alloy_recipes ={} registered_recipes_count=1 function register_alloy_recipe (string1,count1, string2,count2, string3,count3) alloy_recipes[registered_recipes_count]={} alloy_recipes[registered_recipes_count].src1_name=string1 alloy_recipes[registered_recipes_count].src1_count=count1 alloy_recipes[registered_recipes_count].src2_name=string2 alloy_recipes[registered_recipes_count].src2_count=count2 alloy_recipes[registered_recipes_count].dst_name=string3 alloy_recipes[registered_recipes_count].dst_count=count3 registered_recipes_count=registered_recipes_count+1 alloy_recipes[registered_recipes_count]={} alloy_recipes[registered_recipes_count].src1_name=string2 alloy_recipes[registered_recipes_count].src1_count=count2 alloy_recipes[registered_recipes_count].src2_name=string1 alloy_recipes[registered_recipes_count].src2_count=count1 alloy_recipes[registered_recipes_count].dst_name=string3 alloy_recipes[registered_recipes_count].dst_count=count3 registered_recipes_count=registered_recipes_count+1 end register_alloy_recipe ("technic:copper_dust",3, "technic:tin_dust",1, "technic:bronze_dust",4) register_alloy_recipe ("moreores:copper_ingot",3, "moreores:tin_ingot",1, "moreores:bronze_ingot",4) register_alloy_recipe ("technic:iron_dust",3, "technic:chromium_dust",1, "technic:stainless_steel_dust",4) register_alloy_recipe ("technic:steel_ingot",3, "technic:chromium_ingot",1, "technic:stainless_steel_ingot",4) register_alloy_recipe ("technic:copper_dust",2, "technic:zinc_dust",1, "technic:brass_dust",3) register_alloy_recipe ("technic:copper_ingot",2, "technic:zinc_ingot",1, "technic:brass_ingot",3) register_alloy_recipe ("default:sand",2, "technic:coal_dust",2, "technic:silicon_wafer",1) register_alloy_recipe ("technic:silicon_wafer",1, "technic:mithril_dust",2, "technic:doped_silicon_wafer",1) minetest.register_alias("alloy_furnace", "technic:alloy_furnace") minetest.register_craft({ output = 'technic:alloy_furnace', recipe = { {'default:stone', 'default:stone', 'default:stone'}, {'default:stone', '', 'default:stone'}, {'moreores:gold_ingot', 'moreores:copper_ingot', 'moreores:gold_ingot'}, } }) alloy_furnace_formspec = "invsize[8,9;]".. "image[1,1;1,2;technic_power_meter_bg.png]".. "list[current_name;src;3,1;1,1;]".. "list[current_name;src2;3,2;1,1;]".. "list[current_name;dst;5,1;2,2;]".. "list[current_player;main;0,5;8,4;]".. "label[0,0;Alloy Furnace]".. "label[1,3;Power level]" minetest.register_node("technic:alloy_furnace", { description = "Electric alloy furnace", tiles = {"technic_alloy_furnace_top.png", "technic_machine_bottom.png", "technic_alloy_furnace_side.png", "technic_alloy_furnace_side.png", "technic_alloy_furnace_side.png", "technic_alloy_furnace_front.png"}, paramtype2 = "facedir", groups = {cracky=2}, legacy_facedir_simple = true, sounds = default.node_sound_stone_defaults(), technic_power_machine=1, internal_EU_buffer=0; interal_EU_buffer_size=2000; on_construct = function(pos) local meta = minetest.env:get_meta(pos) meta:set_float("technic_power_machine", 1) meta:set_string("formspec", alloy_furnace_formspec) meta:set_string("infotext", "Alloy furnace") local inv = meta:get_inventory() inv:set_size("src", 1) inv:set_size("src2", 1) inv:set_size("dst", 4) local EU_used = 0 local furnace_is_cookin = 0 local cooked = nil meta:set_float("internal_EU_buffer",0) meta:set_float("internal_EU_buffer_size",2000) end, can_dig = function(pos,player) local meta = minetest.env:get_meta(pos); local inv = meta:get_inventory() if not inv:is_empty("dst") then return false end if not inv:is_empty("src") then return false end if not inv:is_empty("src2") then return false end return true end, }) minetest.register_node("technic:alloy_furnace_active", { description = "Alloy Furnace", tiles = {"technic_alloy_furnace_top.png", "technic_machine_bottom.png", "technic_alloy_furnace_side.png", "technic_alloy_furnace_side.png", "technic_alloy_furnace_side.png", "technic_alloy_furnace_front_active.png"}, paramtype2 = "facedir", light_source = 8, drop = "technic:alloy_furnace", groups = {cracky=2, not_in_creative_inventory=1}, legacy_facedir_simple = true, sounds = default.node_sound_stone_defaults(), internal_EU_buffer=0; interal_EU_buffer_size=2000; technic_power_machine=1, on_construct = function(pos) local meta = minetest.env:get_meta(pos) meta:set_float("technic_power_machine", 1) meta:set_string("formspec", alloy_furnace_formspec) meta:set_string("infotext", "Alloy furnace"); local inv = meta:get_inventory() inv:set_size("src", 1) inv:set_size("dst", 4) local EU_used = 0 local furnace_is_cookin = 0 local cooked = nil end, can_dig = function(pos,player) local meta = minetest.env:get_meta(pos); local inv = meta:get_inventory() if not inv:is_empty("dst") then return false elseif not inv:is_empty("src") then return false end return true end, }) minetest.register_abm({ nodenames = {"technic:alloy_furnace","technic:alloy_furnace_active"}, interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) local meta = minetest.env:get_meta(pos) internal_EU_buffer=meta:get_float("internal_EU_buffer") internal_EU_buffer_size=meta:get_float("internal_EU_buffer") local load = math.floor(internal_EU_buffer/2000 * 100) meta:set_string("formspec", "invsize[8,9;]".. "image[1,1;1,2;technic_power_meter_bg.png^[lowpart:".. (load)..":technic_power_meter_fg.png]".. "list[current_name;src;3,1;1,1;]".. "list[current_name;src2;3,2;1,1;]".. "list[current_name;dst;5,1;2,2;]".. "list[current_player;main;0,5;8,4;]".. "label[0,0;Alloy Furnace]".. "label[1,3;Power level]") local inv = meta:get_inventory() local furnace_is_cookin = meta:get_int("furnace_is_cookin") local srclist = inv:get_list("src") local srclist2 = inv:get_list("src2") srcstack = inv:get_stack("src", 1) if srcstack then src_item1=srcstack:to_table() end srcstack = inv:get_stack("src2", 1) if srcstack then src_item2=srcstack:to_table() end dst_index=nil if src_item1 and src_item2 then dst_index=get_cook_result(src_item1,src_item2) end if (furnace_is_cookin == 1) then if internal_EU_buffer>=150 then internal_EU_buffer=internal_EU_buffer-150; meta:set_float("internal_EU_buffer",internal_EU_buffer) meta:set_float("src_time", meta:get_float("src_time") + 1) if dst_index and meta:get_float("src_time") >= 4 then -- check if there's room for output in "dst" list dst_stack={} dst_stack["name"]=alloy_recipes[dst_index].dst_name dst_stack["count"]=alloy_recipes[dst_index].dst_count if inv:room_for_item("dst",dst_stack) then -- Put result in "dst" list inv:add_item("dst",dst_stack) -- take stuff from "src" list for i=1,alloy_recipes[dst_index].src1_count,1 do srcstack = inv:get_stack("src", 1) srcstack:take_item() inv:set_stack("src", 1, srcstack) end for i=1,alloy_recipes[dst_index].src2_count,1 do srcstack = inv:get_stack("src2", 1) srcstack:take_item() inv:set_stack("src2", 1, srcstack) end else print("Furnace inventory full!") end meta:set_string("src_time", 0) end end end if dst_index and meta:get_int("furnace_is_cookin")==0 then hacky_swap_node(pos,"technic:alloy_furnace_active") meta:set_string("infotext","Alloy Furnace active") meta:set_int("furnace_is_cookin",1) meta:set_string("src_time", 0) return end if meta:get_int("furnace_is_cookin")==0 or dst_index==nil then hacky_swap_node(pos,"technic:alloy_furnace") meta:set_string("infotext","Alloy Furnace inactive") meta:set_int("furnace_is_cookin",0) meta:set_string("src_time", 0) end end, }) function get_cook_result(src_item1, src_item2) local counter=registered_recipes_count-1 for i=1, counter,1 do if alloy_recipes[i].src1_name==src_item1["name"] and alloy_recipes[i].src2_name==src_item2["name"] and alloy_recipes[i].src1_count<=src_item1["count"] and alloy_recipes[i].src2_count<=src_item2["count"] then return i end end return nil end