-- Bags for Minetest -- Copyright (c) 2012 cornernote, Brett O'Donnell -- License: GPLv3 local S = unified_inventory.gettext unified_inventory.register_page("bags", { get_formspec = function(player) local player_name = player:get_player_name() local formspec = "background[0.06,0.99;7.92,7.52;ui_bags_main_form.png]" formspec = formspec.."label[0,0;"..S("Bags").."]" formspec = formspec.."button[0,2;2,0.5;bag1;Bag 1]" formspec = formspec.."button[2,2;2,0.5;bag2;Bag 2]" formspec = formspec.."button[4,2;2,0.5;bag3;Bag 3]" formspec = formspec.."button[6,2;2,0.5;bag4;Bag 4]" formspec = formspec.."listcolors[#00000000;#00000000]" formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."_bags;bag1;0.5,1;1,1;]" formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."_bags;bag2;2.5,1;1,1;]" formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."_bags;bag3;4.5,1;1,1;]" formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."_bags;bag4;6.5,1;1,1;]" return {formspec=formspec} end, }) unified_inventory.register_button("bags", { type = "image", image = "ui_bags_icon.png", tooltip = S("Bags"), hide_lite=true }) unified_inventory.register_page("bag1", { get_formspec = function(player) local stack = player:get_inventory():get_stack("bag1", 1) local image = stack:get_definition().inventory_image local formspec = "image[7,0;1,1;"..image.."]" formspec = formspec.."label[0,0;Bag 1]" formspec = formspec.."listcolors[#00000000;#00000000]" formspec = formspec.."list[current_player;bag1contents;0,1;8,3;]" formspec = formspec.."listring[current_name;bag1contents]" formspec = formspec.."listring[current_player;main]" local slots = stack:get_definition().groups.bagslots if slots == 8 then formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_sm_form.png]" elseif slots == 16 then formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_med_form.png]" elseif slots == 24 then formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_lg_form.png]" end return {formspec=formspec} end, }) unified_inventory.register_page("bag2", { get_formspec = function(player) local stack = player:get_inventory():get_stack("bag2", 1) local image = stack:get_definition().inventory_image local formspec = "image[7,0;1,1;"..image.."]" formspec = formspec.."label[0,0;Bag 2]" formspec = formspec.."listcolors[#00000000;#00000000]" formspec = formspec.."list[current_player;bag2contents;0,1;8,3;]" formspec = formspec.."listring[current_name;bag2contents]" formspec = formspec.."listring[current_player;main]" local slots = stack:get_definition().groups.bagslots if slots == 8 then formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_sm_form.png]" elseif slots == 16 then formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_med_form.png]" elseif slots == 24 then formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_lg_form.png]" end return {formspec=formspec} end, }) unified_inventory.register_page("bag3", { get_formspec = function(player) local stack = player:get_inventory():get_stack("bag3", 1) local image = stack:get_definition().inventory_image local formspec = "image[7,0;1,1;"..image.."]" formspec = formspec.."label[0,0;Bag 3]" formspec = formspec.."listcolors[#00000000;#00000000]" formspec = formspec.."list[current_player;bag3contents;0,1;8,3;]" formspec = formspec.."listring[current_name;bag3contents]" formspec = formspec.."listring[current_player;main]" local slots = stack:get_definition().groups.bagslots if slots == 8 then formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_sm_form.png]" elseif slots == 16 then formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_med_form.png]" elseif slots == 24 then formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_lg_form.png]" end return {formspec=formspec} end, }) unified_inventory.register_page("bag4", { get_formspec = function(player) local stack = player:get_inventory():get_stack("bag4", 1) local image = stack:get_definition().inventory_image local formspec = "image[7,0;1,1;"..image.."]" formspec = formspec.."label[0,0;Bag 4]" formspec = formspec.."listcolors[#00000000;#00000000]" formspec = formspec.."list[current_player;bag4contents;0,1;8,3;]" formspec = formspec.."listring[current_name;bag4contents]" formspec = formspec.."listring[current_player;main]" local slots = stack:get_definition().groups.bagslots if slots == 8 then formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_sm_form.png]" elseif slots == 16 then formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_med_form.png]" elseif slots == 24 then formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_lg_form.png]" end return {formspec=formspec} end, }) minetest.register_on_player_receive_fields(function(player, formname, fields) if formname ~= "" then return end for i = 1, 4 do if fields["bag"..i] then local stack = player:get_inventory():get_stack("bag"..i, 1) if not stack:get_definition().groups.bagslots then return end unified_inventory.set_inventory_formspec(player, "bag"..i) return end end end) minetest.register_on_joinplayer(function(player) local player_inv = player:get_inventory() local bags_inv = minetest.create_detached_inventory(player:get_player_name().."_bags",{ on_put = function(inv, listname, index, stack, player) player:get_inventory():set_stack(listname, index, stack) player:get_inventory():set_size(listname.."contents", stack:get_definition().groups.bagslots) end, on_take = function(inv, listname, index, stack, player) player:get_inventory():set_stack(listname, index, nil) end, allow_put = function(inv, listname, index, stack, player) if stack:get_definition().groups.bagslots then return 1 else return 0 end end, allow_take = function(inv, listname, index, stack, player) if player:get_inventory():is_empty(listname.."contents") then return stack:get_count() else return 0 end end, allow_move = function(inv, from_list, from_index, to_list, to_index, count, player) return 0 end, }) for i=1,4 do local bag = "bag"..i player_inv:set_size(bag, 1) bags_inv:set_size(bag, 1) bags_inv:set_stack(bag, 1, player_inv:get_stack(bag, 1)) end end) -- register bag tools minetest.register_tool("unified_inventory:bag_small", { description = S("Small Bag"), inventory_image = "bags_small.png", groups = {bagslots=8}, }) minetest.register_tool("unified_inventory:bag_medium", { description = S("Medium Bag"), inventory_image = "bags_medium.png", groups = {bagslots=16}, }) minetest.register_tool("unified_inventory:bag_large", { description = S("Large Bag"), inventory_image = "bags_large.png", groups = {bagslots=24}, }) -- register bag crafts minetest.register_craft({ output = "unified_inventory:bag_small", recipe = { {"", "farming:cotton", ""}, {"group:wool", "group:wool", "group:wool"}, {"group:wool", "group:wool", "group:wool"}, }, }) minetest.register_craft({ output = "unified_inventory:bag_medium", recipe = { {"", "", ""}, {"farming:cotton", "unified_inventory:bag_small", "farming:cotton"}, {"farming:cotton", "unified_inventory:bag_small", "farming:cotton"}, }, }) minetest.register_craft({ output = "unified_inventory:bag_large", recipe = { {"", "", ""}, {"farming:cotton", "unified_inventory:bag_medium", "farming:cotton"}, {"farming:cotton", "unified_inventory:bag_medium", "farming:cotton"}, }, })