chainsaw_max_charge=30000 minetest.register_tool("technic:chainsaw", { description = "Chainsaw", inventory_image = "technic_chainsaw.png", stack_max = 1, on_use = function(itemstack, user, pointed_thing) if pointed_thing.type=="node" then item=itemstack:to_table() if item["metadata"]=="" or item["metadata"]=="0" then return end --tool not charged charge=tonumber(item["metadata"]) charge_to_take=600; if charge-charge_to_take>0 then charge_to_take=chainsaw_dig_it(minetest.get_pointed_thing_position(pointed_thing, above),user,charge_to_take) charge=charge-charge_to_take; set_RE_wear(item,charge,chainsaw_max_charge) item["metadata"]=tostring(charge) itemstack:replace(item) return itemstack end end end, }) minetest.register_craft({ output = 'technic:chainsaw', recipe = { {'technic:stainless_steel_ingot', 'technic:stainless_steel_ingot', 'technic:battery'}, {'technic:stainless_steel_ingot', 'technic:motor', 'technic:battery'}, {'','','moreores:copper_ingot'}, } }) timber_nodenames={"default:jungletree", "default:papyrus", "default:cactus", "default:tree"} function chainsaw_dig_it (pos, player,charge_to_take) charge_to_take=0 local node=minetest.env:get_node(pos) local i=1 while timber_nodenames[i]~=nil do if node.name==timber_nodenames[i] then charge_to_take=600 np={x=pos.x, y=pos.y, z=pos.z} while minetest.env:get_node(np).name==timber_nodenames[i] do minetest.env:remove_node(np) minetest.env:add_item(np, timber_nodenames[i]) np={x=np.x, y=np.y+1, z=np.z} end minetest.sound_play("chainsaw", {pos = pos, gain = 1.0, max_hear_distance = 10,}) return charge_to_take end i=i+1 end return charge_to_take end