From b46f4217aee762c5b8c7ceb0f2a2332227c4a7f8 Mon Sep 17 00:00:00 2001 From: RealBadAngel Date: Mon, 26 May 2014 05:41:40 +0200 Subject: [PATCH] Item names hud element (based on 4aiman mod) --- init.lua | 1 + item_names.lua | 56 ++++++++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 57 insertions(+) create mode 100644 item_names.lua diff --git a/init.lua b/init.lua index 1800ba9..f91e048 100644 --- a/init.lua +++ b/init.lua @@ -44,4 +44,5 @@ dofile(modpath.."/internal.lua") dofile(modpath.."/callbacks.lua") dofile(modpath.."/register.lua") dofile(modpath.."/bags.lua") +dofile(modpath.."/item_names.lua") dofile(modpath.."/waypoints.lua") diff --git a/item_names.lua b/item_names.lua new file mode 100644 index 0000000..2ab233e --- /dev/null +++ b/item_names.lua @@ -0,0 +1,56 @@ +local wield = {} +local huds = {} +local dtimes = {} +local dlimit = 3 -- hud will be hidden after this much seconds +local airhudmod = minetest.get_modpath("4air") + +local function get_desc(item) + if minetest.registered_nodes[item] then return minetest.registered_nodes[item]["description"] end + if minetest.registered_items[item] then return minetest.registered_items[item]["description"] end + if minetest.registered_craftitems[item] then return minetest.registered_craftitems[item]["description"] end + if minetest.registered_tools[item] then return minetest.registered_tools[item]["description"] end + return "" +end + +minetest.register_on_joinplayer(function(player) + minetest.after(0.0, function() + local player_name = player:get_player_name() + local off = {x=0, y=-70} + if airhudmod then + off.y=off.y-20 + end + huds[player_name] = player:hud_add({ + hud_elem_type = "text", + position = {x=0.5, y=1}, + offset = off, + alignment = {x=0, y=0}, + number = 0xFFFFFF , + text = "", + }) + print(dump("item hud id: "..huds[player_name])) + end) +end) + +minetest.register_globalstep(function(dtime) + local players = minetest.get_connected_players() + for i,player in ipairs(players) do + local player_name = player:get_player_name() + local wstack = player:get_wielded_item():get_name() + + if dtimes[player_name] and dtimes[player_name] < dlimit then + dtimes[player_name] = dtimes[player_name] + dtime + if dtimes[player_name] > dlimit and huds[player_name] then + player:hud_change(huds[player_name], 'text', "") + end + end + + if wstack ~= wield[player_name] then + wield[player_name] = wstack + local desc = get_desc(wstack) + dtimes[player_name] = 0 + if huds[player_name] then + player:hud_change(huds[player_name], 'text', desc) + end + end + end +end)