# Reduced formspec layout, optimized for smaller displays. # Note: This may also disable some features to free up visual space. unified_inventory_lite (Lite mode) bool false # Provides craftable bag items to extend the inventory space. unified_inventory_bags (Enable bags) bool true # Shows the trash slot to everyone. # When disabled, only players with the privilege "creative" or "give" will # have this slot shown in their inventory. unified_inventory_trash (Enable trash) bool true # Provides waypoints on a per-player basis to remember positions on the map. unified_inventory_waypoints (Enable waypoints) bool true # If enabled, disabled buttons will be hidden instead of grayed out. unified_inventory_hide_disabled_buttons (Hide disabled buttons) bool false # Hides items with no known craft recipe from the category "all" (default). # This setting has no effect on players in creative mode. unified_inventory_hide_uncraftable_items (Hide uncraftable items) bool false # Automatically categorizes registered items based on their # groups. This is based on a fuzzy match, thus is not 100% accurate. unified_inventory_automatic_categorization (Categories: add items automatically) bool true # Shows the selected wielded item description in the HUD for a few seconds. unified_inventory_item_names (Enable HUD item names) bool true # Trims the shown wielded item description to the first line. unified_inventory_only_names (HUD item name: first line only) bool true # Hard character limit of the wielded item description. # Crops the shown description to the specified length. # 0 disables this functionality. unified_inventory_max_item_name_length (HUD item names: character limit) int 80