diff --git a/datastorage.lua b/datastorage.lua new file mode 100644 index 0000000..096e35e --- /dev/null +++ b/datastorage.lua @@ -0,0 +1,83 @@ +datastorage={} +datastorage["!registered_players"]={} + +datastorage.save_data = function(table_pointer) + local data = minetest.serialize( datastorage[table_pointer] ) + local path = minetest.get_worldpath().."/datastorage_"..table_pointer..".data" + local file = io.open( path, "w" ) + if( file ) then + file:write( data ) + file:close() + return true + else return nil + end +end + +datastorage.load_data = function(table_pointer) + local path = minetest.get_worldpath().."/datastorage_"..table_pointer..".data" + local file = io.open( path, "r" ) + if( file ) then + local data = file:read("*all") + datastorage[table_pointer] = minetest.deserialize( data ) + file:close() + return true + else return nil + end +end + +datastorage.get_container = function (player, key) + local player_name = player:get_player_name() + local container = datastorage[player_name] + if container[key] == nil then + container[key] = {} + end + datastorage.save_data(player_name) + return container[key] +end + +-- forced save of all player's data +datastorage.save_container = function (player) + local player_name = player:get_player_name() + datastorage.save_data(player_name) +end + + +-- Init +if datastorage.load_data("!registered_players") == nil then + datastorage["!registered_players"]={} + datastorage.save_data("!registered_players") +end + +minetest.register_on_joinplayer(function(player) + local player_name = player:get_player_name() + local registered = nil + for __,tab in ipairs(datastorage["!registered_players"]) do + if tab["player_name"] == player_name then registered = true break end + end + if registered == nil then + local new={} + new["player_name"]=player_name + table.insert(datastorage["!registered_players"],new) + datastorage[player_name]={} + datastorage.save_data("!registered_players") + datastorage.save_data(player_name) + else + datastorage.load_data(player_name) + end +end +) + +minetest.register_on_leaveplayer(function(player) + local player_name = player:get_player_name() + datastorage.save_data(player_name) + datastorage[player_name] = nil +end +) + +minetest.register_on_shutdown(function() + for __,tab in ipairs(datastorage["!registered_players"]) do + if datastorage[tab["player_name"]] == nil then break end + datastorage.save_data(tab["player_name"]) + end +end +) diff --git a/init.lua b/init.lua index 058583d..fb8636b 100644 --- a/init.lua +++ b/init.lua @@ -38,8 +38,10 @@ if creative_inventory then end end +dofile(modpath.."/datastorage.lua") dofile(modpath.."/api.lua") dofile(modpath.."/internal.lua") dofile(modpath.."/callbacks.lua") dofile(modpath.."/register.lua") dofile(modpath.."/bags.lua") +dofile(modpath.."/waypoints.lua") diff --git a/textures/ui_1_icon.png b/textures/ui_1_icon.png new file mode 100644 index 0000000..9cf95f5 Binary files /dev/null and b/textures/ui_1_icon.png differ diff --git a/textures/ui_2_icon.png b/textures/ui_2_icon.png new file mode 100644 index 0000000..8b6c783 Binary files /dev/null and b/textures/ui_2_icon.png differ diff --git a/textures/ui_3_icon.png b/textures/ui_3_icon.png new file mode 100644 index 0000000..82ed196 Binary files /dev/null and b/textures/ui_3_icon.png differ diff --git a/textures/ui_4_icon.png b/textures/ui_4_icon.png new file mode 100644 index 0000000..3c12d4b Binary files /dev/null and b/textures/ui_4_icon.png differ diff --git a/textures/ui_5_icon.png b/textures/ui_5_icon.png new file mode 100644 index 0000000..b35c171 Binary files /dev/null and b/textures/ui_5_icon.png differ diff --git a/textures/ui_circular_arrows_icon.png b/textures/ui_circular_arrows_icon.png new file mode 100644 index 0000000..b69d698 Binary files /dev/null and b/textures/ui_circular_arrows_icon.png differ diff --git a/textures/ui_pencil_icon.png b/textures/ui_pencil_icon.png new file mode 100644 index 0000000..af77c2f Binary files /dev/null and b/textures/ui_pencil_icon.png differ diff --git a/textures/ui_red_icon_background.png b/textures/ui_red_icon_background.png new file mode 100644 index 0000000..985b377 Binary files /dev/null and b/textures/ui_red_icon_background.png differ diff --git a/textures/ui_waypoint_set_icon.png b/textures/ui_waypoint_set_icon.png new file mode 100644 index 0000000..6eb46e3 Binary files /dev/null and b/textures/ui_waypoint_set_icon.png differ diff --git a/textures/ui_xyz_icon.png b/textures/ui_xyz_icon.png new file mode 100644 index 0000000..2f34184 Binary files /dev/null and b/textures/ui_xyz_icon.png differ diff --git a/textures/ui_xyz_off_icon.png b/textures/ui_xyz_off_icon.png new file mode 100644 index 0000000..467b086 Binary files /dev/null and b/textures/ui_xyz_off_icon.png differ diff --git a/textures/ui_xyz_on_icon.png b/textures/ui_xyz_on_icon.png new file mode 100644 index 0000000..2a34476 Binary files /dev/null and b/textures/ui_xyz_on_icon.png differ diff --git a/waypoints.lua b/waypoints.lua new file mode 100644 index 0000000..d4f81a5 --- /dev/null +++ b/waypoints.lua @@ -0,0 +1,215 @@ +unified_inventory.hud_colors = { + {"#FFFFFF", 0xFFFFFF, "White"}, + {"#DBBB00", 0xf1d32c, "Yellow"}, + {"#DD0000", 0xDD0000, "Red"}, + {"#2cf136", 0x2cf136, "Green"}, + {"#2c4df1", 0x2c4df1, "Blue"}, + } +unified_inventory.hud_colors_max = #unified_inventory.hud_colors + +unified_inventory.register_page("waypoints", { + get_formspec = function(player) + local waypoints = datastorage.get_container (player, "waypoints") + local formspec = "background[0,4.5;8,4;ui_main_inventory.png]".. + "image[0,0;1,1;ui_waypoints_icon.png]".. + "label[1,0;Waypoints]" + + -- Tabs buttons: + local i + for i = 1, 5, 1 do + if i == waypoints.selected then + formspec = formspec .. + "image_button[0.0,".. 0.2 + i*0.7 ..";.8,.8;ui_blue_icon_background.png^ui_".. + i .."_icon.png;select_waypoint".. i .. ";]" + else + formspec = formspec .. + "image_button[0.0,".. 0.2 + i*0.7 ..";.8,.8;ui_".. + i .."_icon.png;select_waypoint".. i .. ";]" + end + end + + i = waypoints.selected + + -- Main buttons: + formspec = formspec .. + "image_button[4.5,3.7;.8,.8;ui_waypoint_set_icon.png;set_waypoint".. i .. ";]" + + if waypoints[i].active then + formspec = formspec .. + "image_button[5.2,3.7;.8,.8;ui_on_icon.png;toggle_waypoint".. i .. ";]" + else + formspec = formspec .. + "image_button[5.2,3.7;.8,.8;ui_off_icon.png;toggle_waypoint".. i .. ";]" + end + + if waypoints[i].display_pos then + formspec = formspec .. + "image_button[5.9,3.7;.8,.8;ui_green_icon_background.png^ui_xyz_icon.png;toggle_display_pos".. i .. ";]" + else + formspec = formspec .. + "image_button[5.9,3.7;.8,.8;ui_red_icon_background.png^ui_xyz_icon.png;toggle_display_pos".. i .. ";]" + end + + formspec = formspec .. + "image_button[6.6,3.7;.8,.8;ui_circular_arrows_icon.png;toggle_color".. i .. ";]".. + "image_button[7.3,3.7;.8,.8;ui_pencil_icon.png;rename_waypoint".. i .. ";]" + + -- Waypoint's info: + if waypoints[i].active then + formspec = formspec .. "label[1,0.8;Waypoint active]" + else + formspec = formspec .. "label[1,0.8;Waypoint inactive]" + end + + if waypoints[i].edit then + formspec = formspec .. + "field[1.3,3.2;6,.8;rename_box" .. i .. ";;"..waypoints[i].name.."]" .. + "image_button[7.3,2.9;.8,.8;ui_ok_icon.png;confirm_rename".. i .. ";]" + end + + formspec = formspec .. "label[1,1.3;World position: " .. + minetest.pos_to_string(waypoints[i].world_pos) .. "]" .. + "label[1,1.8;Name: ".. waypoints[i].name .. "]" .. + "label[1,2.3;Hud text color: " .. + unified_inventory.hud_colors[waypoints[i].color][3] .. "]" + + return {formspec=formspec} + end, +}) + +unified_inventory.register_button("waypoints", { + type = "image", + image = "ui_waypoints_icon.png", +}) + +unified_inventory.update_hud = function (player, waypoint) + local name + if waypoint.display_pos then + name = "(".. + waypoint.world_pos.x .. "," .. + waypoint.world_pos.y .. "," .. + waypoint.world_pos.z .. ")" + if waypoint.name ~= "" then + name = name .. ", " .. + waypoint.name + end + else + name = waypoint.name + end + if waypoint.active then + player:hud_remove(waypoint.hud) + waypoint.hud = player:hud_add({ + hud_elem_type = "waypoint", + number = unified_inventory.hud_colors[waypoint.color][2] , + name = name, + text = "m", + world_pos = waypoint.world_pos + }) + else + if waypoint.hud ~= nil then + player:hud_remove(waypoint.hud) + waypoint.hud = nil + end + end +end + +minetest.register_on_player_receive_fields(function(player, formname, fields) + if formname ~= "" then + return + end + + local update_formspec = false + local update_hud = false + + local waypoints = datastorage.get_container (player, "waypoints") + for i = 1, 5, 1 do + + if fields["select_waypoint"..i] then + waypoints.selected = i + update_formspec = true + end + + if fields["toggle_waypoint"..i] then + waypoints[i].active = not (waypoints[i].active) + update_hud = true + update_formspec = true + end + + if fields["set_waypoint"..i] then + local pos = player:getpos() + pos.x = math.floor(pos.x) + pos.y = math.floor(pos.y) + pos.z = math.floor(pos.z) + waypoints[i].world_pos = pos + update_hud = true + update_formspec = true + end + + if fields["rename_waypoint"..i] then + waypoints[i].edit = true + update_formspec = true + end + + if fields["toggle_display_pos"..i] then + waypoints[i].display_pos = not waypoints[i].display_pos + update_hud = true + update_formspec = true + end + + if fields["toggle_color"..i] then + local color = waypoints[i].color + color = color + 1 + if color > unified_inventory.hud_colors_max then + color = 1 + end + waypoints[i].color = color + update_hud = true + update_formspec = true + end + + if fields["confirm_rename"..i] then + waypoints[i].edit = false + waypoints[i].name = fields["rename_box"..i] + update_hud = true + update_formspec = true + end + + if update_hud then + unified_inventory.update_hud (player, waypoints[i]) + end + + if update_formspec then + unified_inventory.set_inventory_formspec(player, "waypoints") + end + + end +end) + +minetest.register_on_joinplayer(function(player) + local waypoints = datastorage.get_container (player, "waypoints") + local need_save = false + -- Create new waypoints data + for i = 1, 5, 1 do + if waypoints[i] == nil then + need_save = true + waypoints[i] = { + edit = false, + active = false, + display_pos = true, + color = 1, + name = "Waypoint ".. i, + world_pos = {x = 0, y = 0, z = 0}, + } + end + end + if need_save then datastorage.save_container (player) end + + -- Initialize waypoints + minetest.after(0.5, function() + waypoints.selected = 1 + for i = 1, 5, 1 do + waypoints[i].edit = false + unified_inventory.update_hud (player, waypoints[i]) + end + end) +end)