power_tools ={} registered_power_tools_count=1 function register_power_tool (string1,max_charge) power_tools[registered_power_tools_count]={} power_tools[registered_power_tools_count].tool_name=string1 power_tools[registered_power_tools_count].max_charge=max_charge registered_power_tools_count=registered_power_tools_count+1 end register_power_tool ("technic:mining_drill",60000) register_power_tool ("technic:laser_mk1",40000) register_power_tool ("technic:battery",10000) register_power_tool ("technic:sonic_screwdriver",15000) register_power_tool ("technic:flashlight",30000) minetest.register_alias("battery", "technic:battery") minetest.register_alias("battery_box", "technic:battery_box") minetest.register_craft({ output = 'technic:battery 1', recipe = { {'default:wood', 'moreores:copper_ingot', 'default:wood'}, {'default:wood', 'moreores:tin_ingot', 'default:wood'}, {'default:wood', 'moreores:copper_ingot', 'default:wood'}, } }) minetest.register_craft({ output = 'technic:battery_box 1', recipe = { {'technic:battery', 'default:wood', 'technic:battery'}, {'technic:battery', 'moreores:copper_ingot', 'technic:battery'}, {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, } }) minetest.register_tool("technic:battery", {description = "RE Battery", inventory_image = "technic_battery.png", energy_charge = 0, tool_capabilities = {max_drop_level=0, groupcaps={fleshy={times={}, uses=10000, maxlevel=0}}}}) minetest.register_craftitem("technic:battery_box", { description = "Battery box", stack_max = 99, }) battery_box_formspec = "invsize[8,9;]".. "image[1,1;1,2;technic_power_meter_bg.png]".. "list[current_name;src;3,1;1,1;]".. "image[4,1;1,1;technic_battery_reload.png]".. "list[current_name;dst;5,1;1,1;]".. "label[0,0;Battery box]".. "label[3,0;Charge]".. "label[5,0;Discharge]".. "label[1,3;Power level]".. "list[current_player;main;0,5;8,4;]" minetest.register_node("technic:battery_box", { description = "Battery box", tiles = {"technic_battery_box_top.png", "technic_battery_box_bottom.png", "technic_battery_box_side0.png", "technic_battery_box_side0.png", "technic_battery_box_side0.png", "technic_battery_box_side0.png"}, groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, sounds = default.node_sound_wood_defaults(), technic_power_machine=1, last_side_shown=0, drop="technic:battery_box", on_construct = function(pos) local meta = minetest.env:get_meta(pos) meta:set_string("infotext", "Battery box") meta:set_float("technic_power_machine", 1) meta:set_string("formspec", battery_box_formspec) local inv = meta:get_inventory() inv:set_size("src", 1) inv:set_size("dst", 1) battery_charge = 0 max_charge = 60000 last_side_shown=0 end, can_dig = function(pos,player) local meta = minetest.env:get_meta(pos); local inv = meta:get_inventory() if not inv:is_empty("dst") then return false elseif not inv:is_empty("src") then return false end return true end, }) for i=1,8,1 do minetest.register_node("technic:battery_box"..i, { description = "Battery box", tiles = {"technic_battery_box_top.png", "technic_battery_box_bottom.png", "technic_battery_box_side"..i..".png", "technic_battery_box_side"..i..".png", "technic_battery_box_side"..i..".png", "technic_battery_box_side"..i..".png"}, groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1}, sounds = default.node_sound_wood_defaults(), technic_power_machine=1, last_side_shown=0, drop="technic:battery_box", on_construct = function(pos) local meta = minetest.env:get_meta(pos) meta:set_string("infotext", "Battery box") meta:set_float("technic_power_machine", 1) meta:set_string("formspec", battery_box_formspec) local inv = meta:get_inventory() inv:set_size("src", 1) inv:set_size("dst", 1) battery_charge = 0 max_charge = 60000 last_side_shown=0 end, can_dig = function(pos,player) local meta = minetest.env:get_meta(pos); local inv = meta:get_inventory() if not inv:is_empty("dst") then return false elseif not inv:is_empty("src") then return false end return true end, }) end LV_nodes_visited = {} function get_RE_item_load (load1,max_load) if load1==0 then load1=65535 end local temp = 65536-load1 temp= temp/65535*max_load return math.floor(temp + 0.5) end function set_RE_item_load (load1,max_load) if load1 == 0 then return 65535 end local temp=load1/max_load*65535 temp=65536-temp return math.floor(temp) end minetest.register_abm({ nodenames = {"technic:battery_box","technic:battery_box1","technic:battery_box2","technic:battery_box3","technic:battery_box4", "technic:battery_box5","technic:battery_box6","technic:battery_box7","technic:battery_box8" }, interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) local meta = minetest.env:get_meta(pos) charge= meta:get_float("battery_charge") max_charge= 60000 local i=math.ceil((charge/max_charge)*8) if i>8 then i=8 end j=meta:get_float("last_side_shown") if i~=j then if i>0 then hacky_swap_node(pos,"technic:battery_box"..i) elseif i==0 then hacky_swap_node(pos,"technic:battery_box") end meta:set_float("last_side_shown",i) end local inv = meta:get_inventory() if inv:is_empty("src")==false then srcstack = inv:get_stack("src", 1) src_item=srcstack:to_table() local item_max_charge = nil local counter=registered_power_tools_count-1 for i=1, counter,1 do if power_tools[i].tool_name==src_item["name"] then item_max_charge=power_tools[i].max_charge end end if item_max_charge then local load1=tonumber((src_item["wear"])) load1=get_RE_item_load(load1,item_max_charge) load_step=1000 if load10 then if charge-load_step<0 then load_step=charge end if load1+load_step>item_max_charge then load_step=item_max_charge-load1 end load1=load1+load_step charge=charge-load_step load1=set_RE_item_load(load1,item_max_charge) src_item["wear"]=tostring(load1) inv:set_stack("src", 1, src_item) end meta:set_float("battery_charge",charge) end end if inv:is_empty("dst") == false then srcstack = inv:get_stack("dst", 1) src_item=srcstack:to_table() if src_item["name"]== "technic:battery" then local load1=tonumber((src_item["wear"])) load1=get_RE_item_load(load1,10000) load_step=1000 if load1>0 and chargemax_charge then load_step=max_charge-charge end if load1-load_step<0 then load_step=load1 end load1=load1-load_step charge=charge+load_step load1=set_RE_item_load(load1,10000) src_item["wear"]=tostring(load1) inv:set_stack("dst", 1, src_item) end end end meta:set_float("battery_charge",charge) meta:set_string("infotext", "Battery box: "..charge.."/"..max_charge); local load = math.floor(charge/60000 * 100) meta:set_string("formspec", "invsize[8,9;]".. "image[1,1;1,2;technic_power_meter_bg.png^[lowpart:".. (load)..":technic_power_meter_fg.png]".. "list[current_name;src;3,1;1,1;]".. "image[4,1;1,1;technic_battery_reload.png]".. "list[current_name;dst;5,1;1,1;]".. "label[0,0;Battery box]".. "label[3,0;Charge]".. "label[5,0;Discharge]".. "label[1,3;Power level]".. "list[current_player;main;0,5;8,4;]") local pos1={} pos1.y=pos.y-1 pos1.x=pos.x pos1.z=pos.z meta1 = minetest.env:get_meta(pos1) if meta1:get_float("cablelike")~=1 then return end local LV_nodes = {} local PR_nodes = {} local RE_nodes = {} LV_nodes[1]={} LV_nodes[1].x=pos1.x LV_nodes[1].y=pos1.y LV_nodes[1].z=pos1.z LV_nodes[1].visited=false table_index=1 repeat check_LV_node (PR_nodes,RE_nodes,LV_nodes,table_index) table_index=table_index+1 if LV_nodes[table_index]==nil then break end until false local pos1={} i=1 repeat if PR_nodes[i]==nil then break end -- gettin power from all connected producers pos1.x=PR_nodes[i].x pos1.y=PR_nodes[i].y pos1.z=PR_nodes[i].z local meta1 = minetest.env:get_meta(pos1) local internal_EU_buffer=meta1:get_float("internal_EU_buffer") if charge0 then charge=charge+charge_to_take internal_EU_buffer=internal_EU_buffer-charge_to_take meta1:set_float("internal_EU_buffer",internal_EU_buffer) end end i=i+1 until false if charge>max_charge then charge=max_charge end i=1 repeat if RE_nodes[i]==nil then break end pos1.x=RE_nodes[i].x -- loading all conected machines buffers pos1.y=RE_nodes[i].y pos1.z=RE_nodes[i].z local meta1 = minetest.env:get_meta(pos1) local internal_EU_buffer=meta1:get_float("internal_EU_buffer") local internal_EU_buffer_size=meta1:get_float("internal_EU_buffer_size") local charge_to_give=200 if internal_EU_buffer+charge_to_give>internal_EU_buffer_size then charge_to_give=internal_EU_buffer_size-internal_EU_buffer end if charge-charge_to_give<0 then charge_to_give=charge end internal_EU_buffer=internal_EU_buffer+charge_to_give meta1:set_float("internal_EU_buffer",internal_EU_buffer) charge=charge-charge_to_give; i=i+1 until false meta:set_float("battery_charge",charge) meta:set_string("infotext", "Battery box: "..charge.."/"..max_charge); end }) function add_new_cable_node (LV_nodes,pos1) local i=1 repeat if LV_nodes[i]==nil then break end if pos1.x==LV_nodes[i].x and pos1.y==LV_nodes[i].y and pos1.z==LV_nodes[i].z then return false end i=i+1 until false LV_nodes[i]={} LV_nodes[i].x=pos1.x LV_nodes[i].y=pos1.y LV_nodes[i].z=pos1.z LV_nodes[i].visited=false return true end function check_LV_node (PR_nodes,RE_nodes,LV_nodes,i) local pos1={} pos1.x=LV_nodes[i].x pos1.y=LV_nodes[i].y pos1.z=LV_nodes[i].z LV_nodes[i].visited=true new_node_added=false pos1.x=pos1.x+1 check_LV_node_subp (PR_nodes,RE_nodes,LV_nodes,pos1) pos1.x=pos1.x-2 check_LV_node_subp (PR_nodes,RE_nodes,LV_nodes,pos1) pos1.x=pos1.x+1 pos1.y=pos1.y+1 check_LV_node_subp (PR_nodes,RE_nodes,LV_nodes,pos1) pos1.y=pos1.y-2 check_LV_node_subp (PR_nodes,RE_nodes,LV_nodes,pos1) pos1.y=pos1.y+1 pos1.z=pos1.z+1 check_LV_node_subp (PR_nodes,RE_nodes,LV_nodes,pos1) pos1.z=pos1.z-2 check_LV_node_subp (PR_nodes,RE_nodes,LV_nodes,pos1) pos1.z=pos1.z+1 return new_node_added end function check_LV_node_subp (PR_nodes,RE_nodes,LV_nodes,pos1) meta = minetest.env:get_meta(pos1) if meta:get_float("cablelike")==1 then new_node_added=add_new_cable_node(LV_nodes,pos1) end if minetest.env:get_node(pos1).name == "technic:solar_panel" then new_node_added=add_new_cable_node(PR_nodes,pos1) end if minetest.env:get_node(pos1).name == "technic:generator" then new_node_added=add_new_cable_node(PR_nodes,pos1) end if minetest.env:get_node(pos1).name == "technic:generator_active" then new_node_added=add_new_cable_node(PR_nodes,pos1) end if minetest.env:get_node(pos1).name == "technic:geothermal" then new_node_added=add_new_cable_node(PR_nodes,pos1) end if minetest.env:get_node(pos1).name == "technic:geothermal_active" then new_node_added=add_new_cable_node(PR_nodes,pos1) end if minetest.env:get_node(pos1).name == "technic:water_mill" then new_node_added=add_new_cable_node(PR_nodes,pos1) end if minetest.env:get_node(pos1).name == "technic:water_mill_active" then new_node_added=add_new_cable_node(PR_nodes,pos1) end if minetest.env:get_node(pos1).name == "technic:electric_furnace" then new_node_added=add_new_cable_node(RE_nodes,pos1) end if minetest.env:get_node(pos1).name == "technic:electric_furnace_active" then new_node_added=add_new_cable_node(RE_nodes,pos1) end if minetest.env:get_node(pos1).name == "technic:alloy_furnace" then new_node_added=add_new_cable_node(RE_nodes,pos1) end if minetest.env:get_node(pos1).name == "technic:alloy_furnace_active" then new_node_added=add_new_cable_node(RE_nodes,pos1) end if minetest.env:get_node(pos1).name == "technic:tool_workshop" then new_node_added=add_new_cable_node(RE_nodes,pos1) end if minetest.env:get_node(pos1).name == "technic:music_player" then new_node_added=add_new_cable_node(RE_nodes,pos1) end if minetest.env:get_node(pos1).name == "technic:grinder" then new_node_added=add_new_cable_node(RE_nodes,pos1) end end