diff --git a/init.lua b/init.lua index cc5f8f3..108701f 100644 --- a/init.lua +++ b/init.lua @@ -97,7 +97,7 @@ end if get_setting("diamond_arrow") then throwing.register_arrow("throwing:arrow_diamond", { itemcraft = "default:diamond", - craft_quantity = 16, + craft_quantity = 4, description = "Diamond Arrow", tiles = {"throwing_arrow_diamond.png", "throwing_arrow_diamond.png", "throwing_arrow_diamond_back.png", "throwing_arrow_diamond_front.png", "throwing_arrow_diamond_2.png", "throwing_arrow_diamond.png"}, target = throwing.target_object, @@ -107,7 +107,7 @@ if get_setting("diamond_arrow") then object:punch(hitter, 1, { full_punch_interval = 1, max_drop_level = 1, - damage_groups = {fleshy = 8} + damage_groups = {fleshy = 7} }) end })