-- Based on 4itemnames mod by 4aiman local wield = {} local huds = {} local dtimes = {} local dlimit = 3 -- HUD element will be hidden after this many seconds local air_hud_mod = minetest.get_modpath("4air") local hud_mod = minetest.get_modpath("hud") local hudbars_mod = minetest.get_modpath("hudbars") local function set_hud(player) local player_name = player:get_player_name() local off = {x=0, y=-70} if air_hud_mod or hud_mod then off.y = off.y - 20 elseif hudbars_mod then off.y = off.y + 13 end huds[player_name] = player:hud_add({ hud_elem_type = "text", position = {x=0.5, y=1}, offset = off, alignment = {x=0, y=0}, number = 0xFFFFFF , text = "", }) end minetest.register_on_joinplayer(function(player) minetest.after(0, set_hud, player) end) minetest.register_globalstep(function(dtime) for _, player in pairs(minetest.get_connected_players()) do local player_name = player:get_player_name() local wstack = player:get_wielded_item():get_name() if dtimes[player_name] and dtimes[player_name] < dlimit then dtimes[player_name] = dtimes[player_name] + dtime if dtimes[player_name] > dlimit and huds[player_name] then player:hud_change(huds[player_name], 'text', "") end end if wstack ~= wield[player_name] then wield[player_name] = wstack dtimes[player_name] = 0 if huds[player_name] then local def = minetest.registered_items[wstack] local desc = def and def.description or "" player:hud_change(huds[player_name], 'text', desc) end end end end)