mirror of
https://github.com/minetest/irrlicht.git
synced 2024-11-09 11:50:37 +01:00
63 lines
2.0 KiB
C
63 lines
2.0 KiB
C
|
// Copyright (C) 2002-2012 Nikolaus Gebhardt
|
||
|
// This file is part of the "Irrlicht Engine".
|
||
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||
|
|
||
|
#ifndef __C_SKY_BOX_SCENE_NODE_H_INCLUDED__
|
||
|
#define __C_SKY_BOX_SCENE_NODE_H_INCLUDED__
|
||
|
|
||
|
#include "ISceneNode.h"
|
||
|
#include "S3DVertex.h"
|
||
|
|
||
|
namespace irr
|
||
|
{
|
||
|
namespace scene
|
||
|
{
|
||
|
|
||
|
// Skybox, rendered with zbuffer turned off, before all other nodes.
|
||
|
class CSkyBoxSceneNode : public ISceneNode
|
||
|
{
|
||
|
public:
|
||
|
|
||
|
//! constructor
|
||
|
CSkyBoxSceneNode(video::ITexture* top, video::ITexture* bottom, video::ITexture* left,
|
||
|
video::ITexture* right, video::ITexture* front, video::ITexture* back,
|
||
|
ISceneNode* parent, ISceneManager* mgr, s32 id);
|
||
|
|
||
|
virtual void OnRegisterSceneNode() _IRR_OVERRIDE_;
|
||
|
|
||
|
//! renders the node.
|
||
|
virtual void render() _IRR_OVERRIDE_;
|
||
|
|
||
|
//! returns the axis aligned bounding box of this node
|
||
|
virtual const core::aabbox3d<f32>& getBoundingBox() const _IRR_OVERRIDE_;
|
||
|
|
||
|
//! returns the material based on the zero based index i. To get the amount
|
||
|
//! of materials used by this scene node, use getMaterialCount().
|
||
|
//! This function is needed for inserting the node into the scene hierarchy on a
|
||
|
//! optimal position for minimizing renderstate changes, but can also be used
|
||
|
//! to directly modify the material of a scene node.
|
||
|
virtual video::SMaterial& getMaterial(u32 i) _IRR_OVERRIDE_;
|
||
|
|
||
|
//! returns amount of materials used by this scene node.
|
||
|
virtual u32 getMaterialCount() const _IRR_OVERRIDE_;
|
||
|
|
||
|
//! Returns type of the scene node
|
||
|
virtual ESCENE_NODE_TYPE getType() const _IRR_OVERRIDE_ { return ESNT_SKY_BOX; }
|
||
|
|
||
|
//! Creates a clone of this scene node and its children.
|
||
|
virtual ISceneNode* clone(ISceneNode* newParent=0, ISceneManager* newManager=0) _IRR_OVERRIDE_;
|
||
|
|
||
|
private:
|
||
|
|
||
|
core::aabbox3d<f32> Box;
|
||
|
u16 Indices[4];
|
||
|
video::S3DVertex Vertices[4*6];
|
||
|
video::SMaterial Material[6];
|
||
|
};
|
||
|
|
||
|
} // end namespace scene
|
||
|
} // end namespace irr
|
||
|
|
||
|
#endif
|
||
|
|