See spdx.org/licenses to see what the License Identifiers used below mean. =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~ All source code (lua): (C) Auke Kok LGPL-2.1+ All textures, models: (C) Auke Kok CC-BY-3.0 All sounds: read sounds/LICENSE =~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~