# Technic [![Build status](https://github.com/minetest-mods/technic/workflows/Check%20&%20Release/badge.svg)](https://github.com/minetest-mods/technic/actions) [![License](https://img.shields.io/badge/license-LGPLv2.0%2B-purple.svg)](https://www.gnu.org/licenses/old-licenses/lgpl-2.0.en.html) This Minetest modpack adds machinery and automation procedure content to your world. A few notable features: * Electric circuits * Automated material processing (ores, wood, ...) * Extended chest functionalities ## Dependencies * Minetest 5.0.0 or newer * [Minetest Game](https://github.com/minetest/minetest_game/) * [mesecons](https://github.com/minetest-mods/mesecons) -> signalling events * [pipeworks](https://gitlab.com/VanessaE/pipeworks/) -> automation of item transport * [moreores](https://github.com/minetest-mods/moreores/) -> additional ores * [basic_materials](https://gitlab.com/VanessaE/basic_materials) -> basic craft items * Supports [moretrees](https://gitlab.com/VanessaE/moretrees) -> rubber trees * Consult `depends.txt` or `mod.conf` of each mod for further dependency information. ## FAQ The modpack is explained in the [Manual](manual.md) included in this repository. 1. My technic circuit doesn't work. No power is distributed. * Make sure you have a switching station connected. 2. My wires do not connect to the machines. * Each machine type requires its own cable type. If you do not have a matching circuit, consider using a "Supply Converter" for simplicity. For modders: There is currently no API documentation. Any help to improve this situation is greatly welcome. Please do not hesitate to submit a Pull Request. ## License Unless otherwise stated, all components of this modpack are licensed under the LGPLv2 or later. See also the individual mod folders for their secondary/alternate licenses, if any. ### Credits Contributors in alphabetical order: * kpoppel * Nekogloop * Nore/Ekdohibs * ShadowNinja * VanessaE * And many others...