local S = technic.getter local fs_helpers = pipeworks.fs_helpers local tube_entry = "^pipeworks_tube_connection_metallic.png" local tube = { insert_object = function(pos, node, stack, direction) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() return inv:add_item("src", stack) end, can_insert = function(pos, node, stack, direction) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() if meta:get_int("splitstacks") == 1 then stack = stack:peek_item(1) end return inv:room_for_item("src", stack) end, connect_sides = {left=1, right=1, back=1, top=1, bottom=1}, } function technic.register_generator(data) local tier = data.tier local ltier = string.lower(tier) local groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, technic_machine=1, ["technic_"..ltier]=1} if data.tube then groups.tubedevice = 1 groups.tubedevice_receiver = 1 end local active_groups = {not_in_creative_inventory = 1} for k, v in pairs(groups) do active_groups[k] = v end local generator_formspec = "size[8,9;]".. "label[0,0;"..S("Fuel-Fired %s Generator"):format(tier).."]".. "list[current_name;src;3,1;1,1;]".. "image[4,1;1,1;default_furnace_fire_bg.png]".. "list[current_player;main;0,5;8,4;]".. "listring[]" local desc = S("Fuel-Fired %s Generator"):format(tier) local run = function(pos, node) local meta = minetest.get_meta(pos) local burn_time = meta:get_int("burn_time") local burn_totaltime = meta:get_int("burn_totaltime") -- If more to burn and the energy produced was used: produce some more if burn_time > 0 then meta:set_int(tier.."_EU_supply", data.supply) burn_time = burn_time - 1 meta:set_int("burn_time", burn_time) end -- Burn another piece of fuel if burn_time == 0 then local inv = meta:get_inventory() if not inv:is_empty("src") then local fuellist = inv:get_list("src") local fuel local afterfuel fuel, afterfuel = minetest.get_craft_result( {method = "fuel", width = 1, items = fuellist}) if not fuel or fuel.time == 0 then meta:set_string("infotext", S("%s Out Of Fuel"):format(desc)) technic.swap_node(pos, "technic:"..ltier.."_generator") meta:set_int(tier.."_EU_supply", 0) return end meta:set_int("burn_time", fuel.time) meta:set_int("burn_totaltime", fuel.time) inv:set_stack("src", 1, afterfuel.items[1]) technic.swap_node(pos, "technic:"..ltier.."_generator_active") meta:set_int(tier.."_EU_supply", data.supply) else technic.swap_node(pos, "technic:"..ltier.."_generator") meta:set_int(tier.."_EU_supply", 0) end end if burn_totaltime == 0 then burn_totaltime = 1 end local percent = math.floor((burn_time / burn_totaltime) * 100) meta:set_string("infotext", desc.." ("..percent.."%)") local form_buttons = "" if ltier ~= "lv" then form_buttons = fs_helpers.cycling_button( meta, pipeworks.button_base, "splitstacks", { pipeworks.button_off, pipeworks.button_on } )..pipeworks.button_label end meta:set_string("formspec", "size[8, 9]".. "label[0, 0;"..minetest.formspec_escape(desc).."]".. "list[current_name;src;3, 1;1, 1;]".. "image[4, 1;1, 1;default_furnace_fire_bg.png^[lowpart:".. (percent)..":default_furnace_fire_fg.png]".. "list[current_player;main;0, 5;8, 4;]".. "listring[]".. form_buttons ) end local tentry = tube_entry if ltier == "lv" then tentry = "" end minetest.register_node("technic:"..ltier.."_generator", { description = desc, tiles = { "technic_"..ltier.."_generator_top.png"..tentry, "technic_machine_bottom.png"..tentry, "technic_"..ltier.."_generator_side.png"..tentry, "technic_"..ltier.."_generator_side.png"..tentry, "technic_"..ltier.."_generator_side.png"..tentry, "technic_"..ltier.."_generator_front.png" }, paramtype2 = "facedir", groups = groups, connect_sides = {"bottom", "back", "left", "right"}, legacy_facedir_simple = true, sounds = default.node_sound_wood_defaults(), tube = data.tube and tube or nil, on_construct = function(pos) local meta = minetest.get_meta(pos) local node = minetest.get_node(pos) meta:set_string("infotext", desc) meta:set_int(data.tier.."_EU_supply", 0) meta:set_int("burn_time", 0) meta:set_int("tube_time", 0) local form_buttons = "" if not string.find(node.name, ":lv_") then form_buttons = fs_helpers.cycling_button( meta, pipeworks.button_base, "splitstacks", { pipeworks.button_off, pipeworks.button_on } )..pipeworks.button_label end meta:set_string("formspec", generator_formspec..form_buttons) local inv = meta:get_inventory() inv:set_size("src", 1) end, can_dig = technic.machine_can_dig, allow_metadata_inventory_put = technic.machine_inventory_put, allow_metadata_inventory_take = technic.machine_inventory_take, allow_metadata_inventory_move = technic.machine_inventory_move, technic_run = run, after_place_node = data.tube and pipeworks.after_place, after_dig_node = technic.machine_after_dig_node, on_receive_fields = function(pos, formname, fields, sender) if not pipeworks.may_configure(pos, sender) then return end fs_helpers.on_receive_fields(pos, fields) local meta = minetest.get_meta(pos) local node = minetest.get_node(pos) local form = generator_formspec local form_buttons = "" if not string.find(node.name, ":lv_") then form_buttons = fs_helpers.cycling_button( meta, pipeworks.button_base, "splitstacks", { pipeworks.button_off, pipeworks.button_on } )..pipeworks.button_label end meta:set_string("formspec", generator_formspec..form_buttons) end, }) minetest.register_node("technic:"..ltier.."_generator_active", { description = desc, tiles = { "technic_"..ltier.."_generator_top.png"..tube_entry, "technic_machine_bottom.png"..tube_entry, "technic_"..ltier.."_generator_side.png"..tube_entry, "technic_"..ltier.."_generator_side.png"..tube_entry, "technic_"..ltier.."_generator_side.png"..tube_entry, "technic_"..ltier.."_generator_front_active.png" }, paramtype2 = "facedir", groups = active_groups, connect_sides = {"bottom"}, legacy_facedir_simple = true, sounds = default.node_sound_wood_defaults(), tube = data.tube and tube or nil, drop = "technic:"..ltier.."_generator", can_dig = technic.machine_can_dig, after_dig_node = technic.machine_after_dig_node, allow_metadata_inventory_put = technic.machine_inventory_put, allow_metadata_inventory_take = technic.machine_inventory_take, allow_metadata_inventory_move = technic.machine_inventory_move, technic_run = run, technic_on_disable = function(pos, node) local timer = minetest.get_node_timer(pos) timer:start(1) end, on_timer = function(pos, node) local meta = minetest.get_meta(pos) local node = minetest.get_node(pos) -- Connected back? if meta:get_int(tier.."_EU_timeout") > 0 then return false end local burn_time = meta:get_int("burn_time") or 0 if burn_time <= 0 then meta:set_int(tier.."_EU_supply", 0) meta:set_int("burn_time", 0) technic.swap_node(pos, "technic:"..ltier.."_generator") return false end local burn_totaltime = meta:get_int("burn_totaltime") or 0 if burn_totaltime == 0 then burn_totaltime = 1 end burn_time = burn_time - 1 meta:set_int("burn_time", burn_time) local percent = math.floor(burn_time / burn_totaltime * 100) local form_buttons = "" if not string.find(node.name, ":lv_") then form_buttons = fs_helpers.cycling_button( meta, pipeworks.button_base, "splitstacks", { pipeworks.button_off, pipeworks.button_on } )..pipeworks.button_label end meta:set_string("formspec", "size[8, 9]".. "label[0, 0;"..minetest.formspec_escape(desc).."]".. "list[current_name;src;3, 1;1, 1;]".. "image[4, 1;1, 1;default_furnace_fire_bg.png^[lowpart:".. (percent)..":default_furnace_fire_fg.png]".. "list[current_player;main;0, 5;8, 4;]".. "listring[]".. form_buttons ) return true end, on_receive_fields = function(pos, formname, fields, sender) if not pipeworks.may_configure(pos, sender) then return end fs_helpers.on_receive_fields(pos, fields) local meta = minetest.get_meta(pos) local node = minetest.get_node(pos) local form_buttons = "" if not string.find(node.name, ":lv_") then form_buttons = fs_helpers.cycling_button( meta, pipeworks.button_base, "splitstacks", { pipeworks.button_off, pipeworks.button_on } )..pipeworks.button_label end local burn_totaltime = meta:get_int("burn_totaltime") or 0 local burn_time = meta:get_int("burn_time") local percent = math.floor(burn_time / burn_totaltime * 100) meta:set_string("formspec", "size[8, 9]".. "label[0, 0;"..minetest.formspec_escape(desc).."]".. "list[current_name;src;3, 1;1, 1;]".. "image[4, 1;1, 1;default_furnace_fire_bg.png^[lowpart:".. (percent)..":default_furnace_fire_fg.png]".. "list[current_player;main;0, 5;8, 4;]".. "listring[]".. form_buttons ) end, }) technic.register_machine(tier, "technic:"..ltier.."_generator", technic.producer) technic.register_machine(tier, "technic:"..ltier.."_generator_active", technic.producer) end