local cast_iron_ingot if minetest.get_modpath("technic_worldgen") then cast_iron_ingot = "technic:cast_iron_ingot" else cast_iron_ingot = "default:steel_ingot" end minetest.register_craft({ output = 'technic:iron_chest 1', recipe = { {cast_iron_ingot,cast_iron_ingot,cast_iron_ingot}, {cast_iron_ingot,'default:chest',cast_iron_ingot}, {cast_iron_ingot,cast_iron_ingot,cast_iron_ingot}, } }) minetest.register_craft({ output = 'technic:iron_locked_chest 1', recipe = { {cast_iron_ingot,cast_iron_ingot,cast_iron_ingot}, {cast_iron_ingot,'default:chest_locked',cast_iron_ingot}, {cast_iron_ingot,cast_iron_ingot,cast_iron_ingot}, } }) minetest.register_craft({ output = 'technic:iron_locked_chest 1', type = "shapeless", recipe = { 'basic_materials:padlock', 'technic:iron_chest', } }) technic.chests:register("Iron", { width = 9, height = 5, sort = true, autosort = false, infotext = false, color = false, locked = false, }) technic.chests:register("Iron", { width = 9, height = 5, sort = true, autosort = false, infotext = false, color = false, locked = true, })