local S = technic.worldgen.gettext minetest.register_node( ":technic:mineral_uranium", { description = S("Uranium Ore"), tiles = { "default_stone.png^technic_mineral_uranium.png" }, is_ground_content = true, groups = {cracky=3}, sounds = default.node_sound_stone_defaults(), drop = 'craft "technic:uranium" 1', }) minetest.register_node( ":technic:mineral_chromium", { description = S("Chromium Ore"), tiles = { "default_stone.png^technic_mineral_chromium.png" }, is_ground_content = true, groups = {cracky=3}, sounds = default.node_sound_stone_defaults(), drop = 'craft "technic:chromium_lump" 1', }) minetest.register_node( ":technic:mineral_zinc", { description = S("Zinc Ore"), tile_images = { "default_stone.png^technic_mineral_zinc.png" }, is_ground_content = true, groups = {cracky=3}, sounds = default.node_sound_stone_defaults(), drop = 'craft "technic:zinc_lump" 1', }) minetest.register_node( ":technic:granite", { description = S("Granite"), tiles = { "technic_granite.png" }, is_ground_content = true, groups = {cracky=3}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node( ":technic:marble", { description = S("Marble"), tiles = { "technic_marble.png" }, is_ground_content = true, groups = {cracky=3}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node( ":technic:marble_bricks", { description = S("Marble Bricks"), tiles = { "technic_marble_bricks.png" }, is_ground_content = true, groups = {cracky=3}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node(":technic:uranium_block", { description = S("Uranium Block"), tiles = { "technic_uranium_block.png" }, is_ground_content = true, groups = {cracky=1, level=2}, sounds = default.node_sound_stone_defaults() }) minetest.register_node(":technic:chromium_block", { description = S("Chromium Block"), tiles = { "technic_chromium_block.png" }, is_ground_content = true, groups = {cracky=1, level=2}, sounds = default.node_sound_stone_defaults() }) minetest.register_node(":technic:zinc_block", { description = S("Zinc Block"), tiles = { "technic_zinc_block.png" }, is_ground_content = true, groups = {cracky=1, level=2}, sounds = default.node_sound_stone_defaults() }) minetest.register_alias("technic:wrought_iron_block", "default:steelblock") minetest.override_item("default:steelblock", { description = S("Wrought Iron Block"), tiles = { "technic_wrought_iron_block.png" }, }) minetest.register_node(":technic:cast_iron_block", { description = S("Cast Iron Block"), tiles = { "technic_cast_iron_block.png" }, is_ground_content = true, groups = {cracky=1, level=2}, sounds = default.node_sound_stone_defaults() }) minetest.register_node(":technic:carbon_steel_block", { description = S("Carbon Steel Block"), tiles = { "technic_carbon_steel_block.png" }, is_ground_content = true, groups = {cracky=1, level=2}, sounds = default.node_sound_stone_defaults() }) minetest.register_node(":technic:stainless_steel_block", { description = S("Stainless Steel Block"), tiles = { "technic_stainless_steel_block.png" }, is_ground_content = true, groups = {cracky=1, level=2}, sounds = default.node_sound_stone_defaults() }) minetest.register_node(":technic:brass_block", { description = S("Brass Block"), tiles = { "technic_brass_block.png" }, is_ground_content = true, groups = {cracky=1, level=2}, sounds = default.node_sound_stone_defaults() }) minetest.register_craft({ output = 'technic:marble_bricks 4', recipe = { {'technic:marble','technic:marble'}, {'technic:marble','technic:marble'} } }) minetest.register_alias("technic:diamond_block", "default:diamondblock") minetest.register_alias("technic:diamond", "default:diamond") minetest.register_alias("technic:mineral_diamond", "default:stone_with_diamond") local function for_each_registered_node(action) local already_reg = {} for k, _ in pairs(minetest.registered_nodes) do table.insert(already_reg, k) end local really_register_node = minetest.register_node minetest.register_node = function(name, def) really_register_node(name, def) action(string.gsub(name, "^:", "")) end for _, name in ipairs(already_reg) do action(name) end end for_each_registered_node(function(node_name) local node_def = minetest.registered_nodes[node_name] if node_name ~= "default:steelblock" and string.find(node_name, "steelblock") and string.find(node_def.description, "Steel") then minetest.override_item(node_name, { description = string.gsub(node_def.description, "Steel", S("Wrought Iron")) }) end if node_def.tiles or node_def.tile_images then local tn = node_def.tiles and "tiles" or "tile_images" local tl = {} local ca = false for i, t in ipairs(node_def[tn]) do if type(t) == "string" and t == "default_steel_block.png" then ca = true t = "technic_wrought_iron_block.png" end table.insert(tl, t) end if ca then minetest.override_item(node_name, { [tn] = tl }) end end end)