--Unified Bricks by Vsevolod Borislav (wowiamdiamonds) -- --License: WTFPL -- --Depends: default, unifieddyes -- --Obviously, offers the same colors in unifieddyes. --Thanks go to VanessaE for making unifieddyes, gentextures.sh, etc. --for example: register_clay_craft("green","blue","yellow") means blue+yellow=green --will automatically handle clay and dye mixes register_clay_craft = function(color_combo,color_one,color_two) minetest.register_craft( { type = "shapeless", output = "unifiedbricks:" .. color_combo .. "_clay 2", recipe = { "unifiedbricks:" .. color_one .. "_clay", "unifiedbricks:" .. color_two .. "_clay", }, }) minetest.register_craft( { type = "shapeless", output = "unifiedbricks:" .. color_combo .. "_clay 1", recipe = { "unifieddyes:" .. color_one, "unifiedbricks:" .. color_two .. "_clay", }, }) minetest.register_craft( { type = "shapeless", output = "unifiedbricks:" .. color_combo .. "_clay 1", recipe = { "unifiedbricks:" .. color_one .. "_clay", "unifieddyes:" .. color_two, }, }) end --this is an alternative with three things to put in --for example register_clay_craft_three("lightgrey","white","white","black") --mixes clay and dye register_clay_craft_three = function(color_combo,color_one,color_two,color_three) minetest.register_craft( { type = "shapeless", output = "unifiedbricks:" .. color_combo .. "_clay 3", recipe = { "unifiedbricks:" .. color_one .. "_clay", "unifiedbricks:" .. color_two .. "_clay", "unifiedbricks:" .. color_three .. "_clay", }, }) minetest.register_craft( { type = "shapeless", output = "unifiedbricks:" .. color_combo .. "_clay 2", recipe = { "unifiedbricks:" .. color_one .. "_clay", "unifiedbricks:" .. color_two .. "_clay", "unifieddyes:" .. color_three, }, }) minetest.register_craft( { type = "shapeless", output = "unifiedbricks:" .. color_combo .. "_clay 2", recipe = { "unifiedbricks:" .. color_one .. "_clay", "unifieddyes:" .. color_two, "unifiedbricks:" .. color_three .. "_clay", }, }) minetest.register_craft( { type = "shapeless", output = "unifiedbricks:" .. color_combo .. "_clay 2", recipe = { "unifieddyes:" .. color_one, "unifiedbricks:" .. color_two .. "_clay", "unifiedbricks:" .. color_three .. "_clay", }, }) minetest.register_craft( { type = "shapeless", output = "unifiedbricks:" .. color_combo .. "_clay 1", recipe = { "unifieddyes:" .. color_one, "unifiedbricks:" .. color_two .. "_clay", "unifieddyes:" .. color_three, }, }) minetest.register_craft( { type = "shapeless", output = "unifiedbricks:" .. color_combo .. "_clay 1", recipe = { "unifieddyes:" .. color_one, "unifieddyes:" .. color_two, "unifiedbricks:" .. color_three .. "_clay", }, }) minetest.register_craft( { type = "shapeless", output = "unifiedbricks:" .. color_combo .. "_clay 1", recipe = { "unifiedbricks:" .. color_one .. "_clay", "unifieddyes:" .. color_two, "unifieddyes:" .. color_three, }, }) end --this is an alternative to the above that reduces fat --for example, white_clay+white_dye+black_clay = white_dye+white_clay+black_clay --however, white_clay+black_clay+white_dye = black_clay+white_clay+white_dye register_clay_craft_three_reducedfat = function(color_combo,color_one,color_two,color_three) minetest.register_craft( { type = "shapeless", output = "unifiedbricks:" .. color_combo .. "_clay 3", recipe = { "unifiedbricks:" .. color_one .. "_clay", "unifiedbricks:" .. color_two .. "_clay", "unifiedbricks:" .. color_three .. "_clay", }, }) minetest.register_craft( { type = "shapeless", output = "unifiedbricks:" .. color_combo .. "_clay 2", recipe = { "unifiedbricks:" .. color_one .. "_clay", "unifiedbricks:" .. color_two .. "_clay", "unifieddyes:" .. color_three, }, }) minetest.register_craft( { type = "shapeless", output = "unifiedbricks:" .. color_combo .. "_clay 2", recipe = { "unifiedbricks:" .. color_one .. "_clay", "unifieddyes:" .. color_two, "unifiedbricks:" .. color_three .. "_clay", }, }) minetest.register_craft( { type = "shapeless", output = "unifiedbricks:" .. color_combo .. "_clay 1", recipe = { "unifieddyes:" .. color_one, "unifiedbricks:" .. color_two .. "_clay", "unifieddyes:" .. color_three, }, }) minetest.register_craft( { type = "shapeless", output = "unifiedbricks:" .. color_combo .. "_clay 1", recipe = { "unifieddyes:" .. color_one, "unifieddyes:" .. color_two, "unifiedbricks:" .. color_three .. "_clay", }, }) end --same thing, four colors combo into one, reduced fat for color_one and color_two register_clay_craft_four_reducedfat = function(color_combo,color_one,color_two,color_three,color_four) minetest.register_craft( { type = "shapeless", output = "unifiedbricks:" .. color_combo .. "_clay 4", recipe = { "unifiedbricks:" .. color_one .. "_clay", "unifiedbricks:" .. color_two .. "_clay", "unifiedbricks:" .. color_three .. "_clay", "unifiedbricks:" .. color_four .. "_clay", }, }) minetest.register_craft( { type = "shapeless", output = "unifiedbricks:" .. color_combo .. "_clay 3", recipe = { "unifiedbricks:" .. color_one .. "_clay", "unifiedbricks:" .. color_two .. "_clay", "unifiedbricks:" .. color_three .. "_clay", "unifieddyes:" .. color_four, }, }) minetest.register_craft( { type = "shapeless", output = "unifiedbricks:" .. color_combo .. "_clay 3", recipe = { "unifiedbricks:" .. color_one .. "_clay", "unifiedbricks:" .. color_two .. "_clay", "unifieddyes:" .. color_three, "unifiedbricks:" .. color_four .. "_clay", }, }) minetest.register_craft( { type = "shapeless", output = "unifiedbricks:" .. color_combo .. "_clay 3", recipe = { "unifiedbricks:" .. color_one .. "_clay", "unifieddyes:" .. color_two, "unifiedbricks:" .. color_three .. "_clay", "unifiedbricks:" .. color_four .. "_clay", }, }) minetest.register_craft( { type = "shapeless", output = "unifiedbricks:" .. color_combo .. "_clay 2", recipe = { "unifieddyes:" .. color_one, "unifiedbricks:" .. color_two .. "_clay", "unifiedbricks:" .. color_three .. "_clay", "unifieddyes:" .. color_four, }, }) minetest.register_craft( { type = "shapeless", output = "unifiedbricks:" .. color_combo .. "_clay 2", recipe = { "unifieddyes:" .. color_one, "unifiedbricks:" .. color_two .. "_clay", "unifieddyes:" .. color_three, "unifiedbricks:" .. color_four .. "_clay", }, }) minetest.register_craft( { type = "shapeless", output = "unifiedbricks:" .. color_combo .. "_clay 2", recipe = { "unifieddyes:" .. color_one, "unifieddyes:" .. color_two, "unifiedbricks:" .. color_three .. "_clay", "unifiedbricks:" .. color_four .. "_clay", }, }) minetest.register_craft( { type = "shapeless", output = "unifiedbricks:" .. color_combo .. "_clay 2", recipe = { "unifiedbricks:" .. color_one .. "_clay", "unifiedbricks:" .. color_two .. "_clay", "unifieddyes:" .. color_three, "unifieddyes:" .. color_four, }, }) minetest.register_craft( { type = "shapeless", output = "unifiedbricks:" .. color_combo .. "_clay 1", recipe = { "unifieddyes:" .. color_one, "unifieddyes:" .. color_two, "unifiedbricks:" .. color_three .. "_clay", "unifieddyes:" .. color_four, }, }) minetest.register_craft( { type = "shapeless", output = "unifiedbricks:" .. color_combo .. "_clay 1", recipe = { "unifieddyes:" .. color_one, "unifiedbricks:" .. color_two .. "_clay", "unifieddyes:" .. color_three, "unifieddyes:" .. color_four, }, }) minetest.register_craft( { type = "shapeless", output = "unifiedbricks:" .. color_combo .. "_clay 1", recipe = { "unifieddyes:" .. color_one, "unifieddyes:" .. color_two, "unifieddyes:" .. color_three, "unifiedbricks:" .. color_four .. "_clay", }, }) end --for example, register_clay_block("dark_red_s50","Dark red (low saturation)") register_clay_block = function(name,formalname) minetest.register_node("unifiedbricks:" .. name .. "_clayblock", { description = formalname .. " clay", tile_images = {"unifiedbricks_" .. name .. "_clayblock.png"}, is_ground_content = true, groups = {crumbly=3}, drop = "unifiedbricks:" .. name .. "_clay 4", sounds = default.node_sound_dirt_defaults({ footstep = "", }), }) end register_clay_lump = function(name,formalname) minetest.register_craftitem("unifiedbricks:" .. name .. "_clay", { description = formalname .. " clay", inventory_image = "unifiedbricks_" .. name .. "_clay.png", }) end register_brick = function(name,formalname) minetest.register_craftitem("unifiedbricks:" .. name .. "_brick", { description = formalname .. " brick", inventory_image = "unifiedbricks_" .. name .. "_brick.png", }) end register_brick_block = function(name,formalname) minetest.register_node("unifiedbricks:" .. name .. "_brickblock", { description = formalname .. " bricks", tile_images = {"unifiedbricks_" .. name .. "_brickblock.png"}, is_ground_content = true, groups = {cracky=3}, drop = "unifiedbricks_" .. name .. "_brick 4", sounds = default.node_sound_stone_defaults(), }) end register_clay_block_craft = function(color) minetest.register_craft({ output = "unifiedbricks:" .. color .. "_clayblock", recipe = { {"unifiedbricks:" .. color .. "_clay", "unifiedbricks:" .. color .. "_clay"}, {"unifiedbricks:" .. color .. "_clay", "unifiedbricks:" .. color .. "_clay"}, } }) end register_brick_cooking = function(color) minetest.register_craft({ type = "cooking", output = "unifiedbricks:" .. color .. "_brick", recipe = "unifiedbricks:" .. color .. "_clay", }) end register_brick_block_craft = function(color) minetest.register_craft({ output = "unifiedbricks:" .. color .. "_brickblock", recipe = { {"unifiedbricks:" .. color .. "_brick", "unifiedbricks:" .. color .. "_brick"}, {"unifiedbricks:" .. color .. "_brick", "unifiedbricks:" .. color .. "_brick"}, } }) end register_clay_craft("green","blue","yellow") register_clay_craft("cyan","blue","green") register_clay_craft("magenta","blue","red") register_clay_craft("orange","yellow","red") register_clay_craft("lime","green","yellow") register_clay_craft("aqua","green","cyan") register_clay_craft("skyblue","cyan","blue") register_clay_craft("violet","magenta","blue") register_clay_craft("redviolet","magenta","red") --White register_clay_lump("white","White") register_brick_block("white","White") register_clay_block_craft("white") register_brick_cooking("white") register_brick_block_craft("white") --Light grey register_clay_lump("lightgrey","Light grey") register_brick_block("lightgrey","Light grey") register_clay_craft_three_reducedfat("lightgrey","white","white","black") register_clay_block_craft("lightgrey") register_brick_cooking("lightgrey") register_brick_block_craft("lightgrey") --Medium grey register_clay_lump("grey","Grey") register_brick_block("grey","Grey") register_clay_craft("grey","white","black") register_clay_block_craft("grey") register_brick_cooking("grey") register_brick_block_craft("grey") --Dark grey register_clay_lump("darkgrey","Dark grey") register_brick_block("darkgrey","Dark grey") register_clay_craft_three_reducedfat("darkgrey","black","black","white") register_clay_block_craft("darkgrey") register_brick_cooking("darkgrey") register_brick_block_craft("darkgrey") --Black register_clay_lump("black","Black") register_brick_block("black","Black") register_clay_block_craft("black") register_brick_cooking("black") register_brick_block_craft("black") HUES = { "red", "orange", "yellow", "lime", "green", "aqua", "cyan", "skyblue", "blue", "violet", "magenta", "redviolet" } DARKNESS = {"dark_","dark_","medium_","medium_","",""} DARKNESSFORMAL = {"Dark ","Dark ","Medium ","Medium ","Bright ","Bright "} SATURATION = {"_s50","","_s50","","_s50",""} SATURATIONFORMAL = {" (low saturation)",""," (low saturation)",""," (low saturation)",""} for i = 1, 12 do hue = HUES[i] --dark_s50 register_clay_craft("dark_" .. hue .. "_s50",hue,"darkgrey") register_clay_craft_four_reducedfat("dark_" .. hue .. "_s50","black","black",hue,"white") --dark register_clay_craft_three_reducedfat("dark_" .. hue,"black","black",hue) --medium_s50 register_clay_craft("medium_" .. hue .. "_s50",hue,"grey") register_clay_craft_three("medium_" .. hue .. "_s50",hue,"black","white") --medium register_clay_craft("medium_" .. hue,hue,"black") --_s50 register_clay_craft(hue .. "_s50",hue,"lightgrey") register_clay_craft_four_reducedfat("dark_" .. hue .. "_s50","white","white",hue,"black") for k = 1, 6 do --three different kinds of darkness, three different kinds of saturation register_clay_block(DARKNESS[k] .. hue .. SATURATION[k], DARKNESSFORMAL[k] .. hue .. SATURATIONFORMAL[k]) register_clay_lump(DARKNESS[k] .. hue .. SATURATION[k], DARKNESSFORMAL[k] .. hue .. SATURATIONFORMAL[k]) register_brick(DARKNESS[k] .. hue .. SATURATION[k], DARKNESSFORMAL[k] .. hue .. SATURATIONFORMAL[k]) register_brick_block(DARKNESS[k] .. hue .. SATURATION[k], DARKNESSFORMAL[k] .. hue .. SATURATIONFORMAL[k]) register_clay_block_craft(DARKNESS[k] .. hue .. SATURATION[k]) register_brick_block_craft(DARKNESS[k] .. hue .. SATURATION[k]) register_brick_cooking(DARKNESS[k] .. hue .. SATURATION[k]) end end