minetest.register_craft({ output = 'technic:deployer_off 1', recipe = { {'default:wood', 'default:chest','default:wood'}, {'default:stone', 'mesecons:piston','default:stone'}, {'default:stone', 'mesecons:mesecon','default:stone'}, } }) minetest.register_node("technic:deployer_off", { description = "Deployer", tile_images = {"technic_deployer_top.png","technic_deployer_bottom.png","technic_deployer_side2.png","technic_deployer_side1.png", "technic_deployer_back.png","technic_deployer_front_off.png"}, is_ground_content = true, paramtype2 = "facedir", groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon_receptor_off = 1, mesecon_effector_off = 1, mesecon = 2,tubedevice=1}, sounds = default.node_sound_stone_defaults(), on_construct = function(pos) local meta = minetest.env:get_meta(pos) meta:set_string("formspec", "invsize[8,9;]".. "label[0,0;Deployer]".. "list[current_name;main;4,1;3,3;]".. "list[current_player;main;0,5;8,4;]") meta:set_string("infotext", "Deployer") local inv = meta:get_inventory() inv:set_size("main", 3*3) end, can_dig = function(pos,player) local meta = minetest.env:get_meta(pos); local inv = meta:get_inventory() if not inv:is_empty("main") then return false end return true end, }) minetest.register_node("technic:deployer_on", { description = "Deployer", tile_images = {"technic_deployer_top.png","technic_deployer_bottom.png","technic_deployer_side2.png","technic_deployer_side1.png", "technic_deployer_back.png","technic_deployer_front_on.png"}, is_ground_content = true, paramtype2 = "facedir", tubelike=1, groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon_receptor_off = 1, mesecon_effector_off = 1, mesecon = 2,tubedevice=1,not_in_creative_inventory=1}, sounds = default.node_sound_stone_defaults(), }) mesecon:register_on_signal_on(function(pos, node) local pos1={} pos1.x=pos.x pos1.y=pos.y pos1.z=pos.z if node.param2==3 then pos1.x=pos1.x+1 end if node.param2==2 then pos1.z=pos1.z+1 end if node.param2==1 then pos1.x=pos1.x-1 end if node.param2==0 then pos1.z=pos1.z-1 end if node.name == "technic:deployer_off" then hacky_swap_node(pos,"technic:deployer_on") nodeupdate(pos) local meta = minetest.env:get_meta(pos); local inv = meta:get_inventory() print (dump(inv)) for _,stack in ipairs(inv:get_list("main")) do print (dump(stack:get_name())) if stack:get_name() ~=nil then node1={name=stack:get_name(), param1=0, param2=node.param2} minetest.env:place_node(pos1,node1) return end end end end) mesecon:register_on_signal_off(function(pos, node) if node.name == "technic:deployer_on" then hacky_swap_node(pos,"technic:deployer_off") nodeupdate(pos) end end) mesecon:register_effector("technic:deployer_on", "technic:deployer_off")