From 4d2040438048703ddd9018f1f4048833db22c2ba Mon Sep 17 00:00:00 2001 From: Luke aka SwissalpS Date: Fri, 1 Mar 2024 15:18:06 +0100 Subject: [PATCH] bricks aren't ground content (#11) (at least IMO) --- init.lua | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/init.lua b/init.lua index 55c3af1..6ecd258 100644 --- a/init.lua +++ b/init.lua @@ -89,7 +89,7 @@ minetest.register_node("unifiedbricks:brickblock", { paramtype = "light", paramtype2 = "color", palette = "unifieddyes_palette_extended.png", - is_ground_content = true, + is_ground_content = false, groups = {cracky=3, not_in_creative_inventory=1, ud_param2_colorable = 1}, sounds = default.node_sound_stone_defaults(), on_construct = unifieddyes.on_construct, @@ -109,7 +109,7 @@ minetest.register_node("unifiedbricks:clayblock", { }, paramtype2 = "color", palette = "unifieddyes_palette_extended.png", - is_ground_content = true, + is_ground_content = false, groups = {crumbly=3, not_in_creative_inventory=1, ud_param2_colorable = 1}, sounds = default.node_sound_dirt_defaults({ footstep = "", @@ -135,7 +135,7 @@ minetest.register_node("unifiedbricks:brickblock_multicolor_dark", { paramtype = "light", paramtype2 = "color", palette = "unifieddyes_palette_extended.png", - is_ground_content = true, + is_ground_content = false, groups = {cracky=3, ud_param2_colorable = 1}, sounds = default.node_sound_stone_defaults(), on_construct = unifieddyes.on_construct, @@ -153,7 +153,7 @@ minetest.register_node("unifiedbricks:brickblock_multicolor_medium", { paramtype = "light", paramtype2 = "color", palette = "unifieddyes_palette_extended.png", - is_ground_content = true, + is_ground_content = false, groups = {cracky=3, ud_param2_colorable = 1}, sounds = default.node_sound_stone_defaults(), on_construct = unifieddyes.on_construct, @@ -171,7 +171,7 @@ minetest.register_node("unifiedbricks:brickblock_multicolor_light", { paramtype = "light", paramtype2 = "color", palette = "unifieddyes_palette_extended.png", - is_ground_content = true, + is_ground_content = false, groups = {cracky=3, ud_param2_colorable = 1}, sounds = default.node_sound_stone_defaults(), on_construct = unifieddyes.on_construct,