--[[ Bags for Minetest Copyright (c) 2012 cornernote, Brett O'Donnell License: GPLv3 --]] local S = minetest.get_translator("unified_inventory") local F = minetest.formspec_escape local ui = unified_inventory ui.register_page("bags", { get_formspec = function(player, perplayer_formspec) local player_name = player:get_player_name() local std_inv_x = perplayer_formspec.std_inv_x local formspec = { perplayer_formspec.standard_inv_bg, "label[", perplayer_formspec.form_header_x, ",", perplayer_formspec.form_header_y, ";", F(S("Bags")), "]", "listcolors[#00000000;#00000000]", } for i = 1, 4 do local x = std_inv_x + i * 2.5 formspec[#formspec + 1] = ui.single_slot(x - 1.875, 1.5) formspec[#formspec + 1] = string.format("list[detached:%s_bags;bag%i;%.3f,1.65;1,1;]", F(player_name), i, x - 1.725) formspec[#formspec + 1] = string.format("button[%.4f,2.75;1.875,0.75;bag%i;%s]", x - 2.1875, i, F(S("Bag @1", i))) end return { formspec = table.concat(formspec) } end, }) ui.register_button("bags", { type = "image", image = "ui_bags_icon.png", tooltip = S("Bags"), }) local function get_player_bag_stack(player, i) return minetest.get_inventory({ type = "detached", name = player:get_player_name() .. "_bags" }):get_stack("bag" .. i, 1) end for bag_i = 1, 4 do ui.register_page("bag" .. bag_i, { get_formspec = function(player, perplayer_formspec) local stack = get_player_bag_stack(player, bag_i) local image = stack:get_definition().inventory_image local slots = stack:get_definition().groups.bagslots local std_inv_x = perplayer_formspec.std_inv_x local lite_mode = perplayer_formspec.is_lite_mode local bag_inv_y, header_x, header_y = 1.5, 0.3, 0.65 if lite_mode then bag_inv_y = 0.5 header_x = perplayer_formspec.form_header_x header_y = perplayer_formspec.form_header_y end local formspec = { perplayer_formspec.standard_inv_bg, ui.make_inv_img_grid(std_inv_x, bag_inv_y, 8, slots/8), "label[", header_x, ",", header_y, ";", F(S("Bag @1", bag_i)), "]", "listcolors[#00000000;#00000000]", "listring[current_player;main]", string.format("list[current_player;bag%icontents;%f,%f;8,3;]", bag_i, std_inv_x + ui.list_img_offset, bag_inv_y + ui.list_img_offset), "listring[current_name;bag", bag_i, "contents]", } if lite_mode then return { formspec = table.concat(formspec) } end local n = #formspec + 1 formspec[n] = "image[" .. std_inv_x + 8.9 .. ",0.4;1,1;" .. image .. "]" n = n + 1 local player_name = player:get_player_name() -- For if statement. if ui.trash_enabled or ui.is_creative(player_name) or minetest.get_player_privs(player_name).give then formspec[n] = ui.make_trash_slot(7.8, 0.25) n = n + 1 end local inv = player:get_inventory() for i = 1, 4 do local def = get_player_bag_stack(player, i):get_definition() if def.groups.bagslots then local list_name = "bag" .. i .. "contents" local size = inv:get_size(list_name) local used = 0 for si = 1, size do local stk = inv:get_stack(list_name, si) if not stk:is_empty() then used = used + 1 end end local img = def.inventory_image local label = F(S("Bag @1", i)) .. "\n" .. used .. "/" .. size formspec[n] = string.format("image_button[%f,0.4;1,1;%s;bag%i;%s]", (i + 1.35)*1.25, img, i, label) n = n + 1 end end return { formspec = table.concat(formspec) } end, }) end minetest.register_on_player_receive_fields(function(player, formname, fields) if formname ~= "" then return end for i = 1, 4 do if fields["bag" .. i] then local stack = get_player_bag_stack(player, i) if not stack:get_definition().groups.bagslots then return end ui.set_inventory_formspec(player, "bag" .. i) return end end end) -- Player slots are preserved when unified_inventory is disabled. Do not allow modification. -- Fix: use a detached inventory and store the data separately. local function save_bags_metadata(player, bags_inv) local is_empty = true local bags = {} for i = 1, 4 do local bag = "bag" .. i if not bags_inv:is_empty(bag) then -- Stack limit is 1, otherwise use stack:to_string() bags[i] = bags_inv:get_stack(bag, 1):get_name() is_empty = false end end local meta = player:get_meta() if is_empty then meta:set_string("unified_inventory:bags", nil) else meta:set_string("unified_inventory:bags", minetest.serialize(bags)) end end local function load_bags_metadata(player, bags_inv) local player_inv = player:get_inventory() local meta = player:get_meta() local bags_meta = meta:get("unified_inventory:bags") local bags = bags_meta and minetest.deserialize(bags_meta) or {} local dirty_meta = false if not bags_meta then -- Backwards compatiblity for i = 1, 4 do local bag = "bag" .. i if not player_inv:is_empty(bag) then -- Stack limit is 1, otherwise use stack:to_string() bags[i] = player_inv:get_stack(bag, 1):get_name() dirty_meta = true end end end -- Fill detached slots for i = 1, 4 do local bag = "bag" .. i bags_inv:set_size(bag, 1) bags_inv:set_stack(bag, 1, bags[i] or "") end if dirty_meta then -- Requires detached inventory to be set up save_bags_metadata(player, bags_inv) end -- Legacy: Clean up old player lists for i = 1, 4 do local bag = "bag" .. i player_inv:set_size(bag, 0) end end minetest.register_on_joinplayer(function(player) local player_name = player:get_player_name() local bags_inv = minetest.create_detached_inventory(player_name .. "_bags", { allow_put = function(inv, listname, index, stack, player) local new_slots = stack:get_definition().groups.bagslots if not new_slots then return 0 -- ItemStack is not a bag. end -- The execution order of `allow_put`/`allow_take` is not defined. -- We do not know the replacement ItemStack if the items are swapped. -- Hence, bag slot upgrades and downgrades are not possible with the -- current API. if not player:get_inventory():is_empty(listname .. "contents") then -- Legacy: in case `allow_take` is not executed on old Minetest versions. return 0 end return 1 end, on_put = function(inv, listname, index, stack, player) player:get_inventory():set_size(listname .. "contents", stack:get_definition().groups.bagslots) save_bags_metadata(player, inv) end, allow_take = function(inv, listname, index, stack, player) if player:get_inventory():is_empty(listname .. "contents") then return stack:get_count() end return 0 end, on_take = function(inv, listname, index, stack, player) player:get_inventory():set_size(listname .. "contents", 0) save_bags_metadata(player, inv) if listname == ui.current_page[player:get_player_name()] then -- Bag is currently open: avoid follow-up issues by navigating back -- Trick: the list name is the same as the registered page name ui.set_inventory_formspec(player, "bags") end end, allow_move = function() return 0 end, }, player_name) load_bags_metadata(player, bags_inv) end) minetest.register_allow_player_inventory_action(function(player, action, inventory, info) -- From detached inventory -> player inventory: put & take callbacks if action ~= "put" or not info.listname:find("bag%dcontents") then return end if info.stack:get_definition().groups.bagslots then -- Problem 1: empty bags could be moved into their own slots -- Problem 2: cannot reliably keep track of ItemStack ownership due to --> Disallow all external bag movements into this list return 0 end end) -- register bag tools minetest.register_tool("unified_inventory:bag_small", { description = S("Small Bag"), inventory_image = "bags_small.png", groups = {bagslots=8}, }) minetest.register_tool("unified_inventory:bag_medium", { description = S("Medium Bag"), inventory_image = "bags_medium.png", groups = {bagslots=16}, }) minetest.register_tool("unified_inventory:bag_large", { description = S("Large Bag"), inventory_image = "bags_large.png", groups = {bagslots=24}, }) -- register bag crafts if minetest.get_modpath("farming") ~= nil then minetest.register_craft({ output = "unified_inventory:bag_small", recipe = { {"", "farming:string", ""}, {"group:wool", "group:wool", "group:wool"}, {"group:wool", "group:wool", "group:wool"}, }, }) minetest.register_craft({ output = "unified_inventory:bag_medium", recipe = { {"", "", ""}, {"farming:string", "unified_inventory:bag_small", "farming:string"}, {"farming:string", "unified_inventory:bag_small", "farming:string"}, }, }) minetest.register_craft({ output = "unified_inventory:bag_large", recipe = { {"", "", ""}, {"farming:string", "unified_inventory:bag_medium", "farming:string"}, {"farming:string", "unified_inventory:bag_medium", "farming:string"}, }, }) end