diff --git a/item_names.lua b/item_names.lua index 243b938..d374b14 100644 --- a/item_names.lua +++ b/item_names.lua @@ -1,55 +1,75 @@ -- Based on 4itemnames mod by 4aiman -local wield = {} -local huds = {} -local dtimes = {} +local item_names = {} -- [player_name] = { hud, dtime, itemname } local dlimit = 3 -- HUD element will be hidden after this many seconds local air_hud_mod = minetest.get_modpath("4air") local hud_mod = minetest.get_modpath("hud") local hudbars_mod = minetest.get_modpath("hudbars") local function set_hud(player) - local player_name = player:get_player_name() + local player_name = player:get_player_name() local off = {x=0, y=-70} if air_hud_mod or hud_mod then off.y = off.y - 20 elseif hudbars_mod then off.y = off.y + 13 end - huds[player_name] = player:hud_add({ - hud_elem_type = "text", - position = {x=0.5, y=1}, - offset = off, - alignment = {x=0, y=0}, - number = 0xFFFFFF , - text = "", - }) + item_names[player_name] = { + hud = player:hud_add({ + hud_elem_type = "text", + position = {x=0.5, y=1}, + offset = off, + alignment = {x=0, y=0}, + number = 0xFFFFFF, + text = "", + }), + dtime = dlimit, + index = 1, + itemname = "" + } end minetest.register_on_joinplayer(function(player) minetest.after(0, set_hud, player) end) +minetest.register_on_leaveplayer(function(player) + item_names[player:get_player_name()] = nil +end) + minetest.register_globalstep(function(dtime) for _, player in pairs(minetest.get_connected_players()) do - local player_name = player:get_player_name() - local wstack = player:get_wielded_item():get_name() + local data = item_names[player:get_player_name()] + if not data or not data.hud then + data = {} -- Update on next step + set_hud(player) + end - if dtimes[player_name] and dtimes[player_name] < dlimit then - dtimes[player_name] = dtimes[player_name] + dtime - if dtimes[player_name] > dlimit and huds[player_name] then - player:hud_change(huds[player_name], 'text', "") + local index = player:get_wield_index() + local stack = player:get_wielded_item() + local itemname = stack:get_name() + + if data.hud and data.dtime < dlimit then + data.dtime = data.dtime + dtime + if data.dtime > dlimit then + player:hud_change(data.hud, 'text', "") end end - if wstack ~= wield[player_name] then - wield[player_name] = wstack - dtimes[player_name] = 0 - if huds[player_name] then - local def = minetest.registered_items[wstack] - local desc = def and def.description or "" - player:hud_change(huds[player_name], 'text', desc) + if data.hud and (itemname ~= data.itemname or index ~= data.index) then + data.itemname = itemname + data.index = index + data.dtime = 0 + + local desc = stack.get_meta + and stack:get_meta():get_string("description") + + if not desc or desc == "" then + -- Try to use default description when none is set in the meta + local def = minetest.registered_items[itemname] + desc = def and def.description or "" end + player:hud_change(data.hud, 'text', desc) end end end)