From 87cfad559bff248bc675287ef02ee8cbe4a506d5 Mon Sep 17 00:00:00 2001 From: Zefram Date: Tue, 29 Apr 2014 21:38:31 +0100 Subject: [PATCH] Don't overwrite registered crafts The crafts_table was being initialised to contain only core-registered crafts, but this would overwrite any non-core craft types that had already been registered via unified_inventory.register_craft(). This was especially likely because the crafts_table initialisation runs on a delay, following all normal initialisation. Instead, feed the core-registered crafts into unified_inventory.register_craft(). --- api.lua | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/api.lua b/api.lua index 3a694b4..c06f7ab 100644 --- a/api.lua +++ b/api.lua @@ -14,16 +14,14 @@ minetest.after(0.01, function() table.insert(unified_inventory.items_list, name) local all_names = rev_aliases[name] or {} table.insert(all_names, name) - local all_recipes = {} for _, name in ipairs(all_names) do local recipes = minetest.get_all_craft_recipes(name) if recipes then for _, recipe in ipairs(recipes) do - table.insert(all_recipes, recipe) + unified_inventory.register_craft(recipe) end end end - unified_inventory.crafts_table[name] = all_recipes end end table.sort(unified_inventory.items_list)