mining_drill_max_charge=60000 minetest.register_tool("technic:mining_drill", { description = "Mining Drill", inventory_image = "technic_mining_drill.png", stack_max = 1, on_use = function(itemstack, user, pointed_thing) if pointed_thing.type=="node" then item=itemstack:to_table() local charge=tonumber((item["wear"])) if charge ==0 then charge =65535 end charge=get_RE_item_load(charge,mining_drill_max_charge) if charge-200>0 then drill_dig_it(minetest.get_pointed_thing_position(pointed_thing, above),user) charge =charge-200; charge=set_RE_item_load(charge,mining_drill_max_charge) item["wear"]=tostring(charge) itemstack:replace(item) end return itemstack end end, }) minetest.register_craft({ output = 'technic:mining_drill', recipe = { {'technic:stainless_steel_ingot', 'technic:diamond_drill_head', 'technic:stainless_steel_ingot'}, {'technic:stainless_steel_ingot', 'technic:red_energy_crystal', 'technic:stainless_steel_ingot'}, {'', 'moreores:copper_ingot', ''}, } }) function drill_dig_it (pos, player) local node=minetest.env:get_node(pos) if node.name == "air" then return end if node.name == "default:lava_source" then return end if node.name == "default:lava_flowing" then return end if node.name == "default:water_source" then minetest.env:remove_node(pos) return end if node.name == "default:water_flowing" then minetest.env:remove_node(pos) return end if node.name == "ignore" then minetest.env:remove_node(pos) return end if player then local drops = minetest.get_node_drops(node.name, "default:pick_mese") if player:get_inventory() then local _, dropped_item for _, dropped_item in ipairs(drops) do player:get_inventory():add_item("main", dropped_item) end end minetest.sound_play("mining_drill", {pos = pos, gain = 1.0, max_hear_distance = 10,}) minetest.env:remove_node(pos) end end