function(pos,player) local meta = minetest.env:get_meta(pos); local inv = meta:get_inventory() return inv:is_empty("main") end, on_punch = function (pos, node, puncher) local meta = minetest.env:get_meta(pos); local inv = meta:get_inventory() for _,stack in ipairs(inv:get_list("main")) do if stack:get_name() ~="" then inv:remove_item("main",stack) pos1=pos pos1.y=pos1.y local x=pos1.x+1.5 local z=pos1.z item1=tube_item({x=pos1.x,y=pos1.y,z=pos1.z},stack) item1:get_luaentity().start_pos = {x=pos1.x,y=pos1.y,z=pos1.z} item1:setvelocity({x=1, y=0, z=0}) item1:setacceleration({x=0, y=0, z=0}) return end end end, }) function tube_item(pos, item) local TUBE_nodes = {} local CHEST_nodes = {} TUBE_nodes[1]={} TUBE_nodes[1].x=pos.x TUBE_nodes[1].y=pos.y TUBE_nodes[1].z=pos.z table_index=1 repeat check_TUBE_node (TUBE_nodes,CHEST_nodes,table_index) table_index=table_index+1 if TUBE_nodes[table_index]==nil then break end until false found=table_index-1 print("Found "..found.." tubes connected") print(dump(CHEST_nodes)) -- Take item in any format local stack = ItemStack(item) local obj = minetest.env:add_entity(pos, "technic:tubed_item") obj:get_luaentity():set_item(stack:to_string()) return obj end minetest.register_entity("technic:tubed_item", { initial_properties = { hp_max = 1, physical = false, collisionbox = {0,0,0,0,0,0}, visual = "sprite", visual_size = {x=0.5, y=0.5}, textures = {""}, spritediv = {x=1, y=1}, initial_sprite_basepos = {x=0, y=0}, is_visible = false, start_pos={}, route={} }, itemstring = '', physical_state = false, set_item = function(self, itemstring) self.itemstring = itemstring local stack = ItemStack(itemstring) local itemtable = stack:to_table() local itemname = nil if itemtable then itemname = stack:to_table().name end local item_texture = nil local item_type = "" if minetest.registered_items[itemname] then item_texture = minetest.registered_items[itemname].inventory_image item_type = minetest.registered_items[itemname].type end prop = { is_visible = true, visual = "sprite", textures = {"unknown_item.png"} } if item_texture and item_texture ~= "" then prop.visual = "sprite" prop.textures = {item_texture} prop.visual_size = {x=0.3, y=0.3} else prop.visual = "wielditem" prop.textures = {itemname} prop.visual_size = {x=0.15, y=0.15} end self.object:set_properties(prop) end, get_staticdata = function(self) return minetest.serialize({ itemstring=self.itemstring, velocity=self.object:getvelocity(), start_pos=self.start_pos }) end, on_activate = function(self, staticdata) -- print (dump(staticdata)) if staticdata=="" or staticdata==nil then return end local item = minetest.deserialize(staticdata) local stack = ItemStack(item.itemstring) local itemtable = stack:to_table() local itemname = nil if itemtable then itemname = stack:to_table().name end if itemname then self.start_pos=item.start_pos self.object:setvelocity(item.velocity) self.object:setacceleration({x=0, y=0, z=0}) self.object:setpos(item.start_pos) end self:set_item(item.itemstring) end, on_step = function(self, dtime) if self.start_pos then local pos = self.object:getpos() local node = minetest.env:get_node(pos) local meta = minetest.env:get_meta(pos) tubelike=meta:get_int("tubelike") local stack = ItemStack(self.itemstring) local drop_pos=nil local velocity=self.object:getvelocity() if velocity==nil then print ("wypadl") return end if math.abs(velocity.x)==1 then local next_node=math.abs(pos.x-self.start_pos.x) if next_node >= 1 then self.start_pos.x=self.start_pos.x+velocity.x if check_pos_vector (self.start_pos, velocity)==0 then if check_next_step (self.start_pos, velocity)==0 then drop_pos=minetest.env:find_node_near({x=self.start_pos.x,y=self.start_pos.y,z=self.start_pos.z+velocity.x}, 1, "air") if drop_pos then minetest.item_drop(stack, "", drop_pos) end self.object:remove() end self.object:setpos(self.start_pos) self.object:setvelocity(velocity) return end end end if math.abs(velocity.y)==1 then local next_node=math.abs(pos.y-self.start_pos.y) if next_node >= 1 then self.start_pos.y=self.start_pos.y+velocity.y if check_pos_vector (self.start_pos, velocity)==0 then if check_next_step (self.start_pos, velocity)==0 then drop_pos=minetest.env:find_node_near({x=self.start_pos.x+velocity.x,y=self.start_pos.y+velocity.y,z=self.start_pos.z+velocity.z}, 1, "air") if drop_pos then minetest.item_drop(stack, "", drop_pos) end self.object:remove() end self.object:setpos(self.start_pos) self.object:setvelocity(velocity) return end end end if math.abs(velocity.z)==1 then local next_node=math.abs(pos.z-self.start_pos.z) if next_node >= 1 then self.start_pos.z=self.start_pos.z+velocity.z if check_pos_vector (self.start_pos, velocity)==0 then if check_next_step (self.start_pos, velocity)==0 then drop_pos=minetest.env:find_node_near({x=self.start_pos.x+velocity.x,y=self.start_pos.y+velocity.y,z=self.start_pos.z+velocity.z}, 1, "air") if drop_pos then minetest.item_drop(stack, "", drop_pos) end self.object:remove() end self.object:setpos(self.start_pos) self.object:setvelocity(velocity) return end end end end end }) function check_next_step (pos,velocity) local meta local tubelike if velocity.x==0 then meta = minetest.env:get_meta({x=pos.x-1,y=pos.y,z=pos.z}) tubelike=meta:get_int("tubelike") if tubelike==1 then velocity.x=-1 velocity.y=0 velocity.z=0 return 1 end meta = minetest.env:get_meta({x=pos.x+1,y=pos.y,z=pos.z}) tubelike=meta:get_int("tubelike") if tubelike==1 then velocity.x=1 velocity.y=0 velocity.z=0 return 1 end end if velocity.z==0 then meta = minetest.env:get_meta({x=pos.x,y=pos.y,z=pos.z+1}) tubelike=meta:get_int("tubelike") if tubelike==1 then velocity.x=0 velocity.y=0 velocity.z=1 return 1 end meta = minetest.env:get_meta({x=pos.x,y=pos.y,z=pos.z-1}) tubelike=meta:get_int("tubelike") if tubelike==1 then velocity.x=0 velocity.y=0 velocity.z=-1 return 1 end end if velocity.y==0 then meta = minetest.env:get_meta({x=pos.x,y=pos.y+1,z=pos.z}) tubelike=meta:get_int("tubelike") if tubelike==1 then velocity.x=0 velocity.y=1 velocity.z=0 return 1 end meta = minetest.env:get_meta({x=pos.x,y=pos.y-1,z=pos.z}) tubelike=meta:get_int("tubelike") if tubelike==1 then velocity.x=0 velocity.y=-1 velocity.z=0 return 1 end end print ("spadl") return 0 end function check_pos_vector (pos,velocity) added={} added.x=pos.x+velocity.x added.y=pos.y+velocity.y added.z=pos.z+velocity.z local meta=minetest.env:get_meta(added) --print(dump(added).." : "..tubelike) if meta:get_int("tubelike")==1 then return 1 end return 0 end function add_new_TUBE_node (TUBE_nodes,pos1,parent) local i=1 repeat if TUBE_nodes[i]==nil then break end if pos1.x==TUBE_nodes[i].x and pos1.y==TUBE_nodes[i].y and pos1.z==TUBE_nodes[i].z then return false end i=i+1 until false TUBE_nodes[i]={} TUBE_nodes[i].x=pos1.x TUBE_nodes[i].y=pos1.y TUBE_nodes[i].z=pos1.z TUBE_nodes[i].parent_x=parent.x TUBE_nodes[i].parent_y=parent.y TUBE_nodes[i].parent_z=parent.z return true end function check_TUBE_node (TUBE_nodes,CHEST_nodes,i) local pos1={} local parent={} pos1.x=TUBE_nodes[i].x pos1.y=TUBE_nodes[i].y pos1.z=TUBE_nodes[i].z parent.x=pos1.x parent.y=pos1.y parent.z=pos1.z new_node_added=false pos1.x=pos1.x+1 check_TUBE_node_subp (TUBE_nodes,CHEST_nodes,pos1,parent) pos1.x=pos1.x-2 check_TUBE_node_subp (TUBE_nodes,CHEST_nodes,pos1,parent) pos1.x=pos1.x+1 pos1.y=pos1.y+1 check_TUBE_node_subp (TUBE_nodes,CHEST_nodes,pos1,parent) pos1.y=pos1.y-2 check_TUBE_node_subp (TUBE_nodes,CHEST_nodes,pos1,parent) pos1.y=pos1.y+1 pos1.z=pos1.z+1 check_TUBE_node_subp (TUBE_nodes,CHEST_nodes,pos1,parent) pos1.z=pos1.z-2 check_TUBE_node_subp (TUBE_nodes,CHEST_nodes,pos1,parent) pos1.z=pos1.z+1 return new_node_added end function check_TUBE_node_subp (TUBE_nodes,CHEST_nodes,pos1,parent) meta = minetest.env:get_meta(pos1) if meta:get_float("tubelike")==1 then add_new_TUBE_node(TUBE_nodes,pos1,parent) return end nctr = minetest.env:get_node(pos1) if minetest.get_item_group(nctr.name, "tubedevice_receiver") == 1 then add_new_TUBE_node(CHEST_nodes,pos1,parent) return end end