technic/technic_cnc/cnc_materials.lua
2023-12-22 13:45:41 +00:00

131 lines
5.0 KiB
Lua

local S = technic_cnc.getter
-- Conditional variables for MineClone2 compatibility
local is_mcl = minetest.get_modpath("mcl_core")
-- Textures and names for MineClone2
local dirt_texture = is_mcl and "default_dirt.png" or "default_dirt.png"
local grass_texture = is_mcl and "mcl_core_palette_grass.png" or "default_grass.png"
local wood_texture = is_mcl and "default_wood.png" or "default_wood.png"
local stone_texture = is_mcl and "default_stone.png" or "default_stone.png"
local cobble_texture = is_mcl and "default_cobble.png" or "default_cobble.png"
local brick_texture = is_mcl and "default_brick.png" or "default_brick.png"
local sandstone_texture = is_mcl and "mcl_core_sandstone_top.png" or "default_sandstone.png"
local leaves_texture = is_mcl and "default_leaves.png" or "default_leaves.png"
local tree_texture = is_mcl and "default_tree.png" or "default_tree.png"
local bronzeblock_texture = is_mcl and "mcl_core_bronze_block.png" or "default_bronze_block.png"
-- DIRT
technic_cnc.register_all(is_mcl and "mcl_core:dirt" or "default:dirt",
{snappy=2,choppy=2,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
{dirt_texture},
S("Dirt"))
-- (DIRT WITH) GRASS
technic_cnc.register_all(is_mcl and "mcl_core:dirt_with_grass" or "default:dirt_with_grass",
{snappy=2,choppy=2,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
{grass_texture},
S("Grassy dirt"))
-- WOOD
technic_cnc.register_all(is_mcl and "mcl_core:wood" or "default:wood",
{snappy=2, choppy=2, oddly_breakable_by_hand=2, not_in_creative_inventory=1},
{wood_texture},
S("Wooden"))
-- STONE
technic_cnc.register_all(is_mcl and "mcl_core:stone" or "default:stone",
{cracky=3, not_in_creative_inventory=1},
{stone_texture},
S("Stone"))
-- COBBLE
technic_cnc.register_all(is_mcl and "mcl_core:cobble" or "default:cobble",
{cracky=3, not_in_creative_inventory=1},
{cobble_texture},
S("Cobble"))
-- BRICK
technic_cnc.register_all(is_mcl and "mcl_core:brick" or "default:brick",
{cracky=3, not_in_creative_inventory=1},
{brick_texture},
S("Brick"))
-- SANDSTONE
technic_cnc.register_all(is_mcl and "mcl_core:sandstone" or "default:sandstone",
{crumbly=2, cracky=3, not_in_creative_inventory=1},
{sandstone_texture},
S("Sandstone"))
-- LEAVES
technic_cnc.register_all(is_mcl and "mcl_core:leaves" or "default:leaves",
{snappy=2, choppy=2, oddly_breakable_by_hand=3, not_in_creative_inventory=1},
{leaves_texture},
S("Leaves"))
-- TREE
technic_cnc.register_all(is_mcl and "mcl_core:tree" or "default:tree",
{snappy=1, choppy=2, oddly_breakable_by_hand=2, flammable=3, wood=1, not_in_creative_inventory=1},
{tree_texture},
S("Tree"))
-- Bronze
if not is_mcl then
technic_cnc.register_all("default:bronzeblock",
{cracky=1, level=2, not_in_creative_inventory=1},
{bronzeblock_texture},
S("Bronze"))
end
local steeltex = is_mcl and "default_steel_block.png" or "default_steel_block.png"
local steelname = is_mcl and "Iron" or "Steel"
if technic_cnc.technic_modpath then
if not is_mcl then
steeltex = "technic_wrought_iron_block.png"
steelname = "Wrought Iron"
-- Stainless Steel
technic_cnc.register_all("technic:stainless_steel_block",
{cracky=1, level=2, not_in_creative_inventory=1},
{"technic_stainless_steel_block.png"},
S("Stainless Steel"))
-- Marble
technic_cnc.register_all("technic:marble",
{cracky=3, not_in_creative_inventory=1},
{"technic_marble.png"},
S("Marble"))
-- Blast-resistant concrete
technic_cnc.register_all("technic:blast_resistant_concrete",
{cracky=2, level=2, not_in_creative_inventory=1},
{"technic_blast_resistant_concrete_block.png"},
S("Blast-resistant concrete"))
end
end
-- STEEL
technic_cnc.register_all(is_mcl and "mcl_core:iron_block" or "default:steelblock",
{cracky=1, level=2, not_in_creative_inventory=1},
{steeltex},
S(steelname))
-- CONCRETE AND CEMENT
if minetest.get_modpath("basic_materials") then
technic_cnc.register_all("basic_materials:concrete_block",
{cracky=2, level=2, not_in_creative_inventory=1},
{"basic_materials_concrete_block.png"},
S("Concrete"))
technic_cnc.register_all("basic_materials:cement_block",
{cracky=2, level=2, not_in_creative_inventory=1},
{"basic_materials_cement_block.png"},
S("Cement"))
technic_cnc.register_all("basic_materials:brass_block",
{cracky=1, level=2, not_in_creative_inventory=1},
{"basic_materials_brass_block.png"},
S("Brass block"))
end