local mining_drill_max_charge = 60000 local mining_drill_mk2_max_charge = 240000 local mining_drill_mk3_max_charge = 960000 local mining_drill_power_usage = 200 local mining_drill_mk2_power_usage = 600 local mining_drill_mk3_power_usage = 1800 minetest.register_craft({ output = 'technic:mining_drill', recipe = { {'technic:stainless_steel_ingot', 'technic:diamond_drill_head', 'technic:stainless_steel_ingot'}, {'technic:stainless_steel_ingot', 'technic:motor', 'technic:stainless_steel_ingot'}, {'', 'technic:red_energy_crystal', 'moreores:copper_ingot'}, } }) minetest.register_craft({ output = 'technic:mining_drill_mk2', recipe = { {'technic:diamond_drill_head', 'technic:diamond_drill_head', 'technic:diamond_drill_head'}, {'technic:stainless_steel_ingot', 'technic:mining_drill', 'technic:stainless_steel_ingot'}, {'', 'technic:green_energy_crystal', ''}, } }) minetest.register_craft({ output = 'technic:mining_drill_mk3', recipe = { {'technic:diamond_drill_head', 'technic:diamond_drill_head', 'technic:diamond_drill_head'}, {'technic:stainless_steel_ingot', 'technic:mining_drill_mk2', 'technic:stainless_steel_ingot'}, {'', 'technic:blue_energy_crystal', ''}, } }) for i = 1, 4 do minetest.register_craft({ output = 'technic:mining_drill_mk3', recipe = { {'technic:diamond_drill_head', 'technic:diamond_drill_head', 'technic:diamond_drill_head'}, {'technic:stainless_steel_ingot', 'technic:mining_drill_mk2_'..i, 'technic:stainless_steel_ingot'}, {'', 'technic:blue_energy_crystal', ''}, } }) end function drill_dig_it(pos, player, drill_type, mode) local charge if mode == 1 then drill_dig_it0(pos, player) end if mode == 2 then -- 3 deep dir = drill_dig_it1(player) if dir == 0 then -- x+ drill_dig_it0(pos, player) pos.x = pos.x + 1 drill_dig_it0(pos, player) pos.x = pos.x + 1 drill_dig_it0(pos, player) end if dir == 1 then -- x- drill_dig_it0(pos, player) pos.x=pos.x-1 drill_dig_it0 (pos,player) pos.x=pos.x-1 drill_dig_it0 (pos,player) end if dir==2 then -- z+ drill_dig_it0 (pos,player) pos.z=pos.z+1 drill_dig_it0 (pos,player) pos.z=pos.z+1 drill_dig_it0 (pos,player) end if dir==3 then -- z- drill_dig_it0 (pos,player) pos.z=pos.z+1 drill_dig_it0 (pos,player) pos.z=pos.z+1 drill_dig_it0 (pos,player) end end if mode==3 then -- 3 wide dir=drill_dig_it1(player) if dir==0 or dir==1 then -- x drill_dig_it0 (pos,player) pos.z=pos.z+1 drill_dig_it0 (pos,player) pos.z=pos.z-2 drill_dig_it0 (pos,player) end if dir==2 or dir==3 then -- z drill_dig_it0 (pos,player) pos.x=pos.x+1 drill_dig_it0 (pos,player) pos.x=pos.x-2 drill_dig_it0 (pos,player) end end if mode==4 then -- 3 tall, selected in the middle drill_dig_it0 (pos,player) pos.y=pos.y+1 drill_dig_it0 (pos,player) pos.y=pos.y-2 drill_dig_it0 (pos,player) end if mode==5 then -- 3 x 3 local dir=player:get_look_dir() if math.abs(dir.y)<0.5 then dir=drill_dig_it1(player) if dir==0 or dir==1 then -- x drill_dig_it2(pos,player) end if dir==2 or dir==3 then -- z drill_dig_it3(pos,player) end else drill_dig_it4(pos,player) end end if drill_type==1 then charge=mining_drill_power_usage end if drill_type==2 then if mode==1 then charge=mining_drill_mk2_power_usage end if (mode==2 or mode==3 or mode==4) then charge=mining_drill_mk2_power_usage*3 end end if drill_type==3 then if mode==1 then charge=mining_drill_power_usage end if (mode==2 or mode==3 or mode==4) then charge=mining_drill_mk2_power_usage*6 end if mode==5 then charge=mining_drill_mk2_power_usage*9 end end minetest.sound_play("mining_drill", {pos = pos, gain = 1.0, max_hear_distance = 10,}) return charge end function drill_dig_it0 (pos,player) local node=minetest.env:get_node(pos) if node.name == "air" or node.name == "ignore" then return end if node.name == "default:lava_source" then return end if node.name == "default:lava_flowing" then return end if node.name == "default:water_source" then minetest.env:remove_node(pos) return end if node.name == "default:water_flowing" then minetest.env:remove_node(pos) return end minetest.node_dig(pos,node,player) end function drill_dig_it1 (player) local dir=player:get_look_dir() if math.abs(dir.x)>math.abs(dir.z) then if dir.x>0 then return 0 end return 1 end if dir.z>0 then return 2 end return 3 end function drill_dig_it2 (pos,player) drill_dig_it0 (pos,player) pos.z=pos.z+1 drill_dig_it0 (pos,player) pos.z=pos.z-2 drill_dig_it0 (pos,player) pos.z=pos.z+1 pos.y=pos.y+1 drill_dig_it0 (pos,player) pos.z=pos.z+1 drill_dig_it0 (pos,player) pos.z=pos.z-2 drill_dig_it0 (pos,player) pos.z=pos.z+1 pos.y=pos.y-2 drill_dig_it0 (pos,player) pos.z=pos.z+1 drill_dig_it0 (pos,player) pos.z=pos.z-2 drill_dig_it0 (pos,player) end function drill_dig_it3 (pos,player) drill_dig_it0 (pos,player) pos.x=pos.x+1 drill_dig_it0 (pos,player) pos.x=pos.x-2 drill_dig_it0 (pos,player) pos.x=pos.x+1 pos.y=pos.y+1 drill_dig_it0 (pos,player) pos.x=pos.x+1 drill_dig_it0 (pos,player) pos.x=pos.x-2 drill_dig_it0 (pos,player) pos.x=pos.x+1 pos.y=pos.y-2 drill_dig_it0 (pos,player) pos.x=pos.x+1 drill_dig_it0 (pos,player) pos.x=pos.x-2 drill_dig_it0 (pos,player) end function drill_dig_it4 (pos,player) drill_dig_it0 (pos,player) pos.x=pos.x+1 drill_dig_it0 (pos,player) pos.x=pos.x-2 drill_dig_it0 (pos,player) pos.x=pos.x+1 pos.z=pos.z+1 drill_dig_it0 (pos,player) pos.x=pos.x+1 drill_dig_it0 (pos,player) pos.x=pos.x-2 drill_dig_it0 (pos,player) pos.x=pos.x+1 pos.z=pos.z-2 drill_dig_it0 (pos,player) pos.x=pos.x+1 drill_dig_it0 (pos,player) pos.x=pos.x-2 drill_dig_it0 (pos,player) end technic.register_power_tool("technic:mining_drill", mining_drill_max_charge) minetest.register_tool("technic:mining_drill", { description = "Mining Drill Mk1", inventory_image = "technic_mining_drill.png", stack_max = 1, on_use = function(itemstack, user, pointed_thing) if pointed_thing.type ~= "node" then return itemstack end local meta = get_item_meta(itemstack:get_metadata()) if not meta or not meta.charge then return end if meta.charge - mining_drill_power_usage > 0 then local pos = minetest.get_pointed_thing_position(pointed_thing, above) charge_to_take = drill_dig_it(pos, user, 1, 1) meta.charge = meta.charge - mining_drill_power_usage itemstack:set_metadata(set_item_meta(meta)) technic.set_RE_wear(itemstack, meta.charge, mining_drill_max_charge) end return itemstack end, }) minetest.register_tool("technic:mining_drill_mk2", { description = "Mining Drill Mk2", inventory_image = "technic_mining_drill_mk2.png", on_use = function(itemstack, user, pointed_thing) mining_drill_mk2_handler(itemstack, user, pointed_thing) return itemstack end, }) technic.register_power_tool("technic:mining_drill_mk2", mining_drill_mk2_max_charge) for i = 1, 4 do technic.register_power_tool("technic:mining_drill_mk2_"..i, mining_drill_mk2_max_charge) minetest.register_tool("technic:mining_drill_mk2_"..i, { description = "Mining Drill Mk2 in Mode "..i, inventory_image = "technic_mining_drill_mk2.png^technic_tool_mode"..i..".png", wield_image = "technic_mining_drill_mk2.png", groups = {not_in_creative_inventory=1}, on_use = function(itemstack, user, pointed_thing) mining_drill_mk2_handler(itemstack, user, pointed_thing) return itemstack end, }) end minetest.register_tool("technic:mining_drill_mk3", { description = "Mining Drill Mk3", inventory_image = "technic_mining_drill_mk3.png", on_use = function(itemstack, user, pointed_thing) mining_drill_mk3_handler(itemstack,user,pointed_thing) return itemstack end, }) technic.register_power_tool("technic:mining_drill_mk3", mining_drill_mk3_max_charge) for i=1,5,1 do technic.register_power_tool("technic:mining_drill_mk3_"..i, mining_drill_mk3_max_charge) minetest.register_tool("technic:mining_drill_mk3_"..i, { description = "Mining Drill Mk3 in Mode "..i, inventory_image = "technic_mining_drill_mk3.png^technic_tool_mode"..i..".png", wield_image = "technic_mining_drill_mk3.png", groups = {not_in_creative_inventory=1}, on_use = function(itemstack, user, pointed_thing) mining_drill_mk3_handler(itemstack,user,pointed_thing) return itemstack end, }) end function mining_drill_mk2_handler(itemstack, user, pointed_thing) local keys = user:get_player_control() local player_name = user:get_player_name() local meta = get_item_meta(itemstack:get_metadata()) if not meta or not meta.mode or keys.sneak then return mining_drill_mk2_setmode(user, itemstack) end if pointed_thing.type ~= "node" or not meta.charge then return end if meta.charge - mining_drill_power_usage > 0 then local pos = minetest.get_pointed_thing_position(pointed_thing, above) local charge_to_take = drill_dig_it(pos, user, 2, meta.mode) meta.charge = meta.charge - charge_to_take meta.charge = math.max(meta.charge, 0) itemstack:set_metadata(set_item_meta(meta)) technic.set_RE_wear(itemstack, meta.charge, mining_drill_mk2_max_charge) end return itemstack end function mining_drill_mk3_handler(itemstack, user, pointed_thing) local keys = user:get_player_control() local player_name = user:get_player_name() local meta = get_item_meta(itemstack:get_metadata()) if not meta or not meta.mode or keys.sneak then return mining_drill_mk3_setmode(user, itemstack) end if pointed_thing.type ~= "node" or not meta.charge then return end if meta.charge - mining_drill_power_usage > 0 then local pos = minetest.get_pointed_thing_position(pointed_thing, above) local charge_to_take = drill_dig_it(pos, user, 3, meta.mode) meta.charge = meta.charge - charge_to_take meta.charge = math.max(meta.charge, 0) itemstack:set_metadata(set_item_meta(meta)) technic.set_RE_wear(itemstack, meta.charge, mining_drill_mk3_max_charge) end return itemstack end mining_drill_mode_text = { {"Single node."}, {"3 nodes deep."}, {"3 modes wide."}, {"3 modes tall."}, {"3x3 nodes."}, } function mining_drill_mk2_setmode(user,itemstack) local player_name=user:get_player_name() local item=itemstack:to_table() local meta=get_item_meta(item["metadata"]) if meta==nil then meta={} mode=0 end if meta["mode"]==nil then minetest.chat_send_player(player_name,"Hold shift and use to change Mining Drill Mk2 modes.") meta["mode"]=0 mode=0 end mode=(meta["mode"]) mode=mode+1 if mode>=5 then mode=1 end minetest.chat_send_player(player_name, "Mining Drill Mk2 mode : "..mode.." - "..mining_drill_mode_text[mode][1] ) item["name"]="technic:mining_drill_mk2_"..mode meta["mode"]=mode item["metadata"]=set_item_meta(meta) itemstack:replace(item) return itemstack end function mining_drill_mk3_setmode(user,itemstack) local player_name=user:get_player_name() local item=itemstack:to_table() local meta=get_item_meta(item["metadata"]) if meta==nil then meta={} mode=0 end if meta["mode"]==nil then minetest.chat_send_player(player_name,"Hold shift and use to change Mining Drill Mk3 modes.") meta["mode"]=0 mode=0 end mode=(meta["mode"]) mode=mode+1 if mode>=6 then mode=1 end minetest.chat_send_player(player_name, "Mining Drill Mk3 mode : "..mode.." - "..mining_drill_mode_text[mode][1] ) item["name"]="technic:mining_drill_mk3_"..mode meta["mode"]=mode item["metadata"]=set_item_meta(meta) itemstack:replace(item) return itemstack end