Add no_prepend[] by default

This commit is contained in:
Emiel van Rooijen 2019-03-31 12:19:08 +02:00 committed by SmallJoker
父節點 4d5e883629
當前提交 16babc54f3
共有 2 個文件被更改,包括 11 次插入9 次删除

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@ -24,10 +24,12 @@ Register a new page: The callback inside this function is called on user input.
return {
formspec = "button[2,2;2,1;mybutton;Press me]",
-- ^ Final form of the formspec to display
draw_inventory = false,
draw_inventory = false, -- default `true`
-- ^ Optional. Hides the player's `main` inventory list
draw_item_list = false,
draw_item_list = false, -- default `true`
-- ^ Optional. Hides the item list on the right side
formspec_prepend = false, -- default `false`
-- ^ Optional. When `false`: Disables the formspec prepend
}
end,
})

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@ -58,15 +58,20 @@ function unified_inventory.get_formspec(player, page)
unified_inventory.current_page[player_name] = page
local pagedef = unified_inventory.pages[page]
if not pagedef then
return "" -- Invalid page name
end
local formspec = {
"size[14,10]",
pagedef.formspec_prepend and "" or "no_prepend[]",
"background[-0.19,-0.25;14.4,10.75;ui_form_bg.png]" -- Background
}
local n = 3
local n = 4
if draw_lite_mode then
formspec[1] = "size[11,7.7]"
formspec[2] = "background[-0.19,-0.2;11.4,8.4;ui_form_bg.png]"
formspec[3] = "background[-0.19,-0.2;11.4,8.4;ui_form_bg.png]"
end
if unified_inventory.is_creative(player_name)
@ -75,11 +80,6 @@ function unified_inventory.get_formspec(player, page)
n = n+1
end
-- Current page
if not unified_inventory.pages[page] then
return "" -- Invalid page name
end
local perplayer_formspec = unified_inventory.get_per_player_formspec(player_name)
local fsdata = pagedef.get_formspec(player, perplayer_formspec)