function factory.ind_furnace_active(pos, percent, item_percent) local formspec = "size[8,8.5]".. factory_gui_bg.. factory_gui_bg_img.. factory_gui_slots.. "list[current_name;src;2.75,0.5;1,1;]".. "list[current_name;fuel;2.75,2.5;1,1;]".. "image[2.75,1.5;1,1;factory_ind_furnace_fire_bg.png^[lowpart:".. (100-percent)..":factory_ind_furnace_fire_fg.png]".. "image[3.75,1.5;1,1;gui_ind_furnace_arrow_bg.png^[lowpart:".. (item_percent*100)..":gui_ind_furnace_arrow_fg.png^[transformR270]".. "list[current_name;dst;4.75,0.5;2,2;]".. "list[current_player;main;0,4.25;8,1;]".. "list[current_player;main;0,5.5;8,3;8]".. factory.get_hotbar_bg(0,4.25) return formspec end function factory.ind_furnace_active_formspec(pos, percent) local meta = minetest.get_meta(pos)local inv = meta:get_inventory() local srclist = inv:get_list("src") local cooked = nil local aftercooked = nil if srclist then cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist}) end local item_percent = 0 if cooked then item_percent = meta:get_float("src_time")/cooked.time end return factory.ind_furnace_active(pos, percent, item_percent) end factory.ind_furnace_inactive_formspec = "size[8,8.5]".. factory_gui_bg.. factory_gui_bg_img.. factory_gui_slots.. "list[current_name;src;2.75,0.5;1,1;]".. "list[current_name;fuel;2.75,2.5;1,1;]".. "image[2.75,1.5;1,1;factory_ind_furnace_fire_bg.png]".. "image[3.75,1.5;1,1;gui_ind_furnace_arrow_bg.png^[transformR270]".. "list[current_name;dst;4.75,0.5;2,2;]".. "list[current_player;main;0,4.25;8,1;]".. "list[current_player;main;0,5.5;8,3;8]".. factory.get_hotbar_bg(0,4.25) minetest.register_node("factory:ind_furnace", { description = "Industrial Furnace", tiles = {"factory_machine_brick_1.png", "factory_machine_brick_2.png", "factory_machine_side_1.png", "factory_machine_side_1.png", "factory_machine_side_1.png", "factory_ind_furnace_front.png"}, paramtype2 = "facedir", groups = {cracky=3}, legacy_facedir_simple = true, is_ground_content = false, on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec", factory.ind_furnace_inactive_formspec) meta:set_string("infotext", "Industrial Furnace") local inv = meta:get_inventory() inv:set_size("fuel", 1) inv:set_size("src", 1) inv:set_size("dst", 4) end, can_dig = function(pos,player) local meta = minetest.get_meta(pos); local inv = meta:get_inventory() if not inv:is_empty("fuel") then return false elseif not inv:is_empty("dst") then return false elseif not inv:is_empty("src") then return false end return true end, allow_metadata_inventory_put = function(pos, listname, index, stack, player) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() if listname == "fuel" then if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then if inv:is_empty("src") then meta:set_string("infotext","Industrial Furnace is empty") end return stack:get_count() else return 0 end elseif listname == "src" then return stack:get_count() elseif listname == "dst" then return 0 end end, allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() local stack = inv:get_stack(from_list, from_index) if to_list == "fuel" then if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then if inv:is_empty("src") then meta:set_string("infotext","Industrial Furnace is empty") end return count else return 0 end elseif to_list == "src" then return count elseif to_list == "dst" then return 0 end end, }) minetest.register_node("factory:ind_furnace_active", { description = "Industrial Furnace", tiles = { "factory_machine_brick_1.png", "factory_machine_brick_2.png", "factory_machine_side_1.png", "factory_machine_side_1.png", "factory_machine_side_1.png", { image = "factory_ind_furnace_front_active.png", backface_culling = false, animation = { type = "vertical_frames", aspect_w = 32, aspect_h = 32, length = 1.5 }, } }, paramtype2 = "facedir", light_source = 14, drop = "factory:ind_furnace", groups = {cracky=3, not_in_creative_inventory=1,hot=1}, legacy_facedir_simple = true, is_ground_content = false, on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec", factory.ind_furnace_inactive_formspec) meta:set_string("infotext", "Industrial Furnace (burning)"); local inv = meta:get_inventory() inv:set_size("fuel", 1) inv:set_size("src", 1) inv:set_size("dst", 4) end, can_dig = function(pos,player) local meta = minetest.get_meta(pos); local inv = meta:get_inventory() if not inv:is_empty("fuel") then return false elseif not inv:is_empty("dst") then return false elseif not inv:is_empty("src") then return false end return true end, allow_metadata_inventory_put = function(pos, listname, index, stack, player) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() if listname == "fuel" then if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then if inv:is_empty("src") then meta:set_string("infotext","Industrial Furnace is empty") end return stack:get_count() else return 0 end elseif listname == "src" then return stack:get_count() elseif listname == "dst" then return 0 end end, allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() local stack = inv:get_stack(from_list, from_index) if to_list == "fuel" then if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then if inv:is_empty("src") then meta:set_string("infotext","Industrial Furnace is empty") end return count else return 0 end elseif to_list == "src" then return count elseif to_list == "dst" then return 0 end end, }) minetest.register_abm({ nodenames = {"factory:ind_furnace","factory:ind_furnace_active"}, interval = 1.0, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) local meta = minetest.get_meta(pos) for i, name in ipairs({ "fuel_totaltime", "fuel_time", "src_totaltime", "src_time" }) do if meta:get_string(name) == "" then meta:set_float(name, 0.0) end end local height = 0 for i=1,7 do -- SMOKE TUBE CHECK local dn = minetest.get_node({x = pos.x, y = pos.y + i, z = pos.z}) if dn.name == "factory:smoke_tube" then height = height + 1 else break end end if minetest.get_node({x = pos.x, y = pos.y + height + 1, z = pos.z}).name ~= "air" then return end if height < 2 then return else if minetest.get_node(pos).name == "factory:ind_furnace_active" then minetest.add_particlespawner({ amount = 4, time = 3, minpos = {x = pos.x - 0.2, y = pos.y + height + 0.3, z = pos.z - 0.2}, maxpos = {x = pos.x + 0.2, y = pos.y + height + 0.6, z = pos.z + 0.2}, minvel = {x=-0.4, y=1, z=-0.4}, maxvel = {x=0.4, y=2, z=0.4}, minacc = {x=0, y=0, z=0}, maxacc = {x=0, y=0, z=0}, minexptime = 0.8, maxexptime = 2, minsize = 2, maxsize = 4, collisiondetection = false, vertical = false, texture = "factory_smoke.png", playername = nil, }) end end local inv = meta:get_inventory() local srclist = inv:get_list("src") local cooked = nil local aftercooked if srclist then cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist}) end local was_active = false if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then was_active = true meta:set_float("fuel_time", meta:get_float("fuel_time") + 0.65) meta:set_float("src_time", meta:get_float("src_time") + 1.2) if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then -- check if there's room for output in "dst" list if inv:room_for_item("dst",cooked.item) then -- Put result in "dst" list inv:add_item("dst", cooked.item) -- take stuff from "src" list inv:set_stack("src", 1, aftercooked.items[1]) else --print("Could not insert '"..cooked.item:to_string().."'") end meta:set_string("src_time", 0) end end if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then local percent = math.floor(meta:get_float("fuel_time") / meta:get_float("fuel_totaltime") * 100) meta:set_string("infotext","Industrial Furnace is smelting, fuel current used: "..percent.."%") factory.swap_node(pos,"factory:ind_furnace_active") meta:set_string("formspec",factory.ind_furnace_active_formspec(pos, percent)) return end local fuel = nil local afterfuel local cooked = nil local fuellist = inv:get_list("fuel") local srclist = inv:get_list("src") if srclist then cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist}) end if fuellist then fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist}) end if not fuel or fuel.time <= 0 then meta:set_string("infotext","Industrial Furnace has nothing to burn with") factory.swap_node(pos,"factory:ind_furnace") meta:set_string("formspec", factory.ind_furnace_inactive_formspec) return end if cooked.item:is_empty() then if was_active then meta:set_string("infotext","Furnace is empty") factory.swap_node(pos,"factory:ind_furnace") meta:set_string("formspec", factory.ind_furnace_inactive_formspec) end return end meta:set_string("fuel_totaltime", fuel.time) meta:set_string("fuel_time", 0) inv:set_stack("fuel", 1, afterfuel.items[1]) end, })