technic/technic/items.lua

209 lines
6.9 KiB
Lua

local S = technic.getter
minetest.register_craftitem("technic:silicon_wafer", {
description = S("Silicon Wafer"),
inventory_image = "technic_silicon_wafer.png",
})
minetest.register_craftitem( "technic:doped_silicon_wafer", {
description = S("Doped Silicon Wafer"),
inventory_image = "technic_doped_silicon_wafer.png",
})
minetest.register_craftitem("technic:uranium_fuel", {
description = S("Uranium Fuel"),
inventory_image = "technic_uranium_fuel.png",
})
minetest.register_craftitem( "technic:diamond_drill_head", {
description = S("Diamond Drill Head"),
inventory_image = "technic_diamond_drill_head.png",
})
minetest.register_tool("technic:blue_energy_crystal", {
description = S("Blue Energy Crystal"),
inventory_image = minetest.inventorycube(
"technic_diamond_block_blue.png",
"technic_diamond_block_blue.png",
"technic_diamond_block_blue.png"),
wear_represents = "technic_RE_charge",
on_refill = technic.refill_RE_charge,
tool_capabilities = {
max_drop_level = 0,
groupcaps = {
fleshy = {times={}, uses=10000, maxlevel=0}
}
}
})
minetest.register_tool("technic:green_energy_crystal", {
description = S("Green Energy Crystal"),
inventory_image = minetest.inventorycube(
"technic_diamond_block_green.png",
"technic_diamond_block_green.png",
"technic_diamond_block_green.png"),
wear_represents = "technic_RE_charge",
on_refill = technic.refill_RE_charge,
tool_capabilities = {
max_drop_level = 0,
groupcaps = {
fleshy = {times={}, uses=10000, maxlevel=0}
}
}
})
minetest.register_tool("technic:red_energy_crystal", {
description = S("Red Energy Crystal"),
inventory_image = minetest.inventorycube(
"technic_diamond_block_red.png",
"technic_diamond_block_red.png",
"technic_diamond_block_red.png"),
wear_represents = "technic_RE_charge",
on_refill = technic.refill_RE_charge,
tool_capabilities = {
max_drop_level = 0,
groupcaps = {
fleshy = {times={}, uses=10000, maxlevel=0}
}
}
})
minetest.register_craftitem("technic:copper_coil", {
description = S("Copper Coil"),
inventory_image = "technic_copper_coil.png",
})
minetest.register_craftitem("technic:lv_transformer", {
description = S("Low Voltage Transformer"),
inventory_image = "technic_lv_transformer.png",
})
minetest.register_craftitem("technic:mv_transformer", {
description = S("Medium Voltage Transformer"),
inventory_image = "technic_mv_transformer.png",
})
minetest.register_craftitem( "technic:hv_transformer", {
description = S("High Voltage Transformer"),
inventory_image = "technic_hv_transformer.png",
})
minetest.register_craftitem( "technic:control_logic_unit", {
description = S("Control Logic Unit"),
inventory_image = "technic_control_logic_unit.png",
})
minetest.register_craftitem("technic:mixed_metal_ingot", {
description = S("Mixed Metal Ingot"),
inventory_image = "technic_mixed_metal_ingot.png",
})
minetest.register_craftitem("technic:composite_plate", {
description = S("Composite Plate"),
inventory_image = "technic_composite_plate.png",
})
minetest.register_craftitem("technic:copper_plate", {
description = S("Copper Plate"),
inventory_image = "technic_copper_plate.png",
})
minetest.register_craftitem("technic:carbon_plate", {
description = S("Carbon Plate"),
inventory_image = "technic_carbon_plate.png",
})
minetest.register_craftitem("technic:graphite", {
description = S("Graphite"),
inventory_image = "technic_graphite.png",
})
minetest.register_craftitem("technic:carbon_cloth", {
description = S("Carbon Cloth"),
inventory_image = "technic_carbon_cloth.png",
})
minetest.register_node("technic:machine_casing", {
description = S("Machine Casing"),
groups = {cracky=2},
sunlight_propagates = true,
paramtype = "light",
drawtype = "allfaces",
tiles = {"technic_machine_casing.png"},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_craftitem("technic:rubber_goo", {
description = S("Rubber Goo"),
inventory_image = "technic_rubber_goo.png",
})
for p = 0, 35 do
local nici = (p ~= 0 and p ~= 7 and p ~= 35) and 1 or nil
local psuffix = p == 7 and "" or p
local ingot = "technic:uranium"..psuffix.."_ingot"
local block = "technic:uranium"..psuffix.."_block"
local ov = p == 7 and minetest.override_item or nil;
(ov or minetest.register_craftitem)(ingot, {
description = string.format(S("%.1f%%-Fissile Uranium Ingot"), p/10),
inventory_image = "technic_uranium_ingot.png",
groups = {uranium_ingot=1, not_in_creative_inventory=nici},
});
-- Note on radioactivity of blocks:
-- Source: <http://www.wise-uranium.org/rup.html>
-- The baseline radioactivity of an isotope is not especially
-- correlated with whether it's fissile (i.e., suitable as
-- reactor fuel). Natural uranium consists mainly of fissile
-- U-235 and non-fissile U-238, and both U-235 and U-238 are
-- significantly radioactive. U-235's massic activity is
-- about 80.0 MBq/kg, and U-238's is about 12.4 MBq/kg, which
-- superficially suggests that 3.5%-fissile uranium should have
-- only 1.19 times the activity of fully-depleted uranium.
-- But a third isotope affects the result hugely: U-234 has
-- massic activity of 231 GBq/kg. Natural uranium has massic
-- composition of 99.2837% U-238, 0.711% U-235, and 0.0053% U-234,
-- so its activity comes roughly 49% each from U-234 and U-238
-- and only 2% from U-235. During enrichment via centrifuge,
-- the U-234 fraction is concentrated along with the U-235, with
-- the U-234:U-235 ratio remaining close to its original value.
-- (Actually the U-234 gets separated from U-238 slightly more
-- than the U-235 is, so the U-234:U-235 ratio is slightly
-- higher in enriched uranium.) A typical massic composition
-- for 3.5%-fissile uranium is 96.47116% U-238, 3.5% U-235, and
-- 0.02884% U-234. This gives 3.5%-fissile uranium about 6.55
-- times the activity of fully-depleted uranium. The values we
-- compute here for the "radioactive" group value are based on
-- linear interpolation of activity along that scale, rooted at
-- a natural (0.7%-fissile) uranium block having the activity of
-- 9 uranium ore blocks (due to 9 ingots per block). The group
-- value is proportional to the square root of the activity, and
-- uranium ore has radioactive=1. This yields radioactive=1.0
-- for a fully-depleted uranium block and radioactive=2.6 for
-- a 3.5%-fissile uranium block.
local radioactivity = math.floor(math.sqrt((1+5.55*p/35) * 18 / (1+5.55*7/35)) + 0.5);
(ov or minetest.register_node)(block, {
description = string.format(S("%.1f%%-Fissile Uranium Block"), p/10),
tiles = {"technic_uranium_block.png"},
is_ground_content = true,
groups = {uranium_block=1, not_in_creative_inventory=nici,
cracky=1, level=2, radioactive=radioactivity},
sounds = default.node_sound_stone_defaults(),
});
if not ov then
minetest.register_craft({
output = block,
recipe = {
{ingot, ingot, ingot},
{ingot, ingot, ingot},
{ingot, ingot, ingot},
},
})
minetest.register_craft({
output = ingot.." 9",
recipe = {{block}},
})
end
end