local S = technic.worldgen.gettext minetest.register_craftitem(":technic:uranium_lump", { description = S("Uranium Lump"), inventory_image = "technic_uranium_lump.png", }) minetest.register_alias("technic:uranium", "technic:uranium_lump") minetest.register_craftitem(":technic:uranium_ingot", { description = S("Uranium Ingot"), inventory_image = "technic_uranium_ingot.png", groups = { uranium_ingot = 1 }, }) minetest.register_craftitem(":technic:chromium_lump", { description = S("Chromium Lump"), inventory_image = "technic_chromium_lump.png", }) minetest.register_craftitem(":technic:chromium_ingot", { description = S("Chromium Ingot"), inventory_image = "technic_chromium_ingot.png", }) minetest.register_craftitem(":technic:zinc_lump", { description = S("Zinc Lump"), inventory_image = "technic_zinc_lump.png", }) minetest.register_craftitem(":technic:zinc_ingot", { description = S("Zinc Ingot"), inventory_image = "technic_zinc_ingot.png", }) minetest.register_craftitem(":technic:lead_lump", { description = S("Lead Lump"), inventory_image = "technic_lead_lump.png", }) minetest.register_craftitem(":technic:lead_ingot", { description = S("Lead Ingot"), inventory_image = "technic_lead_ingot.png", }) minetest.register_craftitem(":technic:sulfur_lump", { description = S("Sulfur Lump"), inventory_image = "technic_sulfur_lump.png", }) minetest.register_craftitem(":technic:brass_ingot", { description = S("Brass Ingot"), inventory_image = "technic_brass_ingot.png", }) minetest.register_alias("technic:wrought_iron_ingot", "default:steel_ingot") minetest.override_item("default:steel_ingot", { description = S("Wrought Iron Ingot"), inventory_image = "technic_wrought_iron_ingot.png", }) minetest.register_craftitem(":technic:cast_iron_ingot", { description = S("Cast Iron Ingot"), inventory_image = "technic_cast_iron_ingot.png", }) minetest.register_craftitem(":technic:carbon_steel_ingot", { description = S("Carbon Steel Ingot"), inventory_image = "technic_carbon_steel_ingot.png", }) minetest.register_craftitem(":technic:stainless_steel_ingot", { description = S("Stainless Steel Ingot"), inventory_image = "technic_stainless_steel_ingot.png", }) local function register_block(block, ingot) minetest.register_craft({ output = block, recipe = { { ingot, ingot, ingot }, { ingot, ingot, ingot }, { ingot, ingot, ingot }, } }) minetest.register_craft({ output = ingot .. " 9", recipe = { { block } } }) end register_block("technic:uranium_block", "technic:uranium_ingot") register_block("technic:chromium_block", "technic:chromium_ingot") register_block("technic:zinc_block", "technic:zinc_ingot") register_block("technic:lead_block", "technic:lead_ingot") register_block("technic:brass_block", "technic:brass_ingot") register_block("technic:cast_iron_block", "technic:cast_iron_ingot") register_block("technic:carbon_steel_block", "technic:carbon_steel_ingot") register_block("technic:stainless_steel_block", "technic:stainless_steel_ingot") minetest.register_craft({ type = 'cooking', recipe = "technic:zinc_lump", output = "technic:zinc_ingot", }) minetest.register_craft({ type = 'cooking', recipe = "technic:chromium_lump", output = "technic:chromium_ingot", }) minetest.register_craft({ type = 'cooking', recipe = "technic:uranium_lump", output = "technic:uranium_ingot", }) minetest.register_craft({ type = 'cooking', recipe = "technic:lead_lump", output = "technic:lead_ingot", }) minetest.register_craft({ type = 'cooking', recipe = minetest.registered_aliases["technic:wrought_iron_ingot"], output = "technic:cast_iron_ingot", }) minetest.register_craft({ type = 'cooking', recipe = "technic:cast_iron_ingot", cooktime = 2, output = "technic:wrought_iron_ingot", }) minetest.register_craft({ type = 'cooking', recipe = "technic:carbon_steel_ingot", cooktime = 2, output = "technic:wrought_iron_ingot", }) local function for_each_registered_item(action) local already_reg = {} for k, _ in pairs(minetest.registered_items) do table.insert(already_reg, k) end local really_register_craftitem = minetest.register_craftitem minetest.register_craftitem = function(name, def) really_register_craftitem(name, def) action(string.gsub(name, "^:", "")) end local really_register_tool = minetest.register_tool minetest.register_tool = function(name, def) really_register_tool(name, def) action(string.gsub(name, "^:", "")) end local really_register_node = minetest.register_node minetest.register_node = function(name, def) really_register_node(name, def) action(string.gsub(name, "^:", "")) end for _, name in ipairs(already_reg) do action(name) end end local steel_to_iron = {} for _, i in ipairs({ "default:axe_steel", "default:pick_steel", "default:shovel_steel", "default:sword_steel", "doors:door_steel", "farming:hoe_steel", "glooptest:hammer_steel", "glooptest:handsaw_steel", "glooptest:reinforced_crystal_glass", "mesecons_doors:op_door_steel", "mesecons_doors:sig_door_steel", "vessels:steel_bottle", }) do steel_to_iron[i] = true end for_each_registered_item(function(item_name) local item_def = minetest.registered_items[item_name] if steel_to_iron[item_name] and string.find(item_def.description, "Steel") then minetest.override_item(item_name, { description = string.gsub(item_def.description, "Steel", S("Iron")) }) end end)