diff --git a/init.lua b/init.lua index 18fcae4..cc5f8f3 100644 --- a/init.lua +++ b/init.lua @@ -63,6 +63,7 @@ if get_setting("arrow") then if object then object:punch(hitter, 1, { full_punch_interval = 1, + max_drop_level = 1, damage_groups = {fleshy = 3} }) elseif node then @@ -86,6 +87,7 @@ if get_setting("golden_arrow") then on_hit = function(self, pos, _, _, object, hitter) object:punch(hitter, 1, { full_punch_interval = 1, + max_drop_level = 1, damage_groups = {fleshy = 5} }) end @@ -104,6 +106,7 @@ if get_setting("diamond_arrow") then on_hit = function(self, pos, _, _, object, hitter) object:punch(hitter, 1, { full_punch_interval = 1, + max_drop_level = 1, damage_groups = {fleshy = 8} }) end